I have a short piece of H264 video shot with my phone in UHD 30fps Variable. I have exported it to a 30fps Constant FR AVI for processing.
I started off with the phone virtually stationary, then panned, and then slowed down the pan to stop. What I've found is this:
Slow movements at the start have been interpolated nicely. But as the panning speed increases, the interpolation stops and I get motion every 2nd frame. Then, at the end, as I slow down the pan to almost stopped, the interpolation kicks in again.
Here's my code:
For privacy reasons I can't post the file but if necessary, will try to make another tomorrow to try to simulate this problem file.Code:AVISource("F:\Fete\End pan 30fps.avi") ConvertToYV16 z_ConvertFormat(pixel_type="RGBPS", colorspace_op="709:709:709:l=>rgb:709:709:f") Rife(gpu_thread=1, model=71, fps_num=60000, fps_den=1000, uhd=true, sc=true, sc_threshold=0.12) z_ConvertFormat(pixel_type="YUV420P8", colorspace_op="rgb:709:709:f=>709:709:709:l")
I have tried various models but with no luck. I also tried Frame Rate Converter but it was throwing up blended frames.
I'd really appreciate any suggestions you could provide or comments; is this a characteristic of RIFE with UHD?
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The root cause may be the variable framerate (VFR) of mobile phone clips. Try to convert it to constant frame rate (CFR) before RIFE. Just speculating.
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Hmmm yes, how does MediaInfo report the framerate of the converted .avi? How does LWLibavVideoSource or some other source filter import it? Again, just guessing ....
Edit: Maybe the fast panning was interpreted as scene changes. Try sc=false, or increase the threshold. -
Yes, large motions between frames will be interpreted as scene changes. But even with sc=false motion vectors may not be found.
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I've edited out the sensitive bits; here's the file. The interpolating starts as I slow down the pan at the lady with the scarf, stops as I reverse the pan and then starts again right at the end on the chair legs.
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SC=false made a big difference and it comes out great now, just like the RIFE I know.
A couple of minor hiccups here and there but much better. The grass is a bit messy but I'm not using that bit.
Thanks for your help guys. -
sc=false seems to work here (or set the sc_threshold=0.22 for example. You have to find the sweet spot for handling real scene changes).
Edit: glad it works for you too.Last edited by Sharc; 2nd May 2026 at 09:52.
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It's better to use sc1=True. Sc=True leaves duplicates at the scene change. Sc1=True blends the duplicate with the first frame of the new scene.
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Originally Posted by rgrThanks for both of those, rgr.Originally Posted by rgr
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