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  1. It's my first post here hehe, I want to learn about avisynth (from the basics) because virtualdub is very limited for me...

    I don't have a better quality source, It was ripped from a Sega Saturn videogame.

    I hope it can be helped

    thanks in advance and sorry in advance for my eventual noobshits

    http://www.mediafire.com/?bpvbkbyoc4cdqbx
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  2. Lone soldier Cauptain's Avatar
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    You want to learn just for the animes/movies from sega saturn games?

    If YES, use SSF emulator and AVI OUTPUT function. Very best way to get better source.


    Cauptain
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  3. To be honest I want learn for animation in general way, in this case is from sega saturn game.
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  4. Originally Posted by LeoHenrique View Post
    To be honest I want learn for animation in general way, in this case is from sega saturn game.

    In general , not just for anime, you have to identify what's wrong first. If you know the correct terms, you can do a better search for filters or techniques that are used to fix those problems. A lot of topics are covered in detail in other posts and guides.

    In general, you want to start with the best possible source, so if recapturing was an option as Captauin suggested, do that.



    Your example has primarily has problems with blends (frames are a mix of the one before and after) , and over compression (you can see lines are not distinct, they look "ratty")

    Blends are difficult to fix in anime if it has already been deinterlaced or processed like yours. For other sources, you could interpolate new frames from the good ones using mflowinter(), but animation is often drawn at low FPS so surrounding frames are timed too far apart, so this usually doesn't work well. The longer apart the intervals between the frames , or the more motion, the more difficult and more artifacts are generated. I doubt you will be able to fix them very well.

    For cleaning up the "ratty" lines on this type of animation:
    -You can use antialiasing functions like antialiasing, AAA, santiag, DAA, SAA, etc... there are dozens others, some might work better than others
    -You would normally follow up with line thinner like awarpsharp/awarpsharp2
    -Then some some line darkeners like toon, vm toon, fastlinedarken, etc...
    -If there is edge noise, you might use something like edgecleaner()

    Often you would stack and repeat or use several stages, like antialias the lines, then thin them, then darken them, repeat, and eventually the jaggy/fuzzy lines will improve

    There will be temporal problems with flickering in the lines (compression artifacts that differ from frame to frame). It's not made for this, but you can treat that with QTGMC's progressive mode (inputtype=1) , or use a temporal smoother like TTempSmooth

    You may have to use a general denoiser as well, depending on the filters used in the stack

    There are usually several ways or filters to get similar results , so you usually have to play with settings and or combinations of filters, and tweak for your own tastes.

    You have a lot of reading to do, but start with the basics here
    http://avisynth.org/mediawiki/Main_Page#New_to_AviSynth_-_start_here


    Here is an older site, but still useful geared towards animation filters, there are mouseover before/after examples
    http://www.aquilinestudios.org/avsfilters/






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  5. whao! it's looks so great, a bit pixels in her crescente moon in forehad and her eyes but is very cute

    I deceided to learn thank you! ^^ (but could you share the script only this time)?

    I got my cd emulated it and the footage is it that's a shame

    I can identifie what's wrong but I don't know the names to call the defects
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  6. Code:
    AVISource("cutscene.avi")
    Santiag(2,2)
    AwarpSharp2(depth=12)
    Toon(strength=0.2)
    Santiag(2,2)
    AwarpSharp2(depth=8)
    Toon(strength=0.4)
    QTGMC(inputtype=1,sharpness=0.2)
    Unfortunately there is not much you can do with the blended frames, and it's 15fps animation (actual rate is less), so interpolation won't work well here (I tried). Maybe someone has better ideas for the blends

    AvspMod is your friend. Learn to use it. You can push f5 and preview scripts, hit the number keys to toggle tabs (maybe different scripts loaded into different tabs)
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  7. I'll try re rip btw I don't garant anything

    what soft I can use to capture the emulador video?
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  8. you should PM captauin - he seems to know about sega saturn
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  9. VH Wanderer Ai Haibara's Avatar
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    Hmm... Sailor Moon. I wouldn't be surprised if the clips from the Saturn game (SuperS) weren't simply taken from (one or more of) the TV series.

