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Last edited by zanaitoryoushi; 3rd Sep 2012 at 01:18. Reason: .............................
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thanks for the response guys, anyway..is it more practical to use dithering before or after the sharpening function?
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I would definitely use using it after the sharpening function, otherwise you will probably produce a lot of unwanted ringing,..
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Last edited by zanaitoryoushi; 3rd Sep 2012 at 01:18. Reason: .....................
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depends on the source and personal preferences,..
Personally, I normally use the following order:
- source filters
- color adjustments (make sure to use the 'interlaced' option if the source is interlaced and the filter has one)
- deinterlace / interlace
- crop
- rotate
- resize
- add borders
- dehalo (if source has Halos)
- denoise
- degrain
- sharpen
- deHalo (to remove halos introduced through sharpening)
- anti aliasing
- debanding
- line darken
- subtitle,logos
- softener if compressibility needs to be boosted (really soft, like RemoveGrain(2) and similiar)
Cu Selur -
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Deen is a Spatio-Temporal Denoisers, see: http://avisynth.org/mediawiki/External_plugins
that's a lot of functions -
so a denoiser too, hmm, thanks for that, though i mainly use it for smoothening, i don't know if my eyes decieve me but that's the function i specifically use it for..also i see in your order that at the last procedure you add removegrain for compressibility, does it not affect the details of the movie/clip/video your encoding after all the functions processed behind it, like denoising, sharpening, etc.. -
removegrain(2) or undot() don't really do much, but not totally sure if it interferes with the debanding,...
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Last edited by zanaitoryoushi; 3rd Sep 2012 at 01:18. Reason: .................
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as a side note if you are encoding anime to x264, debanding can be avoided by using 10bit x264,... (downside is that 10bit H.264 is not supported by hardware decoders atm.)
about 10bit H.264:
http://www.x264.nl/x264/10bit_01-ateme_pierre_larbier_422_10-bit.pdf
http://www.x264.nl/x264/10bit_02-ateme-why_does_10bit_save_bandwidth.pdf
http://www.x264.nl/x264/10bit_03-422_10_bit_pristine_video_quality.pdf -
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Losing chroma would give less saturated colors, not a darker picture. Losing luma will give a darker picture.
How are you comparing your two encodes? Side by side in two media players? That's usually not a good way to compare because the players may be using different proc amp settings. Also, one may be using the graphics card's video overlay feature with its video proc amp, and the other writing directly to the desktop. Unless you have both calibrated the same even playing the same video will look different. -
Not sure on Your case however from mathematical point of view - before any video processing video should be linearized i.e. gamma corrected video should be turn to linear and after processing gamma should be restored. For dithering this can be something that can create different bias i.e. shift video to brighter/darker. Similar to dithering, noise can be added to smooth gradient areas to prevent banding - noise perform function of random dither - this can slightly brighten (bias) video.
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Last edited by zanaitoryoushi; 3rd Sep 2012 at 01:19. Reason: ....................
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