I'm trying to learn the use of Avisynth's Animate filter. So I start with a very simple script:
AviSource("someClip.avi")The clip is 30 fps, and I would expect it to start playing very fast (at 240 fps), but gradually slow down until t plays at only 10 fps at the end.
Animate(0, FrameCount, "AssumeFPS", 240, 10)
The fact is it plays at 240 fps form start to end.
What am I missing here?
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Thank you. I have tried
Animate(0, FrameCount, "ChangeFPS", 120, 12)
but it didn't give me a pseudo-VFR either.
Thank you andkar, I'm going to take a look on that.
Another speed ramping avisynth method is sickjumps
example in use
IMO, it's easier to do speed changes with a GUI in something like a NLE, where you can draw curves , fast visual feedback and adjust timing
Cellís artificial 'intelligence' (???) modified my message,