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I've install vers 1.12 today.
I often start a project by dragging an image to the timeline and use "Match imported file".
With vers 1.11 this will give me a framerate for the project as the last I set.
With vers 1.12 this gives me a framerate of 1 fps - perhaps not so expedient.
I know how to circumvent it but just wondering if it's a bug? -
Stopping development until someone save me from poverty or get me out of Hong Kong...
Twitter @MaverickTse -
Try creating a project normally by defining a framerate, save it and close, then try D&D again.
As I said it's not a big thing for me. I just find it strange. -
Try creating a project normally by defining a framerate, save it and close, then try D&D again.
As I said it's not a big thing for me. I just find it strange. -
Most common would probably be a framerate mismatch . e.g your project is running at a lower FPS than the clip FPS . VFR might cause it as well
What type of file is your source ? Use mediainfo (view=>text) if you don't know and copy/paste the text view -
THANK YOU! I discovered I'd changed the framerate to 24 fps <- 30 fps (4/5). I changed it back to None and that did the trick. I tested the clip by extracting all the frames and there were exactly 50 of them. Thanks!
Been having another problem maybe you could help me with. I'm trying to edit this video
General
Complete name : C:\Users\Bruce\Desktop\video.vob
Format : MPEG-PS
File size : 439 MiB
Duration : 11mn 23s
Overall bit rate mode : Variable
Overall bit rate : 5 381 Kbps
Video
ID : 224 (0xE0)
Format : MPEG Video
Format version : Version 2
Format profile : Main@Main
Format settings, BVOP : Yes
Format settings, Matrix : Custom
Format settings, GOP : Variable
Duration : 11mn 23s
Bit rate mode : Variable
Bit rate : 4 826 Kbps
Maximum bit rate : 9 800 Kbps
Width : 720 pixels
Height : 480 pixels
Display aspect ratio : 16:9
Frame rate : 29.970 (30000/1001) fps
Standard : NTSC
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.466
Time code of first frame : 01:21:33;17
Time code source : Group of pictures header
GOP, Open/Closed : Open
GOP, Open/Closed of first frame : Closed
Stream size : 393 MiB (90%)
Audio
ID : 189 (0xBD)-128 (0x80)
Format : AC-3
Format/Info : Audio Coding 3
Mode extension : CM (complete main)
Format settings, Endianness : Big
Muxing mode : DVD-Video
Duration : 11mn 23s
Bit rate mode : Constant
Bit rate : 448 Kbps
Channel(s) : 6 channels
Channel positions : Front: L C R, Side: L R, LFE
Sampling rate : 48.0 KHz
Frame rate : 31.250 fps (1536 spf)
Compression mode : Lossy
Delay relative to video : -225ms
Stream size : 36.5 MiB (8%)
to a 128 frame clip (when I edit the clip out with SolveigMM Video Splitter and extract all the frames, there are 128 of them). But when I try extracting this clip in Aviutl, it tells me there are only 103 frames in it. And I've just tested that by making the clip and extracting all the frames but there are only 35 of them! Not only am I having a problem with the number of frames but the audio and video are WAAAAAAAY out of sync. I've done trial and error tests with changing the audio delay, the framerate, and the play speed info but nothing's worked. -
Check the framerate of the project again
Are you using l-smash for the import plugin? Do you see a .lwi index file in the same directory as the video ?
File => settings => import plugin priority ; make sure L-smash is near the top, maybe just below the project file reader. Push ok. You might have to close and re-open aviutl for the settings to stick -
When you say framerate of the project, do you mean where it says change play speed info? The default is 24.105 (then in brackets 3640/151). As the framerate of the video is 29.970, I tried changing play speed info to that but that only resulted in the video being WAAAAAAAY ahead of the audio. I think I'm using L-smash. I assume I am. There is a .lwi file in the folder with the video. What do you mean by the "project" file reader? There is no plugin with that exact name.
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I figured this out. I encoded the video with Aviutl, extracted the audio with SolveigMM Video Splitter, muxed them together with MKVToolNix, popped the resulting mkv back into Aviutl, and the a/v sync was perfect. The video was upside down though so I had to use the Reversal filter under Advanced Editing.
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Seems like a pretty drastic workaround... What version of aviutl ? Can you use mpg2cut2 , cut a sample of the source and post it here ?
Another option is to use avisynth (aviutl accepts avs scripts)
When I say framerate, I mean the project framerate. When you open aviutl, right click on the adv editing timeline and create new project. Enter the image size (dimensions) and frame rate there
The project file reader in the import plugin priority list is "AVIUTL Project File Reader 1.00" , but it might be slightly different in other versions -
The latest one. Extra Pack 1.12
Can you use mpg2cut2 , cut a sample of the source and post it here ?
