Hi, I'm currently making a small movie for world of warcraft and I have some footage (originally 18:30 in length) that I want to cut down to about 7 minutes of sped-up footage. However, I want a timer added to it that will be sped up at the same rate. When I add a timer to the original clip, it works fine, but when I speed up the footage, the timer becomes a project timer and ends up just counting normally up to around 7 minutes. Is there any way to "lock" or bind the timer to the original footage so it keeps time with it even if I speed up or splice up the footage later on?
Also, if I delete small pieces in the original clip, the timer restarts to 0 on the 2nd clip. I'd also like to find out if I can make this stay with timing the run-time of the original clip.
Thank you.
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I would try nesting projects.
Save the project with your video edits in it, then open a new project and put the first project on the timeline. Apply the timer to this. You should now be able to make edits in your original project without affecting the timer.
Create a third project, and put the second project on the timeline and use this to speed up the running time. I'm not sure if this will speed up the timer or not, as I haven't tried to do what you are doing before. If it doesn't work then your only option may be to render out the video with the timer, then import that video to speed up the running time.Read my blog here.
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