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  1. Member marvel2020's Avatar
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    Hi there,

    Found this interesting reading at CDMEDIAWORLD check it out
    and post your thoughts---> http://www.cdmediaworld.com/hardware/cdrom/cd_protections_key2audio.shtml

    Personaly i think we will just have to wait and see.

    If you remember they said that the PS2 games could not be copied as well as the Dreamcast but they are all avialable on the net.

    Like i always say WHAT MAN MAKES, MAN CAN BREAK

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    <font size=-1>[ This Message was edited by: marvel2020 on 2001-10-10 03:59:22 ]</font>
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  2. Member zzyzzx's Avatar
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    I'm sure someone will come up with a workaround, once a CD is released that soembody actually wants to copy (Not NSync).
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  3. Will they use it though is the question. Before I got my Pioneer DVD/Surround sound system, the only sound system I had was the one on my computer (2 spks 1 sub..pretty good sound). If they would have come up with and implemented this before, I couldn't have listened to the CD's anywhere but in my car. Also, Lots of CD's now are enhanced CD's, and they wont be able to have that sort of protection, because you have to have a computer to view all the files

    Oh, and if they do decide to use it, I give it one week before there is a hack posted to every cracking site on the web.
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  4. It's already been cracked. A week or two ago someone that came up with the idea of the CS2 format was the CEO of a company that wanted to do this. He knows how it works since he was a part of it and he knows how to crack it.

    It will be cracked very soon if not already.
    I do not know if he will do it but that doesn't mean someone else cant.

    DVDs are rippable and burnable, ps1 and ps2 games are copyable and DC games are questionable. I'd like to know if it really is possible to copy a dc game since most DC games are around 1gb and there is a blank strip of data after the information on the cd is read. After the blank strip is the game itself but cdroms cant read past blank strips or burn them rather just like bleem. In orer to backup a copy of bleem, you have to do a certain method described on the net which i will NOT post a link as it has information on cracks, patches and so forth.

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  5. Anything can be cracked, all it takes is an open mind and a lot of time, something which piraters have. I dont think there will ever be an uncrackable product
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  6. <TABLE BORDER=0 ALIGN=CENTER WIDTH=85%><TR><TD><font size=-1>Quote:</font><HR size=1 color=black></TD></TR><TR><TD><FONT SIZE=-1><BLOCKQUOTE>
    On 2001-10-10 07:54:17, sean madison wrote:
    It's already been cracked. A week or two ago someone that came up with the idea of the CS2 format was the CEO of a company that wanted to do this. He knows how it works since he was a part of it and he knows how to crack it.

    </BLOCKQUOTE></FONT></TD></TR><TR><TD><HR size=1 color=black></TD></TR></TABLE>

    that CEO wasnt boasting a copy protection method... he was boasting a new format that was playable on comps, stereos, ect. and offered different features for each. eg, vcd video on the comp... stereo sound on the stereo... he just mentioned that it couldnt be copied... which i dont believe.

    but anyway, this new format is crap... i dont see how they could use it because so many people just like me use their comp as their home stereo system. usually the whole reason for copy protection is to force someone to buy the cd... that is not the case for this form of protection. because its not forcing me to buy the cd... why do i want a cd that wont spin up in my home stereo... aka my computer.
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  7. i agree with you 100%, DiViNeLeFT, i use both my stereo and my comp for music, this is just a dumb idea, and its gonna fail miserably
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  8. id give it a week before it's cracked
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  9. If you read the short article by Barry Fox you'll notice that the key2audio discs *can* be played (and therefore ripped) on Apple Macs. It must be using a hack based in part on the way Windows accesses CD-ROMS. This is just as crackable as any CD-protection system. As soon as it goes into mass distribution and a number of crackers are able to get hold of discs encoded with the system It'll end up cracked like all the rest.
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  10. agreed... crackers are aways 10x more skilled than the people making the protection. id be suprised if they even use this format though just because it isnt playable in half the cd players out there... more than half of my friends listen to music on their comps.
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  11. Well, perhaps we're forgetting the obvious
    Anything which produces sound can be copied, just play it your normal CD Player and connect the line out of your amp to the line in of your sound card. Just record the music as WAV files and convert them to MP3 later on or just burn a new audio CD

    cheers
    LEo
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  12. that was one part though they did mention on the article... digital to anolog methods still work (and will always work).. these arnt usually the best quality though.
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  13. Reply to sean madison, regarding dreamcast games:

    The average home user can't make his/her own copy of a dreamcast game because consumer CD units can't read the GDROMs. However, it is certainly possible for those with the know-how and equipment to make working copies of Dreamcast games.

    Also, most Dreamcast games don't use the full gigabyte of storage space available on a GDROM. In fact, most don't even come close. Therefore, it's usually pretty easy to fit a Dreamcast game onto a normal CDROM.

    For games that are bigger than 700mb, those that rip the games usually downsample audio and FMV. Doing so decreases the size of the game considerably.

    There's even one game (Skies of Arcadia) for which rippers created an on-the-fly compression scheme for burned copies. Loading between battles and such takes a little bit longer than the original, but they managed to fit the whole 1gb game onto a normal CDR. Very impressive.

