I've been testing a new setup for my youtube videos. I am using a variety of freeware programs to do my editing. The programs are
Blender vse, virtualdub, and handbrake.
Basically the whole process is recording my gameplay videos either from dxtory or amarec tv in the ut video codec. Then importing the footage to blender to edit and combine all my commentary and multiple video clips and audio clips together to get.
Then I export the video in a avi raw file and the audio in a wav file. Then open up the video in virtualdub and add my audio into it and select direct stream copy for both. (The reason i export the audio and video seperately is because blender doesn't have an option to export the audio and video together with both in lossless formats that i know of.)
Then i will import that file into handbrake to convert it to a 2 pass encoding mp4 with h264 codec and aac audio with the suggested bitrates for 720p and 480p videos on this page http://support.google.com/youtube/bin/static.py?hl=en&page=guide.cs&guide=1728585&topic=1728588.
Basically while i like using this process it just seems like alot of extra work and i was hoping i could get it to be quicker without sacrificing my quality. Blender doesn't allow 2 pass encoding and my upload sucks so I do need the files that i am going to upload to be the smallest as possible with good quality.
Any suggestions for ways to really make this not so long and still be able to keep the quality would be great.
I'm open to suggestions for any new programs even video editors. The only problem is i really can't afford any super expensive video editors so the cheaper would be better XD
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Use AviDemux 2.6 to mux your audio/video into an MP4, and upload it to YT directly. Then download what you need using your favorite YT downloader software.
The upload time would increase, but you could skip a step or two.
Forget about raw and uncompressed files. It doesn't help game videos look any better. IOW, initial quality stinks from the gitgo. Why put it on a gold plate? -
you can even strike down one more step, that one in the middle, you can export Vegas' timeline directly to Ripbot264 through Debugmode frame server (only 8bit ) ...
http://www.youtube.com/watch?v=hntNbK_vpK0 -
Sorry for such a late reply to this thread. But thanks guys I was able to get a new method that takes out a step or two. Now all I have to use is Blender for my editing and such and I export it as avi raw and the audio as a wav file.
Then I load it up in Avanti to convert and combine the video and audio so that it can be uploaded to youtube.
Thanks for the suggestions though everyone I appreciate the help.
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