I've been developing some software. I used an early version to test an edit for Willy Wonka and decided to open-source it. It's great for checking how your edit looks on different screens. The PS5 was the easiest for me, even though I know other consoles support a wider set of codecs. I hope other people who find themselves in a similar situation to me can use this to watch their stuff on the PlayStation. I'm aware of similar applications, including Handbrake, but I found this is fast, easy, and simple, especially if you're trying to do several different video files at once.

If you've ever tried playing custom video files or edits on a PS5 via USB, you know how picky the Media Gallery app is with codecs and header indexing. I built a lightweight Python/FFmpeg tool with file/folder dialogs that automatically standardizes videos into PS5-compliant MP4s.

It's open source and free on GitHub (or as a standalone .exe under Releases). I also have a bigger application with a fully functional GUI coming soon. Keep an eye out for it.

https://github.com/Nathan398/ps5-video-converter

I've been working in video production for a while, using libraries and such to help with my production. I used some AI here, and I know this is essentially just a wrapper, but it's simple and useful for people trying to watch files on their PS5. I have a lot of work I've done not using AI as well, and I am generally creative, so I hope that those who feel demoralized try seeing how they can grow creatively without AI, and see what they can do to improve their current workflow using AI (which is essentially what I've done).