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  1. Member
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    Goiânia
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    Good afternoon people.
    Could you help me with a suitable script for this font?
    I want to Upscale using Avisynth, I would like help with which filters and script to use. I tried to upscale using Topaz Video Enhancer, but as the file has a lot of compression artifacts, the software does a terrible job, as people end up not looking human, but rather like a doll, similar to dolls or mannequins.
    Is there a better possibility with Avisynth for this task? The file has a resolution of 704x576
    Image Attached Files
    Quote Quote  
  2. What exactly do you hope to gain by upscaling? I don't think your video will look even 1% better.

    The video has many other issues. It is 25 fps progressive PAL. Given Madonna's age (relatively young), this video predates HD and was therefore either shot on film (24 fps) or on video, either PAL interlaced or NTSC interlaced. I see evidence that its frame rate has been converted, so I am betting that somewhere someone converted this from 29.97 fps interlaced to 25 fps progressive. Your time would be far better spent trying to reduce those artifacts. I don't know if that can be done. Others will have to chime in.

    However, upscaling is, IMHO, a waste of your time.
    Quote Quote  
  3. Member
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    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    Image Attached Files
    Quote Quote  
  4. Originally Posted by johnmeyer View Post
    What exactly do you hope to gain by upscaling? I don't think your video will look even 1% better.

    The video has many other issues. It is 25 fps progressive PAL. Given Madonna's age (relatively young), this video predates HD and was therefore either shot on film (24 fps) or on video, either PAL interlaced or NTSC interlaced. I see evidence that its frame rate has been converted, so I am betting that somewhere someone converted this from 29.97 fps interlaced to 25 fps progressive. Your time would be far better spent trying to reduce those artifacts. I don't know if that can be done. Others will have to chime in.

    However, upscaling is, IMHO, a waste of your time.
    Well, I understand that the file presents several technical problems. However, this same show based on the same source has already been restored by a fan who left the Upscale quality acceptable and without the doll effect that I mentioned, I just don't know which techniques he used:

    https://youtu.be /pEI6C_TetEU?si= EiUetA7KxZjFWKC4

    The problem is that he simply couldn't agree with the colors close to the original capture of the show, as the file is a proshot with low lighting and color capture, so I made this color correction from the legitimate source (the same one he used to make the sophisticated), but I don't know of any technique to achieve the same improvement he achieved.
    Quote Quote  
  5. Originally Posted by davexnet View Post
    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    Yes, that looks better 👏🏻
    Quote Quote  
  6. With Avisynth, try mlrt with dpir and adding some grain afterward might help to make it more watchable, but I'm with johnmeyer and doubt that anything 'good' will come out of trying to upscale this. With Vapoursynth I would suggest BasicVSR++. https://imgsli.com/MjA4Njg2, https://imgsli.com/MjA4Njg3
    Maybe after deblocking and denoising, some ai filter can add some none existent details, but to get rid of that blocking&co some heavy filtering is needed which will destroy details.

    Cu Selur

    Ps.: that the second link definitely didn't use the same source that you shared.
    Last edited by Selur; 23rd Sep 2023 at 17:41.
    users currently on my ignore list: deadrats, Stears555
    Quote Quote  
  7. That YouTube video has it's own issues, as can be seen in this screen capture:

    Quote Quote  
  8. Originally Posted by Selur View Post
    With Avisynth, try mlrt with dpir and adding some grain afterward might help to make it more watchable, but I'm with johnmeyer and doubt that anything 'good' will come out of trying to upscale this. With Vapoursynth I would suggest BasicVSR++. https://imgsli.com/MjA4Njg2, https://imgsli.com/MjA4Njg3
    Maybe after deblocking and denoising, some ai filter can add some none existent details, but to get rid of that blocking&co some heavy filtering is needed which will destroy details.

