Thanks, going to tray it, I'll let you know.
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The issue is probably the libmvtools dll, does it work if you replace the ibmvtools_old.dll with the ibmvtools.dll from 2025.05.18.2?
Like I wrote, I can not test this, so this will not be fixed in any upcoming version unless I know what dll works.
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
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I ran into trouble while trying to install the latest dev version. At first, Windows Smart App Control blocked the executable from running. I copied it over to another drive and was able bypass Smart App Control to install it but Hybrid wouldn't start because it seems one of the exes was unresponsive for too long according to Windows.
I tried installing an older dev version from January that I had around, but that one couldn't bypass Smart App Control even if I copied it around.
I'm currently without Hybrid. I would like to use nvenc but as you know the last stable version has a problem with one of the settings for NVEnc. -
a. no clue what Windows does with its Smart App Control.
b. Hybrid does call the tools it uses to get there version and if it doesn't get a response from a tool it stops, since clearly something is broken.
(usually something is interfering)
I'm not having these problems here.
Last stable version is 2026.03.21.1 and anything that was fixed in a dev till then is also fixed there.
Cu Selur
Ps.: Personally I have exemptions for Hybrids own folder, Hybrids temp-, engine-, debug- and output-folder in Windows Defender and MalwareBytes, which I use on Windows. Also, I moved all those files off my system drive.users currently on my ignore list: deadrats, Stears555, marcorocchini -
After some struggling, I'm glad to report that Windows finally let the installer work. Still had some trouble with some of the executables in the folder being blocked from running for a bit but that seems to have cleared up and I've been able to start Hybrid repeatedly now.
I'm back in business.
EDIT: There's one thing I've been meaning to ask. Running the Hybrid executable always starts a new instance of the app, even if one instance is already running. Is this intentional? I would think it would be safer to just switch to the existing instance if there was one running already.Last edited by Compositor; 23rd Mar 2026 at 21:00.
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Did you do something for it to work, or did it just work after a while since probably the Windows online database of Smart App Control changed?After some struggling, I'm glad to report that Windows finally let the installer work
Yes and No.Is this intentional?
I'm aware that this happens, since Hybrid has no check to see whether an instance is running and can't switch to an existing version.
No, it is not intentional, since I never wrote code for this behavior to be.
Yes, it is intentional, since I'm aware of it and often use multiple parallel running Hybrid instances and did choose not to write code for Hybrid to actively trying to not start if there is already a running version.
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
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So even the libmvtools.ddl from 2025.05.18.2 didn't help.

Does any of the dlls from
https://github.com/dubhater/vapoursynth-mvtools/releases/
or
https://github.com/Mr-Z-2697/vapoursynth-mvtools/releases/
work for you?
Doesn't the Vapoursynth Preview work at all, or only if specific filters are used?users currently on my ignore list: deadrats, Stears555, marcorocchini -
None of them work, but I forget tryng the preview thing. Tomorrow I'll do it.
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Let me know, maybe I was wrong and it is a problem with a newer version of some other filter which causes problems on older CPUs.
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
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a. if you switch versions: reset your defaults.
b. the debug outpu only shows:
Which usually indicates that a filter crashed in a horrible way.Code:2026.03.25 - 11:38:44_Windows 10 Version 22H2 (64bit)_2026.03.21.1 - level 9: Preview::indexingIsFinished 'VAPOURSYNTHPREVIEW' ignored,.. 2026.03.25 - 11:39:15_Windows 10 Version 22H2 (64bit)_2026.03.21.1 - level 9: player finished,... 2026.03.25 - 11:39:15_Windows 10 Version 22H2 (64bit)_2026.03.21.1 - level 9: ExitCode: -1073741795, status: 1
Looking at the script I see you are calling:
The question:Code:# Denoising using QTGMC clip = qtgmc.QTGMC(clip, Preset="Fast", InputType=1, TR2=0, SourceMatch=0, Lossless=0) # contrast sharpening using CAS clip = core.cas.CAS(clip, sharpness=0.750) # sharpening using LimitedSharpenFaster(Mod) clip = sharpen.LSFmod(clip, strength=300, edgemode=3)
still remains and is probably the crucial point, atm. the following libraries are loaded:Doesn't the Vapoursynth Preview work at all, or only if specific filters are used?
