The problem is I have an old laptop, and it runs fine with version 12. I assume in case I install the latest, it wouldn't run that smooth. And I am on Win7.
I will try to add a new drive and will see how the new version runs in the near future. But I am not very happy to install Windows 10, originally that was on my machine, but it was slower.
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That seems to be the native solution in Vegas. If I select 32 bit floating point and export with RGB32 in the frameserver, the output seems to respect the original colors. See the attachments.
When selecting the 32bit floating point option, the menu automatically jumps to a view transform selection, I need to set it back to none, else the colors looks weird in the preview. See the attachment too. -
Transformation set to none. Also, render quality to best (same with audio). Gamma should probably be set to 2.2, not linear, but I'm not sure.
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Just to update about the conclusions:
Changing the project to 32bit full range is definately a solution inside Vegas, but not very practical in my case. It slows down the rendering process quite much. So at the moment with the recent machine I have to stick to the code that Sharc recommended:
It's much faster to use this instead when rendering.Code:z_ConvertFormat(pixel_type="YUV420P8",colorspace_op="fcc:709:709:l=>709:709:709:f",dither_type="ordered")
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I have tested the script, it seemed identical to me regarding colors. However when I zoomed into the original and converted image, with large magnification you could see that as if the details were a tiny bit blurred in the converted. When fitted to screen, I didn't notice anything in the video. Is this because of the converter settings or the dithering? My command was:
I mention this because I want to know if I choose bad command parameters, or this will remain like that as described even if I choose medium or slow for the preset. With fast preset, the rendering time is still acceptable for me, with medium, it would be, but not very convenient. I don't want to make things go slower if the mentioned "problem" is not due to the converter. But let me emphasize again this is a minor problem, I am just trying to understand what causes it.Code:x264.exe --preset "fast" --CRF 18
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Okay, might be funny, but there is another twist in the story: setting 32 bit in Vegas will do as well. I noticed that only the conversion of the intro of the film is going slow. After it finishes with the intro, the conversion of the rest of the film is going at an acceptable speed. I don't know why the intro takes that big effort. It contains static images, maybe the problem is that the aspect ratio is different than that of the target, while the aspect ratio of the rest of the film matches. Anyhow, I will be able to do it under this circumstance with selecting 32 bit now. Takes somewhat longer than with 8bit, but still in the okay zone.
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