    Cu Selur

    Ps.: that the second link definitely didn't use the same source that you shared.
    This was the legitimate source he used, the difference is that there is no color, luminosity correction
    Image Attached Files
    Quote Quote  
  9. Originally Posted by johnmeyer View Post
    That YouTube video has it's own issues, as can be seen in this screen capture:

    Is true
    Quote Quote  
  10. Originally Posted by davexnet View Post
    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    Could you share the script with which you achieved this result, please?
    Quote Quote  
  11. Originally Posted by Marcio.ciconne View Post
    This was the legitimate source he used
    Not horrible considering the source quality...
    Image Attached Files
    Quote Quote  
  12. Originally Posted by davexnet View Post
    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    I can't find these two filters (NR and chroma NR) to assemble the script you used =(
    Quote Quote  
  13. Member
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    Originally Posted by Marcio.ciconne View Post
    Originally Posted by davexnet View Post
    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    I can't find these two filters (NR and chroma NR) to assemble the script you used =(
    NR stands for noise reduction and I meant it in a general sense; that's not the name of any filter.

    This is the script I used:
    Code:
    loadplugin("i:\plugins\cnr2.dll")
    lwlibavvideosource("C:\Users\davex\Downloads\source.mp4")
    ColorMatrix(mode="Rec.601->Rec.709")
    mc_spudsmod(mode="low",removeblocks=true)
    NNEDI3_rpow2(rfactor=2,nns=4, qual=2,cshift="spline36resize",fwidth=1280,fheight=720)
    cnr2()
    Quote Quote  
  14. Originally Posted by davexnet View Post
    Originally Posted by Marcio.ciconne View Post
    Originally Posted by davexnet View Post
    I mostly agree with John, the source is so poor, looks like it was poorly deinterlaced or frame rate conversion,
    but with some NR and chroma NR, it's already looking a little better.
    Here's a quick job with the aforementioned NR and upscale to 720p using NNEDi3_rpow2.
    I have not addressed any blends or other issues
    I can't find these two filters (NR and chroma NR) to assemble the script you used =(
    NR stands for noise reduction and I meant it in a general sense; that's not the name of any filter.

    This is the script I used:
    Code:
    loadplugin("i:\plugins\cnr2.dll")
    lwlibavvideosource("C:\Users\davex\Downloads\source.mp4")
    ColorMatrix(mode="Rec.601->Rec.709")
    mc_spudsmod(mode="low",removeblocks=true)
    NNEDI3_rpow2(rfactor=2,nns=4, qual=2,cshift="spline36resize",fwidth=1280,fheight=720)
    cnr2()
    I was racking my brain haha, thank you very much.
    It just gave an error in the filter (mc_spudsmod) with the message ''there is no function called 'deblock_qed'''
    I looked for the error on Google, but I can't find a solution
    If you know any solution I would be very grateful and I won't bother you anymore lol
    Image Attached Thumbnails Click image for larger version

Name:	error.png
Views:	21
Size:	22.5 KB
ID:	74022  

    Quote Quote  
  15. Member
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    Look for, download and add to the Avisynth plugin folder(s)
    .dll and .avsi (scripts) will load automatically if placed in the proper place,
    Otherwise you load them using Loadplugin or import respectively
    Quote Quote  
  16. Originally Posted by davexnet View Post
    Look for, download and add to the Avisynth plugin folder(s)
    .dll and .avsi (scripts) will load automatically if placed in the proper place,
    Otherwise you load them using Loadplugin or import respectively
    All good, thank you so much !
    Quote Quote  
  17. The source is a ConvertFPS style blend conversion from NTSC to PAL 25i . The source deblends fairly well with RestoreFPS to 29.97 after double rate deinterlacing.

    The YT version is 30 FPS - but it has blends , is jerky, and it was not processed properly .

    You can interpolate to fake 59.94p using rife or similar and it will look smoother, at the risk of artifacts. Unfortunately this source has blended scene changes and that causes extra problems. The avs version of RIFE has bad scene change detection in the first place (a lower scenechange threshold will cause some frames to duplicate and stutter in the middle of sequences because of false positive detection). One option is to use remapframes to specify frames to duplicate for the bad scenechange frames, or blend them (mix a convertfps version). Alternatively, you can interpolate 1 direction using DMVFN to fix the scene changes completely with unique frames, but there is no avs /vpy implementation yet
    Image Attached Files
    Quote Quote  
  18. Originally Posted by poisondeathray View Post
    The source is a ConvertFPS style blend conversion from NTSC to PAL 25i . The source deblends fairly well with RestoreFPS to 29.97 after double rate deinterlacing.

    The YT version is 30 FPS - but it has blends , is jerky, and it was not processed properly .

