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  1. Member
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    Hi to all, Im a new member but i follow this forum for quite some time. I want to upscale Death Note from 480p to 720p and get a good quality like the Death Note Result that I have attached. I use XviD4PSP v5 and its been a week that im trying to do it but cant get results. Please can anyone help me what to do or what software to use if XviD4PSP don't do this, or what filters to use. Im attaching the source file that is in 480p and the result file 720p that I want to get the final result as... If you need any information ask me. Thank you in advance

    P.S. Sorry for my English and if I posted in the wrong section.
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  2. You can use nnedi3_rpow2 for Upsizing.
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  3. Member
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    I use Lanczos4Resize to upscale cause i read that its the best for upscaling and i don't nnedi3_rpow2 as a Resize Filter to XviD4PSP... what software do you recommend me and can I get a result like the one i've attached?
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  4. NNEDI3's upscaling algorithm is better than that of Lanczos. NNEDI3 upscales by powers of 2, after this you need to use a resizer to bring this back to your desired resolution (eg. Spline36Resize).
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  5. Start with something like:

    Code:
    Dehalo_alpha()
    Sharpen(0.5,0.3)
    nnedi3_rpow2(2, cshift="BicubicResize", fwidth=1280, fheight=720)
    Sharpen(0.5)
    Fine tune to your source and perferences.
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  6. Member
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    Thank you guys for your help but as I said I use XviD4PSP. I try to add this filters manually but the software doesn't recognize them. What software do you guys use and I want to saturate and hue it a little bit.
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    Originally Posted by x264 View Post
    Ok this is what I do and please if anything is wrong help me...

    avs4x264.exe: -L x264_64.exe --pass 1 --bitrate 1725 --preset medium --tune animation --level 4.1 --ref 5 --aq-mode 2 --aq-strength 1.0 --direct auto --b-adapt 2 --trellis 2 --no-fast-pskip --no-dct-decimate --qpmin 10 --qpmax 51 --psy-rd 1.00:0.00 --vbv-maxrate 17500 --vbv-bufsize 14000 --chroma-qp-offset -2 --partitions p8x8,b8x8,i4x4,i8x8 --subme 10 --me umh --rc-lookahead 50 --min-keyint 10 --sar 1:1 --stats "E:\Temp\0009.log" --output NUL "E:\Temp\0009.avs

    THE FILTER

    LoadPlugin(XviD4PSPPluginsPath + "RemoveGrainSSE2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "RepairSSE2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "fft3dfilter.dll")
    LoadPlugin(XviD4PSPPluginsPath + "mvtools2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "mvtoolsMT.dll")
    LoadPlugin(XviD4PSPPluginsPath + "WarpSharp.dll")
    LoadPlugin(XviD4PSPPluginsPath + "SangNom.dll")
    LoadPlugin(XviD4PSPPluginsPath + "mt_masktools-26.dll")
    LoadPlugin(XviD4PSPPluginsPath + "MaskTools.dll")
    LoadPlugin(XviD4PSPPluginsPath + "EEDI2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "nnedi2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "nnedi3.dll")
    LoadPlugin(XviD4PSPPluginsPath + "Toon-v1.1.dll")
    LoadPlugin(XviD4PSPPluginsPath + "UnFilter.dll")
    LoadPlugin(XviD4PSPPluginsPath + "awarpsharp2.dll")
    LoadPlugin(XviD4PSPPluginsPath + "AddGrainC.dll")
    LoadPlugin(XviD4PSPPluginsPath + "dither.dll")
    LoadPlugin(XviD4PSPPluginsPath + "TEdgeMask.dll")
    LoadPlugin(XviD4PSPPluginsPath + "flash3kyuu_deband.dll")
    Import(XviD4PSPPluginsPath + "LumaDB_v0.7.avsi")
    Import(XviD4PSPPluginsPath + "GrainFactory3mod_v1.2.avsi")
    Import(XviD4PSPPluginsPath + "Dither.avsi")
    Import(XviD4PSPPluginsPath + "aa.avs")
    Import(XviD4PSPPluginsPath + "Gradfun2dbmod.avs")
    Import(XviD4PSPPluginsPath + "LSharpAAF.avs")
    Import(XviD4PSPPluginsPath + "FastLineDarkenMod.avs")
    Import(XviD4PSPPluginsPath + "LimitedSharpenFaster.avs")


    setmtmode(2)
    # setmemorymax(768)

    nnedi3_rpow2(rfactor=2, cshift="BicubicResize", fwidth=1280, fheight=720)

    #ColorYUV(levels="TV->PC")
    #ColorYUV(gain_y=0,cont_y=0,gain_v=0,gain_u=-0,off_u=-0,off_v=-0).levels(0,1.0,255,0,255)

    MergeChroma(aWarpSharp2(chroma=4))

