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You said this already in other words. I said I got it.
Yes, and if I choose 0-255 as EVR color space, it works well.The difference is most DEcoders will use Rec matrix to convert to RGB for display - so if you don't legalize Y' values, you won't see 0-15 or 235-255.
You don't understand that I knew it before starting this discussion. But I'm repeating myself once again.I have a strong feeling you're not understanding what was being discussed earlier. You wouldn't be asking these questions.
Again, it's MJPG. It uses full range. Read the specs. That's "normal".In your original file , you have values that are superwhite. Normally white is Y' 235.
Again, it depends on the settings.But you have values greater than that. If you don't legalize values, they will clipped upon display by the RGB conversion
Really?BMP's are RGB.
Enough!
I know. -
You still don't get it. This was not the point. Read thoroughly next time. I wrote the final video does contain the folds. I did not even mention displaying it. You're completely mixing up things. My argument was that the fact that the final video contains the folds prooves that the image saved by Avidemux is not the same as the one sent to the encoder.
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Lost information is not recoverable, but hidden information might be considered lost even though it isn't. That IS recoverable.
IMO, the 1st thing to do is find out what your original truly contains USING TOOLS THAT DON'T AFFECT that data. Then understand that the paths that affect the display of data may not be the same paths that affect the encoding/conversion/rendering of the same data.
Sometimes it pays to MAP OUT every link in the chain, and describe how each link affects the original. It can often reveal something that is going on that you may not be considering.
Scott -
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A bitmap displayed in MSPaint doesn't hide anything.
Yep, and before I thought this is done by saving it as a bitmap in avidemux. I made a guess why, but it wasn't understood. Luckily I don't need anyone else to understand it. It's sufficient if I do. My consequence is only using virtualdub+ffdshow in future because that gives the most reliable picture. It works for me. You may use a different approach.IMO, the 1st thing to do is find out what your original truly contains USING TOOLS THAT DON'T AFFECT that data.
I do understand, and that's my daily business.Then understand that the paths that affect the display of data may not be the same paths that affect the encoding/conversion/rendering of the same data.
Sometimes it pays to MAP OUT every link in the chain, and describe how each link affects the original. It can often reveal something that is going on that you may not be considering. -
Can someone close this thread? I thought I find people here that are able to grasp the context and think logical. I'm disappointed now.
Anyway, apart from the most unnecessary information repeated several times, I also got new information. Thanks for that in any case.
ByeLast edited by CryGuy; 8th Jan 2012 at 23:01. Reason: grap -> grasp
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I normally would let it drop, but there still seems to be some misunderstanding, and other people searching for information might get confused and the wrong information
You misquoted me, and didn't include the first sentence. It makes more sense when you include the whole quotation:
As you see, this statement refers to the BMP, not the video. The clipping occurs in the BMP.
If you go on to read the next reply it explains why the data is in the video, but you shouldn't be seeing it. If you are seeing the folds in the exported avidemux x264 encoded video, this indicates a larger calibration problem in your setup. This means 99.9% of all other videos will not look correct on your setup. (blu-ray, dvd, flash, downloaded videos, just about everything) . You might want to have a look at calibrating your setup.
But a BMP does hide something. RGB vs Y'CbCr video....Rec conversion matrix.... remember ?
So in the end you decided to do what was suggested; use legal levels instead of retaining full Y' levels as in the original - because that's what ffdshow is doing - clamping levels to legal range
Listen, we are honestly just trying to answer your questions. I apologize if you got the wrong impression are offended
But if I just answered: the reason for your observed difference is because of "decoder levels, different colorspaces RGB vs. Y'CbCr, matrix conversions" without farther explanations , you reply would be "I know all this already." Don't be so quick to dismiss what people offer, because those are the answers to your questions
Cheers -
I don't that anyone claimed the information was lost in the video. The video is not SHOWING that information because the PLAYER is clipping it. The player is not showing the information that is outside the legal limits.No. If information got lost, it's just wrong. But I've said this already one, two times.
It does not matter that you think X264 should hold the data to the legal limits since it simply does not do that. YOU must convert the data from the present illegal form that has data greater than 236 to fit the legal limits. So you need to use a filter to fit the data to the legal limits. You can either decrease the brightness overall or you can compress the range, that is change the contrast or the gamma.
The basic problem is that you are starting with data that isn't legal for standard video. So have to make it fit somehow into the legal bounds. BEFORE encoding. Otherwise you will get variable results depending on how the decoders treat the illegal data.
I have never had this problem because all I do in video is convert my DVDs to MP4s. Since I always started with legal data I have never had to try to fit illegal data to the proper limits. So I don't know how you should go about doing that and it will depend on which program you use to encode. Every program has it's peculiarities.
Ethelred
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