    You can interpolate to fake 59.94p using rife or similar and it will look smoother, at the risk of artifacts. Unfortunately this source has blended scene changes and that causes extra problems. The avs version of RIFE has bad scene change detection in the first place (a lower scenechange threshold will cause some frames to duplicate and stutter in the middle of sequences because of false positive detection). One option is to use remapframes to specify frames to duplicate for the bad scenechange frames, or blend them (mix a convertfps version). Alternatively, you can interpolate 1 direction using DMVFN to fix the scene changes completely with unique frames, but there is no avs /vpy implementation yet
    Wow, this is really incredible, I've never seen this file with this frame interpolation, the restorations always had the wrong rate, it's incredible and smooth!
    I have very little experience in Avisynth, unfortunately I still don't know how to add values to the filters that would require specifying the frames, could you share the script you used?
    I would be very grateful.
    Quote Quote  
  19. RestoreFPS is x86 only. You can use it in mp_pipeline (combine and run x86 and x64 functions in a either x86 or x64 host. x64 host is usually faster does not have memory amount restriction. Or you can divide up into steps with lossless intermediate. If you were using very slow filters, maybe that would be a better option

    The Trim(2,0) was because of the way the sample was cut , there are 2 leading garbage b-frames (open GOP) that screw up the cadence. On a full source, you probably don't need it

    The RestoreFPS phase might need to be adjusted. In this example it was "0.8" ,but for some scenes a different value might be slightly better e.g. 0.85, or 0.9 - or you can mix/match scenes/settings for best results. 0.8 was sort of the average , where all scenes looked ok

    I left scenechange for RIFE off , because it really isn't very accurate. ReplaceFrames was used to fix the scenechanges with duplicates. Some of the blends before the scene change I left in, because it's smoother and looked ok - you'd have to go through the entire concert to fix it properly. If I was spending the time fixing it up properly - I would probably use DMVFN to interpolate the scene changes. Because you don't have a reference frame "after" before the scene change, or reference frame "before" the beginning of the next scene, you cannot interpolate using RIFE or optical flow. DMVFN is 1 directional interpolation using 2 previous frames

    You can play with other deniosing /deblocking/upscaling filters - the main point of this post was really RestoreFPS to 29.97 - it gives you the best starting point for that source - clearer frames and reduction of blends. It's arguably the most important step no matter what filters you choose

    Code:
    MP_Pipeline("""
    
    ### platform: win64
    LWLibavVideoSource("VTS_01_1.mkv")
    trim(2,0)
    bwdif(field=3)
    
    ### ###
    
    ### platform: win32
    LoadPlugin("PATH\RestoreFPS.dll")
    restorefps(29.97, 0.8)
    ### ###
    
    ### platform: win64
    temporaldegrain2()
    deblock_qed_mt2()
    z_convertformat(pixel_type="RGBPS", colorspace_op="170m:709:709:l=>rgb:709:709:f")
    rife()
    z_convertformat(pixel_type="YV12", colorspace_op="rgb:709:709:f=>709:709:709:l")
    LoadPlugin("PATH\avssr64.dll")
    SR()
    spline16resize(1280,720)
    finesharp(sstr=1)
    nonlinusm(str=0.25, rad=5)
    
    remapframes(last, mappings="165 164
    167 168
    509 508
    511 512
    1045 1044
    1047 1048
    1149 1148
    1151 1152
    1281 1280
    #1503 1502
    1505 1506
    #1889 1888
    1891 1892
    2005 2004
    2006 2007
    2363 2362
    2365 2366
    2511 2510
    2513 2514
    2609 2608
    #2611 2612
    2777 2776
    2779 2780
    ", sourceClip=last)
    
    
    propclearall()
    
    ### ###
    
    """)
    Quote Quote  
  20. Originally Posted by poisondeathray View Post
    RestoreFPS is x86 only. You can use it in mp_pipeline (combine and run x86 and x64 functions in a either x86 or x64 host. x64 host is usually faster does not have memory amount restriction. Or you can divide up into steps with lossless intermediate. If you were using very slow filters, maybe that would be a better option

    The Trim(2,0) was because of the way the sample was cut , there are 2 leading garbage b-frames (open GOP) that screw up the cadence. On a full source, you probably don't need it

