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I managed to fix the error, will this script still do the same thing the original would have?:
Code:PluginPath = "C:\Users\bradw\Downloads\MeGUI-2836-32\tools\lsmash\" LoadPlugin(PluginPath+"LSMASHSource.dll") LoadPlugin("C:\Users\bradw\Downloads\MeGUI-2836-32\tools\avisynth_plugin\svpflow1.dll") LoadPlugin("C:\Users\bradw\Downloads\MeGUI-2836-32\tools\avisynth_plugin\svpflow2.dll") LSMASHVideoSource("C:\Users\bradw\Documents\Current Things\cutsection.mp4") AssumeFPS(24000,1001) super=SVSuper("{gpu:0}") vectors=SVAnalyse(super, "{block:{w:16}}") # 16 is the default, you can try 8, 24, and 32 also SVSmoothFps(super, vectors, "{rate:{num:5, den:2, algo:2}}", url="www.svp-team.com", mt=1)
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No, not all applicatioins give a different framerate. Handbrake sucks for creating an intermediate file (and for everything else, as far as I'm concerned) because it always gives back VBR and the reencode unnecessarily degrades the video quality. If you're going to work on the video some more afterwards, don't ever use Handbrake. For intermediate files, use a lossless codec. As far as I can tell, jagabo's original script will work to interpolate your framerate. You're using MeGUI-type scripts which I'm unfamiliar with, but the script looks okay. Why not try it out to see if it does what you want?
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Is this the smoothness you are looking for?
https://www.youtube.com/watch?v=yWYEtRBF4S4
I might have the original script in some backup somewhere, I don't use handbrake, megui and other software like that.
If it's that what you want, I'll try to find it. -
I started to interpolated a large video file, about 100 minutes long, however, when megui got to about 30 minutes through the file (as in is had done 30% of the interpolation, it had been running for about 2 hours) treatment framerate it was encoding at started to slow down. I realised I would not have enough time to finished it so I stopped it, how can I stop it from slowing down, as I am concerned it will slow down completely.
Also, when I interpolated a file a while ago with ffmpeg, that started to slow down after a while, and a few days later my hard drive died. Processing a large file (4+GB) isn't bad for my hard drive is it? -
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I've found the original script on my backups, dated Octuber 2007, I told it was simple:
Code:DirectShowSource("E:\DV\JKD-2000.01.15_21-00-00.avi").Trim(18582,18679) LeakKernelBob(order=0,threshold=8,sharp=true,twoway=true,map=false)
Code:ConvertToYV12() function filldrops (clip c) { even = c super_even=MSuper(even,pel=2) vfe=manalyse(super_even,truemotion=true,isb=false,delta=1) vbe=manalyse(super_even,truemotion=true,isb=true,delta=1) filldrops_e = mflowinter(even,super_even,vbe,vfe,time=50) ConditionalFilter(even, filldrops_e, even, "YDifferenceFromPrevious()", "lessthan", "1.3") } filldrops()
Code:## http://www.dvxuser.com/V6/showthread.php?237584-HDMI-Capture-Problem-SOLVED-AviSynth-RULES FixBrokenChromaUpsampling() ## Seperates the YUV channels. YV24 seems neccessary for the split and remerge to work. #ConvertToYV24(chromaresample="spline36") Y = Tweak(sat=0, coring=false) U = UToY() V = VToY() ## Shifts the YUV channels individually. In this case subpixel(halfpixel) shifting. U = U.Spline36Resize(u.width,u.height,0.5,-0.5) V = V.Spline36Resize(v.width,v.height,0,-0.5) Y = Y.Spline36Resize(y.width,y.height,0,0.5) ## Manually squeezes the chroma down to 4:2:0 and back. Prevents further shifting. U = U.Spline36Resize(u.width,u.height/2) V = V.Spline36Resize(v.width,V.height/2) U = U.Spline36Resize(u.width,u.height*2) V = V.Spline36Resize(v.width,v.height*2) # Recombines individual YUV channels. YToUV(U,V,Y)
Code:https://github.com/Anime4000/IFME/wiki/AviSynth--Frame-Interpolation
Code:http://www.spirton.com/interframe/
Maybe I still have a video test I did back then...Last edited by amaipaipai; 7th Jul 2018 at 15:34.
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This was encoded back in 2009, the source was 1080i@29.970 converted to 720p@59.940
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Nothing in those scripts or functions will help you. The only one that even uses motion interpolation is filldrops(). And it is for replacing identical frames (from a capture where a frame was missed by the capture device and the last frame was duplicated in its place) with a motion interpolated frame.