try disabling the filters one by one to check which might cause the problemCode:core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/SharpenFilter/CAS/CAS.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/Support/EEDI3m.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/vsznedi3.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/Support/libmvtools_old.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/Support/fmtconv.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/Support/libllvmexpr.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll") core.std.LoadPlugin(path="D:/Hybrid/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll")
Additionally try whether:- disabling QTGMCs 'Neo' option helps
- switching "Filtering->Vapoursynth->Misc->Script->Expression handler" to 'std' helps
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
Change to "Neo" also crashes, see debugs below. Couldn't find Expression handler" to 'std
in Vapoursynth->Misc->Script->Expression handler" to 'std' , the only selectable, besides one greyoyt: SNEEDIF-EEDI3VK-VsFiltermod-Assrender. Thanks. -
Ahh, the selection is disabled when noAVX2 is detected.
=> looking into it.users currently on my ignore list: deadrats, Stears555, marcorocchini -
Uploaded a new dev, which should allow selecting "Filtering->Vapoursynth->Misc->Script->Expression handler".
Try whether selecting "std" helps.
If it does not help, try the filters one at a time, so that it more clear which filter and library is causing this.
Thanks!
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
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Dev versions are always in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
users currently on my ignore list: deadrats, Stears555, marcorocchini -
Hi, i had time no to test RVRT but it did crash for me. This is the Vapoursynth-Preview:
And here the log:Code:# Imports import vapoursynth as vs # getting Vapoursynth core import sys import os core = vs.core # Import scripts folder scriptPath = 'C:/Program Files/Hybrid/64bit/vsscripts' sys.path.insert(0, os.path.abspath(scriptPath)) # loading plugins core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll") # Import scripts import validate # Source: 'C:\Users\Gaming-Tower\Pictures\LocalSend\Stabilisation-Tests\Verschiedene-Stabilizer-Test\Video_4\VID_20251024_163452.mp4' # Current color space: YUV420P8, bit depth: 8, resolution: 3840x2160, frame rate: 24.026fps, scanorder: progressive, yuv luminance scale: limited, matrix: 709, transfer: bt.709, primaries: bt.709, format: HEVC # Loading 'C:\Users\Gaming-Tower\Pictures\LocalSend\Stabilisation-Tests\Verschiedene-Stabilizer-Test\Video_4\VID_20251024_163452.mp4' using LibavSMASHSource clip = core.lsmas.LibavSMASHSource("C:/Users/Gaming-Tower/Pictures/LocalSend/Stabilisation-Tests/Verschiedene-Stabilizer-Test/Video_4/VID_20251024_163452.mp4") frame = clip.get_frame(0) # setting color matrix to 709. clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT709) # setting color transfer (vs.TRANSFER_BT709), if it is not set. if validate.transferIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709) # setting color primaries info (to vs.PRIMARIES_BT709), if it is not set. if validate.primariesIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT709) # setting color range to TV (limited) range. clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED) # making sure frame rate is set to 24.026fps clip = core.std.AssumeFPS(clip=clip, fpsnum=12013, fpsden=500) # making sure the detected scan type is set (detected: progressive) clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # scan type: progressive # adjusting color space from YUV420P8 to RGB24 for vsRVRTFilter clip = core.resize.Bicubic(clip=clip, format=vs.RGB24, matrix_in_s="709", range_in_s="limited", range_s="full") # Debluring using RVRT import vsrvrt clip = vsrvrt.Deblur(clip, device="cuda") # adjusting output color from RGB24 to YUV420P10 for x265Model clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, matrix_s="709", range_in_s="full", range_s="limited", dither_type="error_diffusion") # additional resize to match target color sampling # output clip.set_output() # script was created by Hybrid 2026.03.20.1