    The RestoreFPS phase might need to be adjusted. In this example it was "0.8" ,but for some scenes a different value might be slightly better e.g. 0.85, or 0.9 - or you can mix/match scenes/settings for best results. 0.8 was sort of the average , where all scenes looked ok

    I left scenechange for RIFE off , because it really isn't very accurate. ReplaceFrames was used to fix the scenechanges with duplicates. Some of the blends before the scene change I left in, because it's smoother and looked ok - you'd have to go through the entire concert to fix it properly. If I was spending the time fixing it up properly - I would probably use DMVFN to interpolate the scene changes. Because you don't have a reference frame "after" before the scene change, or reference frame "before" the beginning of the next scene, you cannot interpolate using RIFE or optical flow. DMVFN is 1 directional interpolation using 2 previous frames

    You can play with other deniosing /deblocking/upscaling filters - the main point of this post was really RestoreFPS to 29.97 - it gives you the best starting point for that source - clearer frames and reduction of blends. It's arguably the most important step no matter what filters you choose

    Code:
    MP_Pipeline("""
    
    ### platform: win64
    LWLibavVideoSource("VTS_01_1.mkv")
    trim(2,0)
    bwdif(field=3)
    
    ### ###
    
    ### platform: win32
    LoadPlugin("PATH\RestoreFPS.dll")
    restorefps(29.97, 0.8)
    ### ###
    
    ### platform: win64
    temporaldegrain2()
    deblock_qed_mt2()
    z_convertformat(pixel_type="RGBPS", colorspace_op="170m:709:709:l=>rgb:709:709:f")
    rife()
    z_convertformat(pixel_type="YV12", colorspace_op="rgb:709:709:f=>709:709:709:l")
    LoadPlugin("PATH\avssr64.dll")
    SR()
    spline16resize(1280,720)
    finesharp(sstr=1)
    nonlinusm(str=0.25, rad=5)
    
    remapframes(last, mappings="165 164
    167 168
    509 508
    511 512
    1045 1044
    1047 1048
    1149 1148
    1151 1152
    1281 1280
    #1503 1502
    1505 1506
    #1889 1888
    1891 1892
    2005 2004
    2006 2007
    2363 2362
    2365 2366
    2511 2510
    2513 2514
    2609 2608
    #2611 2612
    2777 2776
    2779 2780
    ", sourceClip=last)
    
    
    propclearall()
    
    ### ###
    
    """)
    Thank you very much for that, friend =)
    Quote Quote  
  21. Originally Posted by poisondeathray View Post
    RestoreFPS is x86 only. You can use it in mp_pipeline (combine and run x86 and x64 functions in a either x86 or x64 host. x64 host is usually faster does not have memory amount restriction. Or you can divide up into steps with lossless intermediate. If you were using very slow filters, maybe that would be a better option

    The Trim(2,0) was because of the way the sample was cut , there are 2 leading garbage b-frames (open GOP) that screw up the cadence. On a full source, you probably don't need it

    The RestoreFPS phase might need to be adjusted. In this example it was "0.8" ,but for some scenes a different value might be slightly better e.g. 0.85, or 0.9 - or you can mix/match scenes/settings for best results. 0.8 was sort of the average , where all scenes looked ok

    I left scenechange for RIFE off , because it really isn't very accurate. ReplaceFrames was used to fix the scenechanges with duplicates. Some of the blends before the scene change I left in, because it's smoother and looked ok - you'd have to go through the entire concert to fix it properly. If I was spending the time fixing it up properly - I would probably use DMVFN to interpolate the scene changes. Because you don't have a reference frame "after" before the scene change, or reference frame "before" the beginning of the next scene, you cannot interpolate using RIFE or optical flow. DMVFN is 1 directional interpolation using 2 previous frames

    You can play with other deniosing /deblocking/upscaling filters - the main point of this post was really RestoreFPS to 29.97 - it gives you the best starting point for that source - clearer frames and reduction of blends. It's arguably the most important step no matter what filters you choose

    Code:
    MP_Pipeline("""
    