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The only one that I use to convert the videos is this one:
Code:LeakKernelBob(order=0,threshold=8,sharp=true,twoway=true,map=false)
Code:DirectShowSource("E:\DV\JKD-2000.01.15_21-00-00.avi").Trim(18582,18679) LeakKernelBob(order=0,threshold=8,sharp=true,twoway=true,map=false)
If you want to use it you do like any other AVS script:
Code:DirectShowSource("E:\DV\JKD-2000.01.15_21-00-00.avi").Trim(18582,18679) LeakKernelBob(order=0,threshold=8,sharp=true,twoway=true,map=false) ConvertToYV12() function filldrops (clip c) { even = c super_even=MSuper(even,pel=2) vfe=manalyse(super_even,truemotion=true,isb=false,delta=1) vbe=manalyse(super_even,truemotion=true,isb=true,delta=1) filldrops_e = mflowinter(even,super_even,vbe,vfe,time=50) ConditionalFilter(even, filldrops_e, even, "YDifferenceFromPrevious()", "lessthan", "1.3") } filldrops() FixBrokenChromaUpsampling() ## Seperates the YUV channels. YV24 seems neccessary for the split and remerge to work. #ConvertToYV24(chromaresample="spline36") Y = Tweak(sat=0, coring=false) U = UToY() V = VToY() ## Shifts the YUV channels individually. In this case subpixel(halfpixel) shifting. U = U.Spline36Resize(u.width,u.height,0.5,-0.5) V = V.Spline36Resize(v.width,v.height,0,-0.5) Y = Y.Spline36Resize(y.width,y.height,0,0.5) ## Manually squeezes the chroma down to 4:2:0 and back. Prevents further shifting. U = U.Spline36Resize(u.width,u.height/2) V = V.Spline36Resize(v.width,V.height/2) U = U.Spline36Resize(u.width,u.height*2) V = V.Spline36Resize(v.width,v.height*2) # Recombines individual YUV channels. YToUV(U,V,Y)
This was how I did back 8 years ago and got the job done, today there are better options I'm not aware of.
Jagabo is the expert in this field, my AVS script levels are very basic. -
Is there a way to stop the processing of the file from slowing down in meGUI, as I have 9 hours until I need to switch my computer off and at the moment it ssays it will take 7 and a half hours, however, I am worried if it slows down it could go above 9 hours.
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If your encoding isn't done by the time you need to turn the computer off -- don't stop the encoding, just put the computer to sleep. When you wake it up the encoding will continue. In the mean time, make sure you have adequate cooling so the CPU doesn't throttle down.
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It's a laptop so I can't really cool it much more than it is now. I have just a standard cooling fan (not a computer one, just a fan you would use to cool yourself down on a hot day), I could point that at my laptop, but I worry about it blowing dust into it.
If my CPU does throttle will it damage itself, or is it slowing down to stop damage from occurring?
Also, would it help to pause the encoding and close my computer lid for 15 minutes every 3 hours, as that would let it cool down a bit? -
I wouldn't worry about blowing dust on the the laptop.
It should just slow down.
Not really. It only takes a minute or so for the CPU to heat up again.
If you're not using a multithreaded build of AviSynth you can speed encoding by switching to a multithreaded build. But that will cause your laptop the heat up even more. Look at CPU usage in Task Manager. If it's not near 100 percent multithreading will speed up the process. -
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It finishes last night, it don't slow down too much. It looks good, thank you for all your help. Does the script use any part of SVP, as I am still within the 14 day refund policy, so if I don't need SVP 4 for the script I was using then I might return it.
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The script you have me that I changed slightly. This one:
HTML Code:PluginPath = "C:\Users\bradw\Downloads\MeGUI-2836-32\tools\lsmash\" LoadPlugin(PluginPath+"LSMASHSource.dll") LoadPlugin("C:\Users\bradw\Downloads\MeGUI-2836-32\tools\avisynth_plugin\svpflow1.dll") LoadPlugin("C:\Users\bradw\Downloads\MeGUI-2836-32\tools\avisynth_plugin\svpflow2.dll") LSMASHVideoSource("C:\Users\bradw\Documents\Current Things\cutsection.mp4") AssumeFPS(24000,1001) super=SVSuper("{gpu:0}") vectors=SVAnalyse(super, "{block:{w:16}}") # 16 is the default, you can try 8, 24, and 32 also SVSmoothFps(super, vectors, "{rate:{num:5, den:2, algo:2}}", url="www.svp-team.com", mt=1)
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