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  1. Member
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    I was trying to deinterlace an old anime series that recently re-run on TV.
    When deinterlacing, I noticed there was some frame blending (which sometimes a pattern)
    Image
    [Attachment 91297 - Click to enlarge]

    I don't think this issue can be fully removed, but maybe most frame blending frames can be removed at best.
    Please help me out here.
    Thank you!
    Sample: https://drive.google.com/file/d/1-yapvZh5Rsk9zKev1oWnaBWqfGxLXC5A/view?usp=sharing
    Last edited by themon-master; 23rd Feb 2026 at 10:05. Reason: forgot the sample video file
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  2. usually something like

    Code:
    QTGMC()
    SRestore()
    SRestore preferentially removes blended frames.
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  3. Member
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    Originally Posted by jagabo View Post
    usually something like

    Code:
    QTGMC()
    SRestore()
    SRestore preferentially removes blended frames.
    Could I get a specific code for the SRestore?, the fps keeps changing to where I don't want it to (I need 23.970), and it somehow made it worse
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  4. I'm not a a computer with video tools now so I haven't seen your video sample. But here's the theory:

    QTGMC will double the frame rate to 59.94. Then SRestore will discard blended and duplicate frames from 59.94 fps to 25 fps by default. That is the norm for a PAL to NTSC conversion with field blending. If your source is NTSC to NTSC with blending you want 23.976 fps. Use SRestore(frate=23.976). Animation is very rarely produced at 29.976 fps.
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  5. had a quick look:
    Code:
    QTGMC()
    SRestore(frate=23.976).
    does work fine.
    users currently on my ignore list: deadrats, Stears555, marcorocchini
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  6. One thing to keep in mind: SRestore() doesn't work well upon random seeking. So don't expect to see good results when you spot check random frames. Seek to a frame about 20 frames before the one you want to check and step forward frame by frame until you get to the desired frame.
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