Hi to all, Im a new member but i follow this forum for quite some time. I want to upscale Death Note from 480p to 720p and get a good quality like the Death Note Result that I have attached. I use XviD4PSP v5 and its been a week that im trying to do it but cant get results. Please can anyone help me what to do or what software to use if XviD4PSP don't do this, or what filters to use. Im attaching the source file that is in 480p and the result file 720p that I want to get the final result as... If you need any information ask me. Thank you in advance
P.S. Sorry for my English and if I posted in the wrong section.
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NNEDI3's upscaling algorithm is better than that of Lanczos. NNEDI3 upscales by powers of 2, after this you need to use a resizer to bring this back to your desired resolution (eg. Spline36Resize).
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Start with something like:
Code:Dehalo_alpha() Sharpen(0.5,0.3) nnedi3_rpow2(2, cshift="BicubicResize", fwidth=1280, fheight=720) Sharpen(0.5)
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Ok this is what I do and please if anything is wrong help me...
avs4x264.exe: -L x264_64.exe --pass 1 --bitrate 1725 --preset medium --tune animation --level 4.1 --ref 5 --aq-mode 2 --aq-strength 1.0 --direct auto --b-adapt 2 --trellis 2 --no-fast-pskip --no-dct-decimate --qpmin 10 --qpmax 51 --psy-rd 1.00:0.00 --vbv-maxrate 17500 --vbv-bufsize 14000 --chroma-qp-offset -2 --partitions p8x8,b8x8,i4x4,i8x8 --subme 10 --me umh --rc-lookahead 50 --min-keyint 10 --sar 1:1 --stats "E:\Temp\0009.log" --output NUL "E:\Temp\0009.avs
THE FILTER
LoadPlugin(XviD4PSPPluginsPath + "RemoveGrainSSE2.dll")
LoadPlugin(XviD4PSPPluginsPath + "RepairSSE2.dll")
LoadPlugin(XviD4PSPPluginsPath + "fft3dfilter.dll")
LoadPlugin(XviD4PSPPluginsPath + "mvtools2.dll")
LoadPlugin(XviD4PSPPluginsPath + "mvtoolsMT.dll")
LoadPlugin(XviD4PSPPluginsPath + "WarpSharp.dll")
LoadPlugin(XviD4PSPPluginsPath + "SangNom.dll")
LoadPlugin(XviD4PSPPluginsPath + "mt_masktools-26.dll")
LoadPlugin(XviD4PSPPluginsPath + "MaskTools.dll")
LoadPlugin(XviD4PSPPluginsPath + "EEDI2.dll")
LoadPlugin(XviD4PSPPluginsPath + "nnedi2.dll")
LoadPlugin(XviD4PSPPluginsPath + "nnedi3.dll")
LoadPlugin(XviD4PSPPluginsPath + "Toon-v1.1.dll")
LoadPlugin(XviD4PSPPluginsPath + "UnFilter.dll")
LoadPlugin(XviD4PSPPluginsPath + "awarpsharp2.dll")
LoadPlugin(XviD4PSPPluginsPath + "AddGrainC.dll")
LoadPlugin(XviD4PSPPluginsPath + "dither.dll")
LoadPlugin(XviD4PSPPluginsPath + "TEdgeMask.dll")
LoadPlugin(XviD4PSPPluginsPath + "flash3kyuu_deband.dll")
Import(XviD4PSPPluginsPath + "LumaDB_v0.7.avsi")
Import(XviD4PSPPluginsPath + "GrainFactory3mod_v1.2.avsi")
Import(XviD4PSPPluginsPath + "Dither.avsi")
Import(XviD4PSPPluginsPath + "aa.avs")
Import(XviD4PSPPluginsPath + "Gradfun2dbmod.avs")
Import(XviD4PSPPluginsPath + "LSharpAAF.avs")
Import(XviD4PSPPluginsPath + "FastLineDarkenMod.avs")
Import(XviD4PSPPluginsPath + "LimitedSharpenFaster.avs")
setmtmode(2)
# setmemorymax(768)
nnedi3_rpow2(rfactor=2, cshift="BicubicResize", fwidth=1280, fheight=720)
#ColorYUV(levels="TV->PC")
#ColorYUV(gain_y=0,cont_y=0,gain_v=0,gain_u=-0,off_u=-0,off_v=-0).levels(0,1.0,255,0,255)
MergeChroma(aWarpSharp2(chroma=4))
# ===== Denoiced =====
# StrDrk = default(StrDrk,38) #FastLineDarkenMOD
# ShPre = default(ShPre,18) #Presharpening
# ShPost = default(ShPost,300) #Postsharpening
# SmPost = default(SmPost,100) #Postsmoothing
# stabilize= default(stabilize,false ) # Use post stabilization with Motion Compensation
# tradius = default(tradius,2) # 2 = MDegrain2 / 3 = MDegrain3
# MT=default(MT,false) # Use josey_wells' branch of MVTools
# aapel = default(aapel,1) # accuracy of the motion estimation
# \ (Value can only be 1, 2 or 4. 1 means a precision to the pixel. 2 means a precision to half a pixel, 4 means a precision to quarter a pixel, produced by spatial interpolation (better but slower).)
