On the edges of the red animal fur, and on the edges of the blue jacket over the red animal fur, there's some color bleeding. Tried a few different things to get rid of it, such a lot of these Chroma Correction filters: http://avisynth.nl/index.php/External_filters#Chroma_correction
It doesn't necessarily seem to be a chroma issue though, as even though I can shift the chroma, the colors still bleed in the same spots without moving. I've tried this AI model: https://openmodeldb.info/models/1x-BleedOut-Compact
And this worked the best, as it actually corrected the color bleeding, but it negatively affects the video in other ways. So it isn't 100% reliable.
Would anyone have any suggestions? Thank you.
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I'm not at a place where I can view your sample but VHS always has chroma bleed problems. It only has about 40 lines of chroma resolution across the full width of the frame. The (partial) fix is to resize to a small width, sharpen horizontally, then upscale the width with a sharp upscaler. Then merge the new chroma with the original luma.
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Last edited by Selur; 1st May 2025 at 02:11.
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It only has about 40 lines of chroma resolution across the full width of the frame.
iirc. (a bit fuzzy about that), it was something like:
NTSC VHS (effective):
Luma: ~240×480
Chroma: ~40×240
PAL VHS (effective):
Luma: ~240×576
Chroma: ~40×288
This was since VHS encodes chroma using a very low-frequency subcarrier (~629 kHz NTSC). The bandwidth for chroma is limited to about 500–800 kHz, compared to 3–4 MHz for luma. (side note: it's still correct to capture at a width of 720 to keep all the analog bandwidth.)
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Originally Posted by jagaboOriginally Posted by wubikens
Code:v=<source filter> Spline36Resize(v,width(v)/4*2, height(v)) #downscale width mod2 aWarpSharp(depth=25).Sharpen(0.8,0.2) #sharpening nnedi3_rpow2(2,cshift="Spline36Resize",fwidth=width(v),fheight=height(v)) #restore the original dimensions mergechroma(v,last) #apply the sharpened chroma chromashiftSP(-2,0) #for this particular kon.avi clip only
Last edited by Sharc; 1st May 2025 at 06:17.
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ah, okay.
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Thanks! I'll play around and give that a try.
Absolutely, I'll upload two samples of a different scene: one with Bleedout and one without.
In the one without Bleedout, you can see some red chroma/color bleeding around both characters. In the one with Bleedout, you can see the red chroma/color bleeding gets pushed onto other parts of the characters that aren't red (notice the faces and skin tone changes especially): https://imgsli.com/Mzc2MDAw -
Have you tried applying a chroma shift before bleedout?
That does seem to lessen this effect: https://imgsli.com/Mzc2MDM2
(alternatively, apply a chroma shift to all frames and bleedout only to some scenes)
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