hello guys
is there any way that i can put any video on the silver section in this pictures?
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see this:
http://avisynth.org/mediawiki/Overlay
Code:pip=colorbars(width=720, height=540) background=ImageSource("vg0f9v.jpg.png") overlay(background, pip, x=24, y=92)
e.g
pip=AVISource("video.avi").Spline36Resize(720,540)
You may have to resize it differently, or add letterbox or pillarbox depending on the source video's aspect ratio . You might have to adjust the length of the background or insert video
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Adjust the background length
Imagesource has "start" and "end" parameters
http://avisynth.org/mediawiki/ImageSource
Code:background=ImageSource("vg0f9v.jpg.png", start=0, end=64999)
You probably need to add ConvertToYV12() at the end of the script as well -
thank you very much i understand now to deal with pictures using avisynth
i have another question there is option on virtualdub that fix video and audio he let them playing at the same time but i can't use on this avs file
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I think audio isn't served in the script; what does file=>file information in vdub say? Does it report any audio ?
An alternative you can probably adjust the audio in the script
But to serve audio try something like this:
Code:pip=colorbars(width=720, height=540) background=ImageSource("vg0f9v.jpg.png", start=0, end=64999) overlay(background, pip, x=24, y=92) vid=last aud=avisource("video.avi") audiodub(vid,aud)
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imagesource has fps parameter too, you can change it to match your insert video. Use mediainfo if you don't know what the fps is
background=ImageSource("vg0f9v.jpg.png", start=0, end=64999, fps=x) -
it's recorded video using visual boy advance wath this video and you gonna understand
http://www.youtube.com/watch?v=0D_wre2i2xI -
this is my script
Code:pip=AVISource("1.avi").Spline36Resize(746,564) background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252) overlay(background, pip, x=12, y=82) ConvertToYV12()
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just add the audio in as above
Code:pip=AVISource("1.avi").Spline36Resize(746,564) background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252) overlay(background, pip, x=12, y=82) ConvertToYV12() vid=last aud=AVISource("1.avi") audiodub(vid,aud)
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this the final code that i use
pip=AVISource("1.avi").Spline36Resize(746,564)
background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252)
overlay(background, pip, x=12, y=82)
ConvertToYV12()
vid=last
aud=AVISource("1.avi")
audiodub(vid,aud)
i try to use imagesource but it didn't work -
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BTW, To add transparency, you have to specify RGB32 for the alpha channel
eg. Lets say you have a background video, and you want to add a single transparent png to overlay. The png has to be the same dimensions as the background video (make it in your image editor)
Code:Background=AVISource("video.avi") Logo=ImageSource("logo.png",pixel_type="RGB32") Overlay(Background, Logo ,mask=Logo.ShowAlpha())
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So it's a single image , not a sequence then ?
Just remove the white brackground (mask it out, or key it out) save it as a transparent png (RGB32), and follow the example above in post #17. As before, you have to adjust the x, y parameters and so forth -
ok but i want to add the transparent image in this code
pip=AVISource("1.avi").Spline36Resize(746,564)
background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252)
overlay(background, pip, x=12, y=82)
ConvertToYV12()
vid=last
aud=AVISource("1.avi")
audiodub(vid,aud) -
Just name that section, eg. mybackground=last, then add the image with a 2nd Overlay()
Code:pip=AVISource("1.avi").Spline36Resize(746,564) background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252) overlay(background, pip, x=12, y=82) ConvertToYV12() vid=last aud=AVISource("1.avi") audiodub(vid,aud) MyBackground=last ################## Logo=ImageSource("logo.png",pixel_type="RGB32", start=0, end=65252) Overlay(MyBackground, Logo , mask=Logo.ShowAlpha())
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i want this pic to show in the frames that i want when i do that it's still showing from the frame 0 to frame 65252
Logo=ImageSource("logo.png",pixel_type="RGB32", start=0, end=65252) -
add WithLogo=last
Code:pip=AVISource("1.avi").Spline36Resize(746,564) background=ImageSource("Pokemon Light Platinum.png", start=0, end=65252) overlay(background, pip, x=12, y=82) ConvertToYV12() vid=last aud=AVISource("1.avi") audiodub(vid,aud) MyBackground=last ################## Logo=ImageSource("logo.png",pixel_type="RGB32", start=0, end=65252) Overlay(MyBackground, Logo , mask=Logo.ShowAlpha()) WithLogo=last
Use trim() to add the logo. Say you want the logo to appear only from frame 1000-2000
Code:MyBackground.trim(0,999) ++ WithLogo.trim(1000,2000) ++ MyBackground.trim(2001,0)
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i use the script like this but didn't work
pip=AVISource("1.avi").Spline36Resize(787,537)
background=ImageReader("Pokemon Light Platinum.png", start=0, end=9619)
overlay(background, pip, x=35, y=84)
ConvertToYV12()
vid=last
aud=AVISource("1.avi")
audiodub(vid,aud)
MyBackground=last
Logo=ImageSource("pokemon.png",pixel_type="RGB32", start=7765, end=9619)
Overlay(MyBackground, Logo , mask=Logo.ShowAlpha())
withlogo=last -
So you only want it at the end? from 7765 to 9619 ?
pip=AVISource("1.avi").Spline36Resize(787,537)
background=ImageReader("Pokemon Light Platinum.png", start=0, end=9619)
overlay(background, pip, x=35, y=84)
ConvertToYV12()
vid=last
aud=AVISource("1.avi")
audiodub(vid,aud)
MyBackground=last
Logo=ImageSource("pokemon.png",pixel_type="RGB32", start=0, end=9619)
Overlay(MyBackground, Logo , mask=Logo.ShowAlpha())
WithLogo=last
MyBackground.trim(0,7764) ++ WithLogo.trim(7765,9619)
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