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  1. @ Terwilf
    As you saw, your video file has no information about the duration. However, the duration is essential for further processing. To write this information into the file, the video is copied into a new container. Unfortunately, ogv (theora) is not compatible with mp4, and therefore it does not work.
    I have therefore clever FFmpeg-GUI changed again. In the latest beta (v3.0.0.14) you can now choose between mp4 and mkv container when copying videos with missing duration automatically.
    In your case, choose mkv and that should work.
    The mkv container for the newly encoded video is only an intermediate step. After muxing (to ogg) with one or more audio tracks. you have as final result an ogg video, which you can then also rename to ogv.
    With this you should have reached your goal.
    Try and report.
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  2. The creation of the file was done correctly, but as soon as I tried to change its extension the explorer crashed, after restarting the Explorer(.exe), I had problems to move it and when I tried to use it in the game it restarts (The game works with any other ogv).
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  3. Post an ogv example of yours here and i will look at it on Monday
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  4. Have created a new ogg video with clever Ffmpeg-GUI, renamed it to ogv.
    No problem at all, plays fine in VLC player.
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  5. I guess it happens because a video player recognizes the format regardless of the extension and when using it in a game that is only prepared to handle ogv, it does not know what to do and crashes.

    On the other hand, another symptom that does not work, is that the file no longer shows its preview, on the other hand, if you try to rename it again or move it, the browser will crash me.

    Also, checking the file in a hex editor, the internal header between the generated mkv and the normal ogv one, is completely different.

    Changing the subject, I don't understand your last request, do you want the encoded files, the configuration I used to create the ogv or something else.

    About the tests I performed with your program, I have tested with ogv files generated by various programs, to check that the problem was not caused by the font I used, so I have not worked with a single specific encoding even testing web services for the task.
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  6. I mean one of the working ogv files from the game.
    NB
    You should not rename the mkv from the movie conversion, but the ogg after muxing.
    Last edited by ProWo; 24th Jul 2022 at 01:33.
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  7. As I mentioned as long as the file container is ogv, any file is compatible, for my part, I tested on several games, but the lightest is the following one:

    (Attached, the original video file of the game, the file multiplexed by the application and the files that I used for this process)

    To test the video just start the game* and press "Intro Movie", to change the audio you can do it from "Sountrack".
    *All content can be obtained legally free of charge, however I have ripped all content not required for testing.
    Last edited by Terwilf; 25th Jul 2022 at 19:25.
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  8. Tomorrow I'll analyze this and will come back with the result.
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  9. @Terwilf
    have found your error. You've muxed to mkv and renamed then to ogv. This can not work.
    Follow this steps (based on your test-files):
    The video you want convert is opening.ogv. Load this file in clever FFmeg-GUI, a message will appear that the scan type was not found. Click yes, the scan type analysis will be done and as result the analysis find Interlaced, BFF (wrong), confirm with yes.
    So you click change scan type, select progressive, confirm with OK.

    Image
    [Attachment 66054 - Click to enlarge]


    Then click main, click convert VideoStream, click Keep size, select Theroa as encoder, leave all other settings as they are, click convert.

    Image
    [Attachment 66055 - Click to enlarge]


    If done, click multiplex, the new created videostream is shown in green and is already selected, select the original two Audiostreams too, select ogg as container (here was your fault), click mutiplex.

    Image
    [Attachment 66056 - Click to enlarge]


    If done, rename the resulting opening_muxed.ogg to opening.ogv and replace the original opening.ogv with this new file.
    Works fine here with your game.
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  10. I should mention that you are converting the wrong file, the file you were trying to multiplex was "video.ogv". and this not having audio track when I try to load it into the application showed me the following message:

    Image
    [Attachment 66060 - Click to enlarge]


    Anyway, I have created another file with an audio track so I can follow your tutorial, but when I muxar happens the following:

    Image
    [Attachment 66061 - Click to enlarge]


    This error does not occur if you skip the second step (VideoStream...), in both cases the final file is generated.

