My goal is to do high fps capture of video games. I'd like to achieve at least a consistent 120fps.
Unfortunately I've run into a bottleneck which is preventing this. I need to find out where this bottleneck occurs - whether it is due to h/w or s/w limitations.
Before I go spending more money on h/w it seems best to determine whether there is even a lossless codec capable of such performance.
Specifically, I would like to determine what video codecs can encode 1920x1080 content at 120fps+(real-time) in W7-64. I haven't found much information on how to do this, let alone existing comparisons that are directly relevant.
Any information, guidance, or advise that seems relevant would be greatly appreciated.
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That's going to be a problem for almost any hardware, and not many softwares will handle it, either. Codec ain't the issue.
Your goal would require some truly hellacious hardware to achieve.
What are you trying now where you have run into a "bottleneck"? -
The reason I want to test these codecs performance is because after hours of searching I could find no recent benchmarks that thoroughly tested them. The potential h/w and s/w solutions to resolve this are both time intensive and costly - all of which would be pointless if the codecs are the bottleneck.
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For lossless codecs you might try amv , ut video codec , or huffyuv mt . They are probably the fastest lossless codecs for encoding. UT is probably the fastest for decoding. To test, encode a sample video with dimensions that you're going to be capturing , on the setup you're going to be capturing with and watch the fps .
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I stopped using AMV as Xvid4PSP/Staxrip had issues with it. Both AMV2T and AMV3 are faster than UTvideo/Lags/Xtory, but FRAPS still provides higher and more consistent frames. Huffyuv MT results in a crash no matter what settings I configure it to use in its setup menu.
I've been planning on doing sample encodes tests. I'm just uncertain how accurate it would really be and hoped for a more objective measurement which can provide results not entirely dependent on the h/w and s/w configuration its performed on.
I won't be able to do such testing until the SSD I purchased during Black Friday is delivered, as I only have one Raid 0 Array which is dedicated to capture. My OS/Storage HDDs only read/write at ~120MB/s.
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