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  1. Hello!
    I tried to export the music files from the new MMO PC game called Wildstar. Seems they use BNK extension to store the music files. I successfully extracted the Music.bnk file from th archive with their own tool (Wildstar Studio) and then extracted the files from the .bnk container with "bnkextr.exe" but I received RIFF files in an unknown format. Tried to convert them with various converters with no success. No tools knows this format yet. The last tool I tried called "ww2ogg" gave me an error message at least: "parse error: RIFF truncated"

    I uploaded a sample of the audio files to here:
    http://mediafire.com/download/n4n2lcxlfcaf72s/.002.wav

    From MediaInfo:

    General
    Complete name : D:\GAMES\UJ\2\.002.wav
    Format : Wave
    File size : 2.72 MiB
    Duration : 1mn 24s
    Overall bit rate : 271 Kbps

    Audio
    Format : In Development
    Codec ID : FFFF
    Duration : 1mn 24s
    Bit rate : 271 Kbps
    Channel count : 2 channels
    Sampling rate : 48.0 KHz
    Stream size : 2.72 MiB (100%)


    Please take a look and see if you could identify the format / recommend a converter. Thank you in advance!
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  2. I'm a MEGA Super Moderator Baldrick's Avatar
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    Tried open with any audio editor? Like goldwave or/and audacity.
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  3. Banned
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    There are a few articles on the internet about BNK audio. I can't read them while I'm at work due to restrictions (we can't go to any gaming websites), but just putting something like this:

    BNK audio

    in a Google search gave me a few articles that seemed promising about working with the audio from the brief summaries I could read. Please don't be too lazy to do a simple internet search.
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  4. DECEASED
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    Try decoding the BNK files with ffmpeg. BTW: not all audio codecs are well-supported in the WAV container.
    Last edited by El Heggunte; 20th May 2014 at 11:01.
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  5. It is a WAV file, but ffmpeg can't decode it. That's why the publisher uses that particular codec. To make it harder for you to rip off their audio files.
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  6. The BNK file itself is not an audio file, it is a container used by many game developer companies to store their data:

    I believe this is it or something similar:
    http://wiki.xentax.com/index.php?title=Wwise_SoundBank_%28*.bnk%29

    With bnkextr.exe I managed to extract this soundbank (.bnk) file already and I received a couple of wav files. The download link on my first post contains one of those WAV files to let you able to inspect the format because I couldn't find any editor / converter program that actually knows this wave format.
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  7. DECEASED
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    FYI --- WAV is a (RIFF-based) container as well.

    Besides, http://wiki.multimedia.cx/index.php?title=TwoCC says:

    0xFFFF In Development / Unregistered
    If I were you, and as a last resort, I would send an e-mail to Kostya:

    http://codecs.multimedia.cx/
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