    # ===== Denoiced =====
    # StrDrk = default(StrDrk,38) #FastLineDarkenMOD
    # ShPre = default(ShPre,18) #Presharpening
    # ShPost = default(ShPost,300) #Postsharpening
    # SmPost = default(SmPost,100) #Postsmoothing
    # stabilize= default(stabilize,false ) # Use post stabilization with Motion Compensation
    # tradius = default(tradius,2) # 2 = MDegrain2 / 3 = MDegrain3
    # MT=default(MT,false) # Use josey_wells' branch of MVTools
    # aapel = default(aapel,1) # accuracy of the motion estimation
    # \ (Value can only be 1, 2 or 4. 1 means a precision to the pixel. 2 means a precision to half a pixel, 4 means a precision to quarter a pixel, produced by spatial interpolation (better but slower).)
    # aaov = default ( aaov,(a.width>1100) ? 8 : 4 ) # block overlap value (horizontal). Must be even and less than block size. (Higher = more precise & slower)
    # aablk = default ( aablk,(a.width>1100) ? 16 : 8 ) # Size of a block (horizontal). It's either 4, 8 or 16 ( default is 8 ). Larger blocks are less sensitive to noise, are faster, but also less accurate.
    # aatype = default(aatype,"EEDI2") # Use EEDI2() or Sangnom() or maa() or daa() or ediaa() or aaa() or saa() or splinaa() or supaa() or naa() or shaarp() or aaf() or nnedi() or nnedi2() or nnedi3() or antialiasing() for anti-aliasing.

    LSharpAAF(StrDrk=48, ShPre=18, ShPost=300, SmPost=100, tradius=2, aapel=2, aaov=4, aablk=8, aatype="maa")

    # DeBanding
    DB = LumaDB(g1str=1.2,g2str=1.0,g3str=0,g1const=false,g 2const=false,temp_avg=40, mask=false)
    mask = mt_edge("prewitt",17,17,17,17,u=3,v=3)
    maskf = mt_logic(mask,mt_logic(mask.utoy(),mask.vtoy(),"or ").spline64resize(width,height),"or").mt_expand(). mt_expand()
    mt_merge(last,DB,maskf.mt_invert(),luma=true)
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  8. Member
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    Originally Posted by x264 View Post
    What filters do I have to use if I want to have a result sharper and crisp like that video even if I dont upscale the video but I really need to understand how to make it sharper and crisp. Sorry for making a lot of question
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  9. Use this

    LSFmod(defaults="slow")
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  10. Member
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    Originally Posted by x264 View Post
    Use this

    LSFmod(defaults="slow")
    I just did it and you can see the results, the video its not clear or crisp like the one at the first post
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  11. I've tried your source in MediaCoder. Sat an average bitrate of 800 kbps for the video, copied the audio and resized to 1280x720 in the picture tab.

    PS I must learn to read. Though you were displeased with your second video.
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    Last edited by videobruger; 19th Apr 2013 at 05:19.
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  12. Member
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    Originally Posted by videobruger View Post
    I've tried your source in MediaCoder. Sat an average bitrate of 800 kbps for the video, copied the audio and resized to 1280x720 in the picture tab.
    Its the same result that I get but not the result that I want. We all know that there is not a Death Note version which is 720p but the result that I posted at the first post its 30 sec of Episode 17 in 720p and its perfectly scaled and its sharp and crisp. I just wanted to know what has been used on that video so I can get the same result but after a week I'm not even near that
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  13. The sample you posted above is upscaled and it looks very bad, upscaling does not improve the video quality.
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  14. try this

    ffvideosource("source.mkv")
    nnedi3_rpow2(2, cshift="Spline36Resize", fwidth=1280, fheight=720)
    Lsfmod(defaults="slow", strength=50)
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  15. Member
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    Originally Posted by x264 View Post
    try this

    ffvideosource("source.mkv")
    nnedi3_rpow2(2, cshift="Spline36Resize", fwidth=1280, fheight=720)
    Lsfmod(defaults="slow", strength=50)
    I tried this but you don't get the clearness and the crisp that is on the video in the first post
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  16. Your source is already low quality. It's not sharp yet it has oversharpening halos. Sharpening it will accentuate those halos. If you dehalo first you will have even less sharp video. The second video you posted started with a higher quality source. You will never get a result like it from your source.
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  17. Formerly 'vaporeon800' Brad's Avatar
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    Buy the Japanese releases.

    http://forum.doom9.org/showthread.php?p=1456069#post1456069
    for anime you should usually stay away from non R2J dvd releases, i just compared Death Note R1 and R2J and it's not even funny how fucked the R1 version was, generally the vob files where 4-500 mb smaller pr episode and blurrred to oblivion, the color/gamma of them where also very different (think cold vs warm presets you can find on tv's/pc display's)
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