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  1. What is the difference between the following two metods:

    Method 1:
    - export the sequence using the debugmode frameserver plugin, mode rgb24;
    - open the avi signpost in avisynth, convert to yv12 matrix rec601 (premiere sequence is SD);
    - save that avs script;
    - open that avs script in virtualdub;
    - set "video -> color depth... -> output format to compressor/display" to yv12;
    - at "video -> compression...", select "Lagarith Lossless Codec", and mode yv12;
    - "file -> save as avi...";
    - open the avi in avisynth and frameserve to x264.

    Method 2:
    - export the sequence using "microsoft avi" instead of "debugmode frame server";
    - select the Lagarith codec, and mode yv12;
    - render;
    - open the avi in avisynth and frameserve to x264.

    Both methods will produce the same result ? In case of method 2, when Lagarith receives rgb input, it will be converted by lagarith to yv12 the same way avisynth converts it to yv12 ? Is method 1 redundant or unncecessary, because method 2 generates the same result ? Or do you recommend other methods ?
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  2. Why don't you just select yuv in dmfs and load signpost.avi into Avisynth ? And then into x264 encoder, everything in one go. No color space change involved, no intermediate involved.
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  3. Because I have 1,3GB RAM, which is enough to edit SD in Premiere Pro CS3, but not enough for Premiere + QTGMC + x264. But if I render all frames to an intermediate file, then I can close Premiere, so that there will be enough ram for QTGMC + x264.
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