    ### platform: win64
    LWLibavVideoSource("VTS_01_1.mkv")
    trim(2,0)
    bwdif(field=3)
    
    ### ###
    
    ### platform: win32
    LoadPlugin("PATH\RestoreFPS.dll")
    restorefps(29.97, 0.8)
    ### ###
    
    ### platform: win64
    temporaldegrain2()
    deblock_qed_mt2()
    z_convertformat(pixel_type="RGBPS", colorspace_op="170m:709:709:l=>rgb:709:709:f")
    rife()
    z_convertformat(pixel_type="YV12", colorspace_op="rgb:709:709:f=>709:709:709:l")
    LoadPlugin("PATH\avssr64.dll")
    SR()
    spline16resize(1280,720)
    finesharp(sstr=1)
    nonlinusm(str=0.25, rad=5)
    
    remapframes(last, mappings="165 164
    167 168
    509 508
    511 512
    1045 1044
    1047 1048
    1149 1148
    1151 1152
    1281 1280
    #1503 1502
    1505 1506
    #1889 1888
    1891 1892
    2005 2004
    2006 2007
    2363 2362
    2365 2366
    2511 2510
    2513 2514
    2609 2608
    #2611 2612
    2777 2776
    2779 2780
    ", sourceClip=last)
    
    
    propclearall()
    
    ### ###
    
    """)
    Is this ''nonlinusm'' a filter?
    I can't find it for download
    Quote Quote  
  22. Originally Posted by Marcio.ciconne View Post
    Is this ''nonlinusm'' a filter?
    I can't find it for download
    It's a function for "non-linear Unsharp Masking"

    http://forum.doom9.org/showpost.php?p=1555234&postcount=46
    Quote Quote  
  23. Member
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    Originally Posted by poisondeathray View Post
    RestoreFPS is x86 only. You can use it in mp_pipeline (combine and run x86 and x64 functions in a either x86 or x64 host. x64 host is usually faster does not have memory amount restriction. Or you can divide up into steps with lossless intermediate. If you were using very slow filters, maybe that would be a better option

    The Trim(2,0) was because of the way the sample was cut , there are 2 leading garbage b-frames (open GOP) that screw up the cadence. On a full source, you probably don't need it

    The RestoreFPS phase might need to be adjusted. In this example it was "0.8" ,but for some scenes a different value might be slightly better e.g. 0.85, or 0.9 - or you can mix/match scenes/settings for best results. 0.8 was sort of the average , where all scenes looked ok

    I left scenechange for RIFE off , because it really isn't very accurate. ReplaceFrames was used to fix the scenechanges with duplicates. Some of the blends before the scene change I left in, because it's smoother and looked ok - you'd have to go through the entire concert to fix it properly. If I was spending the time fixing it up properly - I would probably use DMVFN to interpolate the scene changes. Because you don't have a reference frame "after" before the scene change, or reference frame "before" the beginning of the next scene, you cannot interpolate using RIFE or optical flow. DMVFN is 1 directional interpolation using 2 previous frames

    You can play with other deniosing /deblocking/upscaling filters - the main point of this post was really RestoreFPS to 29.97 - it gives you the best starting point for that source - clearer frames and reduction of blends. It's arguably the most important step no matter what filters you choose

    Code:
    MP_Pipeline("""
    
    ### platform: win64
    LWLibavVideoSource("VTS_01_1.mkv")
    trim(2,0)
    bwdif(field=3)
    
    ### ###
    
    ### platform: win32
    LoadPlugin("PATH\RestoreFPS.dll")
    restorefps(29.97, 0.8)
    ### ###
    
    ### platform: win64
    temporaldegrain2()
    deblock_qed_mt2()
    z_convertformat(pixel_type="RGBPS", colorspace_op="170m:709:709:l=>rgb:709:709:f")
    rife()
    z_convertformat(pixel_type="YV12", colorspace_op="rgb:709:709:f=>709:709:709:l")
    LoadPlugin("PATH\avssr64.dll")
    SR()
    spline16resize(1280,720)
    finesharp(sstr=1)
    nonlinusm(str=0.25, rad=5)
    
    remapframes(last, mappings="165 164
    167 168
    509 508
    511 512
    1045 1044
    1047 1048
    1149 1148
    1151 1152
    1281 1280
    #1503 1502
    1505 1506
    #1889 1888
    1891 1892
    2005 2004
    2006 2007
    2363 2362
    2365 2366
    2511 2510
    2513 2514
    2609 2608
    #2611 2612
    2777 2776
    2779 2780
    ", sourceClip=last)
    
    
    propclearall()
    
