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  1. Anonymous344
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    Here's my sample. It's encoded as progressive with the usual pulldown pattern for NTSC, but when I separate fields I don't see the usual aabbbccddd pattern. Each frame appears doubled. I've never dealt with animation before. Is this normal or could it be the result of a PAL to NTSC conversion?

    The live action intro (here) appears to be normal film. It looks quite ropy. Could anyone recommend something to clean it up slightly?
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  2. Animation isn't usually drawn at 24fps. The first sample is drawn at 12ps which is why you see each frame twice.

    The intro sample is film, as you said. It seems a bit grainy and shaky. Maybe I'd use FFT3DFilter and Stab on it. Not being English I'm not quite sure what you mean by 'ropy'.
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  3. Anonymous344
    Guest
    Not being English I'm not quite sure what you mean by 'ropy'.
    Lol. Sorry! "Ropy" is English slang for poor quality. I'll have a look at FFT3DFilter and Stab.

    Thank you for the clarification about the framerate. As each frame is meant to be shown twice, TFM().TDecimate() seems to work perfectly.
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  4. Originally Posted by Jeff B View Post
    As each frame is meant to be shown twice, TFM().TDecimate() seems to work perfectly.
    Or, if the whole episode is film, make the D2V project file using Force Film and begin with it already as progressive 23.976fps.
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  5. Anonymous344
    Guest
    Originally Posted by manono View Post
    Or, if the whole episode is film, make the D2V project file using Force Film and begin with it already as progressive 23.976fps.
    Yeah, I thought of that. Thanks! It's not fully film, and I prefer to use TFM().TDecimate() to Force Film most of the time, even with percentages over 95%, because I've found it to be more reliable.
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