@Selur
Can i replace the x264 builds with the builds by taro_06 in "hybrid"?
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"Variance-based AQ (VAQ) attempts to improve quality in flatter areas of the image at the cost of more complex areas of the image."
so if i increase the aq-strength will the complex areas look bad since x264 will take bits from complex areas and apply it on the flat areas? -
They don't have to look bad. Yes, there will be a bit rate distribution, but depending on the distribution beforehand this might not change the visual appearance of complex areas at all.
Also here's a bit more about aq-mode/-strength:
Adaptive quantization mode:
Adaptive quanization is an algorithm that tries to optimally choose a quantizer for each macroblock. Depending on the strength setting it tries to improve quality in flatter areas of the image at the cost of more complex areas of the image, or vice versa. The can help to minimize the overflattening and blurring out fine detail in an image.
Changing the mode changes what scope adaptive quantization re-arranges bits in:
0: Do not use AQ at all.
1: Allow AQ to redistribute bits across the whole video and within frames.
2: Auto-variance AQ (experimental) which attempts to adapt strength per-frame.[/list]
(command line match: --aq-mode <integer>)
Adaptive quantization strength:
Specifies the adaptive quantization strength. Adaptive quantization strength is ment to reduces blocking and blurring in flat and textured areas. As a guide line a value of 0.5 does a weak adaptation and a value of 1.5 a strong. In general I would recommend to stay with the default value of 1.0.
value < 1: -> less bitrate around edges, more bitrate for flat areas
value > 1: -> more bit rate around edges, less for flat areas
(command line match: --aq-strength <float>) -
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basically, dehalo filtering is normally done in three steps:
1. look for hard edges
2. create smoothed version of image
3. apply smoothed version of image around the detected edges from original
-> get smoothness around sharp edges
So dehaloing is basically a 'smooth around edges' function -
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You guys are so helpful, thanks for all the advices you've given me
. I got warned two times in a row for posting similar questions in the newbies section on Doom9.
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Does frame interpolation using InterFrame require very high bitrates to look good?
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I tried encoding a small part of a BD and it looked quite good, sometimes the space around people look distorted.
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Yes, all the motion interpolation algorithms generate artifacts around moving objects and at the edges of the frame, or just all over with certain material. See this post and the one after:
https://forum.videohelp.com/threads/352741-Frame-interpolation?p=2215501&viewfull=1#post2215501
Or this post:
https://forum.videohelp.com/threads/339017-Motion-Interpolation-%28VidFIRE%29-Software?...=1#post2107107 -
most people translate SAR as storage aspect ratio, which is the width divided by the height
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There are variations in terminology. Some documents use PAR (pixel aspect ratio), some use SAR (sample aspect ratio). The frame size aspect ratio is sometimes called FAR (frame aspect ratio) and sometimes called SAR (storage aspect ratio). At least DAR (display aspect ratio) is consistent.
It's best to spell out exactly what "aspect ratio" you mean.
When you crop a frame you do not change the pixel aspect ratio. -
--sar x:y can be though as the w:h of pixels. Use whatever solves the equation
Display Aspect Ratio = Frame Aspect Ratio x Sample Aspect Ratio
(again, these can have different names, but the meaning is the same)
DAR = (w:h of frame dimensions) x (w:h of pixels)
16/9 = 720/480 x ?
for example , the answer here would be 32:27 , or --sar 32:27 -
According go the DVD MPEG 2 spec the DAR of the DVD comprises the full 720x576 pixels. So:
Code:720x576 PAL 16:9 SAR = 64:45 720x576 PAL 4:3 SAR = 16:15
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