    ### ###
    
    """)

    Friend, could you help me? In the RestoreFPS phase I need to run on the AvsPmod 32-bit platform, right?
    I downloaded the RestoreFPS DLL and placed it in the 32-bit plugin folder, but I can't execute the line: LoadPlugin("PATH\RestoreFPS.dll"), I get this error in the photo.
    I'm sorry, I have little time with Avisynth and I wanted to understand this part
    Image Attached Thumbnails Click image for larger version

Name:	error..png
Views:	21
Size:	63.0 KB
ID:	74950  

    Quote Quote  
  24. Member
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    If you're using MP_Pipeline for 32 and 64 bit sections of your script,
    You can certainly open it with a 64 bit host app.
    Did you try that?
    Quote Quote  
  25. Member
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    Goiânia
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    Originally Posted by davexnet View Post
    If you're using MP_Pipeline for 32 and 64 bit sections of your script,
    You can certainly open it with a 64 bit host app.
    Did you try that?
    Do I need to run the ''MP_Pipeline'' plugin at the beginning of the script for each platform?
    If so, I'm not able to run it either
    Quote Quote  
  26. Member
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    This is poisondeathray's example:
    Code:
    MP_Pipeline("""
    
    ### platform: win32
    MPEG2Source("F:\A Video Files\DVD Rips\VTS_01_1.d2v", CPU2="ooooxx", Info=3)
    ### ###
    
    ### platform: win64
    AssumeTFF()
    AssumeFPS(25)
    QTGMC(preset="slow", matchpreset="slow", matchpreset2="slow", sourcematch=3, Lossless=2, TR2=2, EdiThreads=2, border=true)
    Spline64Resize(960,720)
    Crop(0,0,-6,0)
    AddBorders(0,0,6,0)
    ### ###
    
    ### platform: win32
    LoadPlugin("C:\Program Files (x86)\AviSynth\plugins\asharp.dll")##
    asharp()
    ### ###
    """)
    Quote Quote  
  27. Member
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    Originally Posted by davexnet View Post
    This is poisondeathray's example:
    Code:
    MP_Pipeline("""
    
    ### platform: win32
    MPEG2Source("F:\A Video Files\DVD Rips\VTS_01_1.d2v", CPU2="ooooxx", Info=3)
    ### ###
    
    ### platform: win64
    AssumeTFF()
    AssumeFPS(25)
    QTGMC(preset="slow", matchpreset="slow", matchpreset2="slow", sourcematch=3, Lossless=2, TR2=2, EdiThreads=2, border=true)
    Spline64Resize(960,720)
    Crop(0,0,-6,0)
    AddBorders(0,0,6,0)
    ### ###
    
    ### platform: win32
    LoadPlugin("C:\Program Files (x86)\AviSynth\plugins\asharp.dll")##
    asharp()
    ### ###
    """)
    It still gives me this error
    Image Attached Thumbnails Click image for larger version

Name:	,.png
Views:	23
Size:	55.9 KB
ID:	74969  

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  28. Member
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    Is that the complete script? Since you're only running one section, no need for MP_Pipeline at all,
    you can remove it. Just open the sdcript in a 32 bit host
    Are you running the latest version of Avisynth Plus ?
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  29. Member
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    Aug 2023
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    Goiânia
    Search Comp PM
    Originally Posted by davexnet View Post
    Is that the complete script? Since you're only running one section, no need for MP_Pipeline at all,
    you can remove it. Just open the sdcript in a 32 bit host
    Are you running the latest version of Avisynth Plus ?
    I'm using version ''AviSynthPlus 3.7.3''
    MPEG2Source cannot open the file, so I opened it with LWLibavVideoSource, and this error appears when I try to run ''RestoreFPS''
    Image Attached Thumbnails Click image for larger version

Name:	novo....png
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ID:	74970  

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  30. Member
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    Mpeg2source can only open d2v index files created by DGIndex (which can index m2v/mpg/vob, etc.)
    No surprise it didn't work

    Error code 126 is a general error usually related to a dependency issue one way or another.
    Try AvsMeter on your plugins library to see if it finds any errors -

    Since I can't read the error in your image due to the language, I'm only guessing
    Last edited by davexnet; 19th Nov 2023 at 19:35.
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