# aaov = default ( aaov,(a.width>1100) ? 8 : 4 ) # block overlap value (horizontal). Must be even and less than block size. (Higher = more precise & slower)
# aablk = default ( aablk,(a.width>1100) ? 16 : 8 ) # Size of a block (horizontal). It's either 4, 8 or 16 ( default is 8 ). Larger blocks are less sensitive to noise, are faster, but also less accurate.
# aatype = default(aatype,"EEDI2") # Use EEDI2() or Sangnom() or maa() or daa() or ediaa() or aaa() or saa() or splinaa() or supaa() or naa() or shaarp() or aaf() or nnedi() or nnedi2() or nnedi3() or antialiasing() for anti-aliasing.
LSharpAAF(StrDrk=48, ShPre=18, ShPost=300, SmPost=100, tradius=2, aapel=2, aaov=4, aablk=8, aatype="maa")
# DeBanding
DB = LumaDB(g1str=1.2,g2str=1.0,g3str=0,g1const=false,g 2const=false,temp_avg=40, mask=false)
mask = mt_edge("prewitt",17,17,17,17,u=3,v=3)
maskf = mt_logic(mask,mt_logic(mask.utoy(),mask.vtoy(),"or ").spline64resize(width,height),"or").mt_expand(). mt_expand()
mt_merge(last,DB,maskf.mt_invert(),luma=true) -
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I've tried your source in MediaCoder. Sat an average bitrate of 800 kbps for the video, copied the audio and resized to 1280x720 in the picture tab.
PS I must learn to read. Though you were displeased with your second video.Last edited by videobruger; 19th Apr 2013 at 05:19.
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Its the same result that I get but not the result that I want. We all know that there is not a Death Note version which is 720p but the result that I posted at the first post its 30 sec of Episode 17 in 720p and its perfectly scaled and its sharp and crisp. I just wanted to know what has been used on that video so I can get the same result but after a week I'm not even near that
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The sample you posted above is upscaled and it looks very bad, upscaling does not improve the video quality.
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try this
ffvideosource("source.mkv")
nnedi3_rpow2(2, cshift="Spline36Resize", fwidth=1280, fheight=720)
Lsfmod(defaults="slow", strength=50) -
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Your source is already low quality. It's not sharp yet it has oversharpening halos. Sharpening it will accentuate those halos. If you dehalo first you will have even less sharp video. The second video you posted started with a higher quality source. You will never get a result like it from your source.
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Buy the Japanese releases.
http://forum.doom9.org/showthread.php?p=1456069#post1456069
for anime you should usually stay away from non R2J dvd releases, i just compared Death Note R1 and R2J and it's not even funny how fucked the R1 version was, generally the vob files where 4-500 mb smaller pr episode and blurrred to oblivion, the color/gamma of them where also very different (think cold vs warm presets you can find on tv's/pc display's)
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