    For my part, I can only thank you, as far as I'm concerned the application is fine as it is. Although I must warn you that if this is started on a pc with two monitors, the application does not appear on any of the desktops (Although if you use the option to move window this will appear immediately out of nowhere).
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  11. These ogv files are missing important information.
    For example, a standalone ogv video stream maybe lacks information about duration and scan type (interlaced/progressive).
    If your load the file and you see the "No Duration found" message, then set mkv as container and click copy.
    (Unfortunately this does not work properly in 3.0.0.14, so I'll send you via PM the 3.0.0.15 in which the bug is fixed).
    Then follow the steps above.
    Last edited by ProWo; 25th Jul 2022 at 16:18.
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  12. Originally Posted by Terwilf View Post
    I should mention that you are converting the wrong file, the file you were trying to multiplex was "video.ogv". and this not having audio track when I try to load it into the application showed me the following message:

    Image
    [Attachment 66060 - Click to enlarge]
    This happens because the file has no duration info.

    Originally Posted by Terwilf View Post
    Anyway, I have created another file with an audio track so I can follow your tutorial, but when I muxar happens the following:

    Image
    [Attachment 66061 - Click to enlarge]
    This happens because the file was copied into a mp4 container and this doesn't work. It must be copied into a mkv container.

    Originally Posted by Terwilf View Post
    Although I must warn you that if this is started on a pc with two monitors, the application does not appear on any of the desktops (Although if you use the option to move window this will appear immediately out of nowhere).
    This is a known Windows problem.
    Last edited by ProWo; 25th Jul 2022 at 09:42.
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  13. This happens because the file was copied into a mp4 container and this doesn't work. It must be copied into a mkv container.
    No, the first screenshot and the second one are not related, to do this conversion I have followed every step of your tutorial, using an ogv file with an embedded audio track, to avoid the dialog that I showed in the first screenshot.

    Likewise, the audios were extracted from the original ogv with this same application.

    The only step I change is that I loaded the soundtracks from an external source, certain converters often fail when the length of the audio does not match the length of the video, I guess the conversion caused this lag.

    ***

    On the other hand, it would be very practical if the configuration file was created in the application folder, considering that many of its failures are solved by removing it or at least that the executables are loaded automatically if they are in the same directory.

    Also, it would help a lot to use a dialog that allows you to paste a destination folder address, currently the app returns to its default location for every file you want to upload.


    Image
    [Attachment 66118 - Click to enlarge]


    Moving on, does the app use all 3 ffmpeg library files? If so, is there a way to set the paths for each one separately from the config file to recycle them from other applications that use them?
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  14. Originally Posted by Terwilf View Post
    On the other hand, it would be very practical if the configuration file was created in the application folder, considering that many of its failures are solved by removing it or at least that the executables are loaded automatically if they are in the same directory.
    The configuration file is automatically written to the user folder by Windows, which makes sense, so that each user has his own configuration file.

    Originally Posted by Terwilf View Post
    Also, it would help a lot to use a dialog that allows you to paste a destination folder address, currently the app returns to its default location for every file you want to upload.
    This would further slow down the program flow.

    Originally Posted by Terwilf View Post
    Moving on, does the app use all 3 ffmpeg library files? If so, is there a way to set the paths for each one separately from the config file to recycle them from other applications that use them?
    This would only complicate the initial configuration; besides, the 3 files are usually in the same folder.

    NB
    Read your PM
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  15. Thank you very much!
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  16. July 26, 2022 update to version 3.0.1.
    Fixed: Audio pan remapping issue, single channels splitting filter issue, Title typo, Audiofilter issue, muxing with subtitles issue, encoding type info issue.
    Added: DnxHD encoding, DnxHD condition check, Aspect Ratio Info, Theora encoding, muxing to ogg, source path handling.
    Changed: moved global Title to Multiplexing Grid, automatic DAR set, DivX and XviD single stream in mkv container, no file delete with muxing aborted.
    Improved: Tooltips, Audio Filter, Deinterlacing chain, Duration detection, no duration handling.
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  17. @ Bill (from reviews)
    the clever FFmpeg-GUI project was created to edit/modify locally existing content.
    Remote processing was and is not planned. Nothing will change in this regard.
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  18. @ Teddy (Review by Teddy on Aug 3, 2022).
    Tomorrow I'll post a new beta with Chapters support.
    Try it and report here.
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  19. @ Teddy
    Added Chapters support in latest beta (v3.0.1.05) for 3gp, mkv, mp4, mov, webm.
    It's online now.
    Last edited by ProWo; 10th Aug 2022 at 07:40. Reason: typo
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