I am trying to use megui to encode for PS3 to no avail. I know how to use the tools (MeGUI, YaMB, AVS input...) but I can't seem to be able to produce a PS3 recognizable .MP4. The file plays ok in VLC and mplayer classic, though

I am using the predefined PS3 profile I found in the Doom9 forum, but it's not working. Here's my data:
I would REALLY appreciate any hints/help on this matter.

I could also use some input in whether there's a MP4UI equivalent tool (MP4 container stream analyzer) that has been updated recently. I know that YAMB can do that, but I'm looking for a dedicated tool.

Thanks in advance!!!

My avs input:
AviSource("e:\fallofachampion_led.avi",false)
ConvertToYV12()
ChangeFPS(29.97)
My Profile:
<?xml version="1.0" ?>
- <GenericProfileOfVideoCodecSettings xmlnssi="http://www.w3.org/2001/XMLSchema-instance" xmlnssd="http://www.w3.org/2001/XMLSchema">
<Name>ps3 - egg</Name>
- <Settings xsi:type="x264Settings">
<EncodingMode>4</EncodingMode>
<BitrateQuantizer>1000</BitrateQuantizer>
<KeyframeInterval>250</KeyframeInterval>
<NbBframes>3</NbBframes>
<MinQuantizer>10</MinQuantizer>
<MaxQuantizer>51</MaxQuantizer>
<Turbo>false</Turbo>
<V4MV>false</V4MV>
<QPel>false</QPel>
<Trellis>false</Trellis>
<CreditsQuantizer>40</CreditsQuantizer>
<Logfile>.stats</Logfile>
<CustomEncoderOptions />
<FourCC>1</FourCC>
<Zones />
<MaxNumberOfPasses>3</MaxNumberOfPasses>
<NbThreads>0</NbThreads>
<QuantizerCRF>1000</QuantizerCRF>
<EncodeInterlaced>false</EncodeInterlaced>
<NoDCTDecimate>false</NoDCTDecimate>
<PSNRCalculation>false</PSNRCalculation>
<noFastPSkip>false</noFastPSkip>
<NoiseReduction>0</NoiseReduction>
<MixedRefs>true</MixedRefs>
<X264Trellis>0</X264Trellis>
<NbRefFrames>3</NbRefFrames>
<AlphaDeblock>0</AlphaDeblock>
<BetaDeblock>0</BetaDeblock>
<SubPelRefinement>4</SubPelRefinement>
<MaxQuantDelta>4</MaxQuantDelta>
<TempQuantBlur>0</TempQuantBlur>
<BframePredictionMode>3</BframePredictionMode>
<VBVBufferSize>-1</VBVBufferSize>
<VBVMaxBitrate>-1</VBVMaxBitrate>
<METype>1</METype>
<MERange>16</MERange>
<MinGOPSize>25</MinGOPSize>
<Profile>1</Profile>
<Level>11</Level>
<IPFactor>1.4</IPFactor>
<PBFactor>1.3</PBFactor>
<ChromaQPOffset>0</ChromaQPOffset>
<VBVInitialBuffer>0.9</VBVInitialBuffer>
<BitrateVariance>1.0</BitrateVariance>
<QuantCompression>0.6</QuantCompression>
<TempComplexityBlur>20</TempComplexityBlur>
<TempQuanBlurCC>0.5</TempQuanBlurCC>
<SCDSensitivity>40</SCDSensitivity>
<BframeBias>0</BframeBias>
<Deblock>true</Deblock>
<Cabac>false</Cabac>
<WeightedBPrediction>true</WeightedBPrediction>
<AdaptiveBFrames>false</AdaptiveBFrames>
<BFramePyramid>true</BFramePyramid>
<BRDO>false</BRDO>
<biME>true</biME>
<ChromaME>true</ChromaME>
<P8x8mv>true</P8x8mv>
<B8x8mv>true</B8x8mv>
<I4x4mv>true</I4x4mv>
<I8x8mv>false</I8x8mv>
<P4x4mv>false</P4x4mv>
<AdaptiveDCT>false</AdaptiveDCT>
<SSIMCalculation>false</SSIMCalculation>
<Lossless>false</Lossless>
<QuantizerMatrix />
<QuantizerMatrixType>0</QuantizerMatrixType>
<DeadZoneInter>21</DeadZoneInter>
<DeadZoneIntra>11</DeadZoneIntra>
</Settings>
</GenericProfileOfVideoCodecSettings>
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