    Actually, for Saturn games, I generally (primarily) took the videos straight from the game discs. The movies were often stored as Cinepak-compressed .cpk files; I used to have utilities around that would view those movies straight or convert them to AVI with little effort (I can't remember offhand, as it's been quite some time since I worked with it, but they may have actually been extension-renamed AVIs. I believe ffdshow supports Cinepak, so you might see if renaming a .cpk to .avi works.)

    Other games used custom video/audio formats, of course, but I used to see extractors/converters around for them, too (usually on Japanese sites). Also, the Saturn supported MPEG-1 through an add-on, but I'm not sure how widely-used it was (and if any games supported it; I know the Sailor Moon game didn't require it. )

    Edit: The utilities on this page might help, for starters. There's also a version of cpk2avi named "acpk2avi" somewhere out there, that might work with some CPK videos the original cpk2avi do not. Now, if I could find that DirectShow filter...
    Last edited by Ai Haibara; 6th Jun 2011 at 16:59.
    If cameras add ten pounds, why would people want to eat them?
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  10. Lone soldier Cauptain's Avatar
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    Originally Posted by LeoHenrique View Post
    I'll try re rip btw I don't garant anything

    what soft I can use to capture the emulador video?
    Hi LeoHenrique,

    Are 2 methods for this. HARD (Saturn Emulator SSF + AVIUTIL) and EASY (TOTAL VIDEO CONVERTER 3.71)

    Both will work. You will get Uncompressed files + PCM.

    Try TOTAL MEDIA CONVERTER.
    if you want the SSF method, I can direct you to a forum where I put that in Brazilian Portuguese.




    Claudio
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  11. Lone soldier Cauptain's Avatar
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    Originally Posted by poisondeathray View Post
    Code:
    AVISource("cutscene.avi")
    Santiag(2,2)
    AwarpSharp2(depth=12)
    Toon(strength=0.2)
    Santiag(2,2)
    AwarpSharp2(depth=8)
    Toon(strength=0.4)
    QTGMC(inputtype=1,sharpness=0.2)
    Unfortunately there is not much you can do with the blended frames, and it's 15fps animation (actual rate is less), so interpolation won't work well here (I tried). Maybe someone has better ideas for the blends

    AvspMod is your friend. Learn to use it. You can push f5 and preview scripts, hit the number keys to toggle tabs (maybe different scripts loaded into different tabs)
    Many thanks poisondeathray,

    I was already going bald in trying to find the correct filters.

    I will delve into the reading of the (for me) news
    filters.

    Thank you


    Claudio
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  12. I'am stuck here:



    I used AwarpSharp and Toon, I don't figure how to use the others filters. D:
    Last edited by LeoHenrique; 7th Jun 2011 at 14:28.
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  13. I used AwarpSharp and Toon, I don't figure how to use the others filters. D:
    What error messages did you get ?

    For .avsi files, the are autoloading

    .avs files have to be imported e.g. Import("PATH\script.avs") , or code can be copied to the bottom of your script

    QTGMC has many filter prerequsites, but the QTGMC thread on doom9 has links to them all, and instructions




    Did you try re-capture? Starting with better source is always preferrable
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  14. Yes it is the re-capture, the avsi file dosen't load.

    Well, I'll try read in doom9, thanks =)
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  15. If you recapture with different compression and settings, then you probably have to adjust the script. Different sources require different filters and settings

    the avsi file dosen't load.
    Be specific, I cannot read minds!

    Which avsi file ? avsi files have to be in the plugins folder to autoload

    If there is an error message, post it
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  16. I'll read the guide tomorrow, now I have to go to the college

    btw sorry by the incomplete answer.
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  17. Member
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    This http://www.animemusicvideos.org/guides/quuguide/quu2a.html might help if your willing to rip from the disc or an image of it. Digital ripping from the disc will result in the best quality. I should have all the tools that I used on my computer still. Let me know if you want them.
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