    All this is to say that I agree with those who have posted earlier: given enough time, any protection can be cracked.
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  14. Member
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    copy protection - LOL!
    Lets just look at copy "protections" track record:
    Let me think... er... 0, yes - ZERO, succesful copy protection methods to date.
    Seeing as a CD is just essentially a collection of burned pits in an otherwise flat surface, does it really surprise people that this can be reproduced one way or another?
    Luckily for us .
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  15. the dreamcast itself is used to read the gdrom via its own in built modem which when connected to your pc and networked together you can transfer the whole disk to your pc it takes a long time at 56k the file is then stripped and written to a cdr with a auto boot file (they dont even need chipping every game to date is available ripped within a week of it being released acure to a problem will always be found
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  16. I had a cd that supposedly had a protection on it, and a couple people couldnt make it into mp3s, but when I tried it, it worked, so I dont think we have to be scared or anything.
    one
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  17. Member
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    I also am one of those who uses their PC as their home entertainment system. Being movies, music, games, whatever... I buy CDs, then encode them at very high variable bitrate mp3s. So my CDs don't really stay in my drives, cause I only have two, and that would suck to be changing CDs every so often when I got sick of listening to something in specific. I just ripped all of my CDs, and made a mp3 library which I can listen to in its entirety and randomize the list and what not. The day that I put in a CD that I can't rip is the day that I stop buying CDs. Why would I buy something I can't listen to?

    As for DC games, I buy the games that I love and want the cover and art for. The ones I burned are ones that I wanted to try out, and eventually gave them away anyway. The only CDR DC games I have kept are Dynamite Cop, Crazy Taxi, and Crazy Taxi 2... I am going to give away Dynamite Cop cause it sucks. And I barely ever play the CT games, or even any of the retailgames that I did buy. Plus, my little nephews screwed the games that I did love to play every day. I managed to repurchase Q3A for my DC on eBay, though, so I'm happy. Soul Calibur is still dead, though. And I refuse to burn that. I will buy that again some day. As for Sonic 2, I will wait for that to be rebought by my brother. I hope that my DDR games survive past 3 months old without my nephews scratching the game discs to hell.

    Someone posted something about using the 56K modem to transfer the GDROM contents to a PC... I would appreciate an email from whoever said this to a site with all the specifics! I wanna know how to do this! And if it's so slow, I will buy the Ethernet adapter for my DC cause I havea LAN here at my house.
    irc.webmaster.com port 6667 #DDR
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  18. I had a limited edition cd that had a form of copy protection on it, that crashed my rip about halfway through the track (the popular one) so I went the anlog route, and it doesn't really sound any different to me.

    If they make cds protected so people will buy them, then the people who would have bought them to play on comps, will end up getting bootleg analog copies instead.

    As if NSuck needed protection from pirates. PUH-leeze!
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  19. Member
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    To add to this...

    I think "More Gladiator" cd is encrypted or something like that... (the soundtrack)...
    I bought the cd, and for the "Fair Use" statute of the law, I wanted to make mp3 copies of the songs... no normal ripping method would work...

    This is how I got it to work...

    used Windows Media Player 8 to do its own encoding/compressing to a WMA file with a high bitrate (like 320), then used DB Poweramp converted (with the appropiate plug-in), to conver the WMA file to a 192kps mp3 file... worked like a charm...

    maybe this can be down with other "protected" cds... I don't know... this maynot have even had protection on it.. but I can tell you this.. no digital extractor program would rip the audio tracks off at all, except Windows Media player 8
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  20. mijman,

    i dont think it was through the 56k modem that they ripped the games. i believe they made a special adapter through the serial port, connected it to their comp, and ripped the image off that. and from there, they made the modifications to the disc so that it would fit on a 700mb cd.

    i think if you go to the DC forum at http://www.cdrom-guide.com you'll be able to find links to all the info needed to do this.

    its really alot easier to just trade ripped games with other people than to make your own.. but either way. good luck
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  21. Member
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    <TABLE BORDER=0 ALIGN=CENTER WIDTH=85%><TR><TD><font size=-1>Quote:</font><HR size=1 color=black></TD></TR><TR><TD><FONT SIZE=-1><BLOCKQUOTE>
    On 2001-10-10 12:00:04, lmichiel wrote:
    Well, perhaps we're forgetting the obvious
    Anything which produces sound can be copied, just play it your normal CD Player and connect the line out of your amp to the line in of your sound card. Just record the music as WAV files and convert them to MP3 later on or just burn a new audio CD

    cheers
    LEo
    </BLOCKQUOTE></FONT></TD></TR><TR><TD><HR size=1 color=black></TD></TR></TABLE>

    that is true. but the copy will sound not so great as cd quality. analog copying is like copying cassettes (do those exist still? j/k). digital copy (ie the way people usually do it now) is keeping the original quality intact. =)
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  22. Member
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    Well, it is already a bitch to get DC Games from IRC. It can be done, but it is highly annoying. Would doing this serial cable GDROM content extraction be more of a bitch to do than getting the RAR files? If it's not too much worse, then I am all for it. Blockbuster could expect me there every 5 days renting 3 games each visit.
    If it's too hard, then forget it. I am lazy and I rather be playing games than making/extracting/downloading them.
    irc.webmaster.com port 6667 #DDR
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  23. I have came across 3 copy protected CD's every one would rip with no problem in my system using audiocatylist 2.1, even the Gladitor sound track, it worked in my Pioneer 16x DVD-rom player and my HP burner.
    But when I tried these Copy protected CD's on my laser disc player it would only see the 1st track, by the way they CD's would not work on my sons SONY burner his 52x CD-Rom and my wifes Creative labs DVD-Rom player.
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