Hello!
I tried to export the music files from the new MMO PC game called Wildstar. Seems they use BNK extension to store the music files. I successfully extracted the Music.bnk file from th archive with their own tool (Wildstar Studio) and then extracted the files from the .bnk container with "bnkextr.exe" but I received RIFF files in an unknown format. Tried to convert them with various converters with no success. No tools knows this format yet. The last tool I tried called "ww2ogg" gave me an error message at least: "parse error: RIFF truncated"
I uploaded a sample of the audio files to here:
http://mediafire.com/download/n4n2lcxlfcaf72s/.002.wav
From MediaInfo:
General
Complete name : D:\GAMES\UJ\2\.002.wav
Format : Wave
File size : 2.72 MiB
Duration : 1mn 24s
Overall bit rate : 271 Kbps
Audio
Format : In Development
Codec ID : FFFF
Duration : 1mn 24s
Bit rate : 271 Kbps
Channel count : 2 channels
Sampling rate : 48.0 KHz
Stream size : 2.72 MiB (100%)
Please take a look and see if you could identify the format / recommend a converter. Thank you in advance!
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There are a few articles on the internet about BNK audio. I can't read them while I'm at work due to restrictions (we can't go to any gaming websites), but just putting something like this:
BNK audio
in a Google search gave me a few articles that seemed promising about working with the audio from the brief summaries I could read. Please don't be too lazy to do a simple internet search. -
The BNK file itself is not an audio file, it is a container used by many game developer companies to store their data:
I believe this is it or something similar:
http://wiki.xentax.com/index.php?title=Wwise_SoundBank_%28*.bnk%29
With bnkextr.exe I managed to extract this soundbank (.bnk) file already and I received a couple of wav files. The download link on my first post contains one of those WAV files to let you able to inspect the format because I couldn't find any editor / converter program that actually knows this wave format. -
FYI --- WAV is a (RIFF-based) container as well.
Besides, http://wiki.multimedia.cx/index.php?title=TwoCC says:
0xFFFF In Development / Unregistered
http://codecs.multimedia.cx/