Another option is to use avisynth (aviutl accepts avs scripts)
When I say framerate, I mean the project framerate. When you open aviutl, right click on the adv editing timeline and create new project. Enter the image size (dimensions) and frame rate there
The project file reader in the import plugin priority list is "AVIUTL Project File Reader 1.00" , but it might be slightly different in other versions -
frames may be missing if the input plugin has problem reading the file, or
total frames may appear wrong if the source has variable framerate.
There is a VFR->CFR checkbox in L-Smash Work setting, try enabling it(but that will make ALL video imported to have the SAME resulting framerate)Stopping development until someone save me from poverty or get me out of Hong Kong...
Twitter @MaverickTse -
That did it! Great! Thanks! I'm not worried about the effect that'll have on other videos. I can always change it back.
EDIT: I forgot to mention. When Aviutl encoded the clip this time, it said it was 130 frames. When I extracted the clip with Solveig, there were 128. So did Aviutl duplicate two frames, or did Solveig skip two frames?Last edited by Bruce Wayne; 31st Jan 2016 at 19:59.
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Stopping development until someone save me from poverty or get me out of Hong Kong...
Twitter @MaverickTse -
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A vob is MPEG2 video in a MPEG2 program stream. That format doesn't support VFR by timecodes. It's CFR only. However, that says nothing about the actual content . You can have repeated frames or fields in various cadences that effectively give you different effective FPS
Mediainfo tells you nothing about the actual content. The framerate might be 30000/1001 (~29.97), but that doesn't tell you if the frames are unique or what pattern of repeats are there -
Ah, OK. I see what you mean. Well the video that I managed to encode that had the audio in sync looked fine on several loops so if there are one or two frames duplicated that I'm not noticing, it doesn't bother me. Thanks anyway.
EDIT: Remembering what you said about a source filter issue, how would I go about checking/fixing that?Last edited by Bruce Wayne; 5th Feb 2016 at 14:36.
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Most reliable way to check IMO is still avisynth, dgindex . But you can try other programs, even vdub with the mpeg2 import plugin. You want to check motion frame by frame to see if there are gaps or repeated frames that aren't supposed to be there. If it's interlaced video, you should have 59.94 individual moments in time represented per second. The only way you can check that is either separate the fields or double rate deinterlace (bob deinterlace) to check
The problem you don't want to have is if some application (not just aviutl) opens up a video and "thinks" the frame rate is lower than it actually is, there is a chance you might be missing frames. If you put it on a 29.97 timeline, sure the frame rate is now 29.97, but it's just filled with duplicate frames, not the original frames (ie. worst case scenario is you have dropped unique frames that have been filled with duplicate frames and the motion becomes less smooth). When you said "The default is 24.105" - that is a red flag and warrants farther investigation -
Sorry, but you kind of sound like Scotty in Star Trek to me. I don't really understand any of this and have no idea what I'm doing. I know nothing about technical anything. It all just flies right over my head. I have avisynth, I think, but I don't know if I have a GUI for it, and wouldn't know how to use it if I did. If DGMPGDec is just a decoder and not a program, how would I use it to check anything? I have vdub That's no problem. But I'd need numbered, step-by-step instructions on how to check all of what you mentioned there.
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Don't need to care too much about the details as long as you get it look right.
To simplify what PDR is saying (just my interpretation):
avoid RAW DVD source
As most DVD use interlaced format, the interlacing scheme may give the effect of unstable framerateStopping development until someone save me from poverty or get me out of Hong Kong...
Twitter @MaverickTse -
The other topic is covered in other threads, and beyond the scope of an aviutl feedback thread . The short version is the actual content is what matters most. You need to distinguish between fields /frames and various cadences. For example, a film dvd (e.g. a hollywood DVD) would be 23.976 in 29.97 due to repeated fields. You would have to IVTC (inverse telecine) to get back the original film frames. In contrast, an interlaced video would have 59.94 field/s . If you just keep it at 29.97 instead of bob deinterlacing, you throw away 1/2 the information and motion is choppy. There are other types of scenarios and cadences. But a bizarre framerate of 24.105 is very non standard - and is a red flag.
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Hello I was wondering if any one know how can I do this effect
https://www.youtube.com/watch?v=Eo4lDmimpng '0:44 to 0:46', the text begin to separate.... -
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.....And that should give you something like this.
Last edited by racer-x; 10th May 2016 at 18:57.
Got my retirement plans all set. Looks like I only have to work another 5 years after I die........