And the picture was also an erro-window when i wanted to start vapoursynth-previewCode:2026-03-26 19:12:56.859 C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\torch\functional.py:554: UserWarning: torch.meshgrid: in an upcoming release, it will be required to pass the indexing argument. (Triggered internally at C:\actions-runner\_work\pytorch\pytorch\pytorch\aten\src\ATen\native\TensorShape.cpp:4316.) return _VF.meshgrid(tensors, **kwargs) # type: ignore[attr-defined] 2026-03-26 19:12:56.937 Failed to evaluate the script: Python exception: Ran out of input Traceback (most recent call last): File "src/cython/vapoursynth.pyx", line 3378, in vapoursynth._vpy_evaluate File "src/cython/vapoursynth.pyx", line 3379, in vapoursynth._vpy_evaluate File "C:\Users\Gaming-Tower\Documents\Hybrid\Tempfolder\tempPreviewVapoursynthFile19_12_53_739.vpy", line 37, in clip = vsrvrt.Deblur(clip, device="cuda") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrvrt\rvrt_filter.py", line 857, in Deblur return _create_filter_wrapper( ^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrvrt\rvrt_filter.py", line 657, in _create_filter_wrapper return _create_filter_wrapper_chunked( ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrvrt\rvrt_filter.py", line 204, in _create_filter_wrapper_chunked inference = RVRTInference(config, use_fp16=use_fp16, device=device_obj) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrvrt\rvrt_core.py", line 53, in __init__ self.model = self._load_model() ^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrvrt\rvrt_core.py", line 143, in _load_model checkpoint = torch.load(model_path, map_location="cpu", weights_only=False) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\torch\serialization.py", line 1549, in load return _legacy_load( ^^^^^^^^^^^^^ File "C:\Program Files\Hybrid\64bit\Vapoursynth\Lib\site-packages\torch\serialization.py", line 1797, in _legacy_load magic_number = pickle_module.load(f, **pickle_load_args) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ EOFError: Ran out of input
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rvrt on 4k content => you are probably running out of VRAM.
You will have to adjust chunking and or tiling, to get that working, see: https://github.com/Lyra-Vhess/vs-rvrt/blob/main/README.md
You should probably try on some SD content first to see whether there is another issue.
Also you might want to enable 'preview_mode' (= Lazy chunking) otherwise the whole clip will have to be processed before you see anything,..users currently on my ignore list: deadrats, Stears555, marcorocchini -
After installing DEV it worked with QTGMC, without the sharpeners, adding LFSMod and CAS crashed. changing LFSmod with MSharpen worked. so it seems LFSmod was the culprit. Thanks.
Last edited by locotus; 27th Mar 2026 at 09:51.
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Okay, so it is something that LSFmod uses, so it must be zsmooth, since CAS with MSharpen works.
Ah, looking throughout my code it seems like everywhere else I made sure that zsmooth wasn't used on non-AVX2 capable systems.
=> uploaded a new dev, which should not load zsmooth, but removegrain which hopefully should fix the problem with LSFmod too.
Cu Selur
Ps.: let me know if you find other filters that crash.Last edited by Selur; 27th Mar 2026 at 12:34.
users currently on my ignore list: deadrats, Stears555, marcorocchini -
I did try it with a 1080p video (i have no 720p video or lower). I tried it with "Force Tile Size" 16 64 64 and "force tile Overlap sioze" 2 20 20. Rest was default and i used deblur gopro. I got a instant-crash like before and i checked VRAM Usage and it did not make a single dip and i have a 300ms readout rate, so i do not see any VRAM overflow. What does that actually mean "run out of input" in vapoursynt h error? Is it possible, that my 7 second video is to short ? should not be right, because the testvideo on RVRT-Github is not really longer.
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Does it help if you enable 'Lazy Chunking'/'preview_mode' ? (otherwise the whole clip be processed before any output is shown; so if the source has some issues you might run into problems)
I can try here, if you share that clip.users currently on my ignore list: deadrats, Stears555, marcorocchini -
You mean if it does help for preview or for encoding ? But no, if i enably Lazy Chunking preview does not work (same error run out of input) and also it crashes when i want to process the video. I do not se "preview_mode". I also tried to lower "Chunk size/overlap" on this chunking-setting. Also force tile size in combination does not work.
Edit: I saw you have uploaded a new dev with new vapoursynth and vsmlrt yesterday. I will try it with that. Does vsmlrt work with RVRT ? -
I use it for both.You mean if it does help for preview or for encoding ?
the parameter is named "preview_mode", but I named the option after what it does 'Lazy chunking'.do not se "preview_mode". I
afaik: NoDoes vsmlrt work with RVRT ?
Cu Selurusers currently on my ignore list: deadrats, Stears555, marcorocchini -
Ah and yes, sorry, i forgot to post the video:
And yes, i did activate the lazy chunking. It did not work.
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