Ok i will try it out soon.
How can I make this 3D effect like the Dollar at the start? I mean how can I create it? I like it more than the 2D effect https://www.youtube.com/watch?v=qOWfz7ZN6PE
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That's a "3D" effect . Notice it's NOT a "flat" 2D layer like the previous example . There is depth to it and it looks like a real object. The spinning of a flat 2D layer is known as "2.5d" , where as 3D implies full geometry and vertices
For free 3D effects you need something like blender . The old debugmode wax could do it too. There are some plugins that can enable it in 2.5d software, but "real" 3D is best done in real 3D software
I added a spining dollar sign animation you can use as an alpha channel overlay
Blender would be the best free software for 3d animations (by far) , but there is a learning curve and the GUI is not that intuitive.
Last edited by poisondeathray; 9th Jan 2018 at 23:01.
Thanks the Dollar sign looks good.I Put it in my Video Editor and it looks great.
Unfortunatly I dont know how to create 3D effects in Blender/Wax. Is there a tutorial for this?
I wanted to make a Pinball Machine Bumper
Last edited by hello0; 24th Mar 2018 at 19:22.
Wax is older software and discontinued. I wouldn't waste time with it . But it can still do simple 3d things
I don't know if there are specific tutorials for "Pinball Machine Bumper" , but you have to search
If you describe what you wanted more specifically, maybe someone can point you in the right direction on some tutorials
You would need to learn modelling basics first. Take a look at some youtube tutorials on blender and modelling . There are some very basic intro tutorials ; start with those
Next is texturing. Then lighting and rendering.
There is a lot of learning to do if you're starting from scratch
I wanted to have the same effect as the Dollar, a spinning Bumper. And put in in my video.
Ok thanks I will look it up!
Before you even start, you need to think in "3d"
You've provided a reference image, but it's only 1 side. You have to think what it looks like on the edges, and the opposite side - especially if it "spins" on it's y-axis
I'm not really into pinball, so excuse me if I'm using the wrong terminology, but these are usually not "discs" only. They are elevated above the floor of the pinball machine by a stem. When the ball hits , they light up. Those holes in your reference image are where screws or pins go to attach it. Or were you just looking at the cap part?
I was looking only for the round cap part, so that it spins with edges etc. in 3D
I guess this will take time because i have never used blender!
The clouds can be made with a number of 3d applications, including blender, but you can probably "fake" it with 2d compositing too
The raindrops need a 3d application and liquid/particle solver, especially if they fall and splash around interacting with the glass and icecubes. You also need 3d for convincing reflections/refractions and environment mapping, but you can "fake" some stuff with 2d applications
It's put together with 3d compositing, or "matchmoving", where the added live action shot is camera tracked, and the 3d elements are put in.
This is a much more difficult complexity level compared to the pinball bumper cap
No I did not give up, still trying!
Ok thanks for the explanation!
Will this be saved as .mov too or another?
ok. Could you please tell me, how much would this cloud effect cost if I wanted someone to make it ?
1) who (or what company) is doing it . You can contract out people to do it for cheaper . For example VFX students, some indie FX generalists
2) What exactly you wanted in terms of deliverables. The more "stuff" required, the higher the quality, the more time required, thus the more expensive
This shot is not as simple as overlaying a MOV onto some background
You just mentioned "cloud". Is that all you wanted ? Because there is a whole bunch of things going on there - the lighting/lightning of cloud, the "rain" drops, the physics of bouncing in the glass, the reflections and refractions of the materials with the source footage (the background), the camera scene tracking and compositing (matchmoving) . In that example, it didn't really act like rain, it was more hardbody physics like ice . The results can be a lot worse than that video, or bit better , or anything in between
Very likely, the original camera backplate shot was an empty glass, and the cloud , ice/rain , icecubes were composited in.
I didn't have any k-pop boy band members near me , so I had to borrow my neighbor for this shot (apparently he has some sort of skin disorder )
This uses rain/fluid instead of ice. This type of effect / shot is more difficult than a MOV overlay, because of the background reflections and refractions (the program has to perform calculations like IOR - index of refraction , so you wouldn't be able to overlay it in an editor, it has to be done in a 3D program if you want it to look right)
If you're still stuck on the pinball bumper cap , I can make the model for you. The dollar sign model was "easy" because because all computers have dollar sign fonts , letters etc..., and you just extrude it. It's very easy to do. But the texturing and lighting might be difficult at first for beginners
If you skip the modelling part, you should learn how animate, texture, and render in blender. Then you can make custom animations the way you want to instead of a simple spin move
Hi, yes I wanted the cloud and the raindrops with lighting etc.
Thanks for the cloud effect, it looks very nice! I also like how the cloud is moving. How did you do it?
Yes I am still stuck on the Pinball cap. Yes it would be nice if you could do it.
I created my own design of the cap, if you want, I post it here.