I still don't know who the dogs are though.
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What I mean is, Do the "FCP editors" feel resentful that FCPX allows anyone with a couple hundred bucks to claim they used FCP? Like it waters down the product?
BigDogs = Professionals
LittleDogs = Consumers
My Big/Little Dogs metaphor applies to anything that has an upper/lower pro/amateur level. -
I guess I was just a bit confused since you previously said "Out here in the real world, you're with the big dogs." I assumed you weren't including FCP with the "big dogs".
It's not a resentment that FCPX is so cheap anyone can buy it, therefore "devaluing" a professional tool and the knowledge associated with it. It's the fact that a lot of functionality was removed, and my thousands of dollars of hardware is useless with it.
Just curious - what NLE do you use? -
It's easy to spot the documentaries coming from FCP. They start out neutral and after about 20 minutes they plot a course to blame McDoogle's as the source of all evils.
....just a little levity, stay cool. We all know Applers are lefties. -
I can't compare Vegas to FCP because I didn't know FCP was really a pro product, like for those in the industry.
I'm not a pro, but I do focus most of my efforts on compositing. I do not like anything pre-canned, I like to roll my own. In this aspect, Vegas provides a very good set of basic tools that are the foundation compositors use to build FX.
Vegas is kind of unique among NLE's in that it IS whatever the user is capable of. It only exposes its complexities to those that seek for them. So you will get many different opinions about Vegas.
Vegas, Baby! -
FCP X is a complete rewrite of the app. It is now 100% 64 bit. After watching several hours of demo videos, perusing the manuals, etc., it looks to have about 85% - 90% of the capabilities of FCP 7. Most of the features of the Color and Soundtrack apps. have been integrated into the editor. At $300, It is probably the most feature rich editor in its price range. Add $50 each for Motion and Compressor. Its new workflow is almost a paradyme shift in the editing process. There will probably be a learning curve even for some experienced editors. I wouldn't say it has been dumbed down, but many things now can be automated if desired.
There were a lot of questions as to why Apple would shift the market focus of this fairly successful program. An author of one FCP site may have hit the nail on the head. His logic was: Apple is in business to sell systems. With FCP aimed at the pro market, it gave them the opportunity to sell thousands of systems to thousands of users. By refocusing FCP X. to the pro-sumer market, it will give them the opportunity to sell hundreds of thousands of systems to hundreds of thousands of users. -
If it works for you, then great. To each his own. -
By refocusing FCP X. to the pro-sumer market, it will give them the opportunity to sell hundreds of thousands of systems to hundreds of thousands of users.
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The only people I personally know who use Vegas are hobbyists and wedding videographers. If it works for you, then great. To each his own.
Hahaha, I'll bet you've never done, or needed to do, anything but fast cuts, color correction, and render. And somehow that equals "pro". Hahaha.
These "oldtimers" sitting around getting a fat paycheck for work that a teenager can do now, their days are numbered.
It's a whole new world of sRGB, the old 60i broadcast NTSC crap is going, going, gone.Last edited by budwzr; 5th Dec 2011 at 20:26.
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Last edited by edDV; 5th Dec 2011 at 20:35.
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This Apple guy really irritates me, so I'm going to take it out on the next ten Appleheads I run across. Mwahahaha!!! Hell, the NEXT 20!!!
It's gonna be a "Whack-a-Mole" fiesta around here. Gotta get them back in their own forum. -
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[Attachment 9961 - Click to enlarge]
Hahaha, did you make that? Gimme a damn sword! -
Last edited by poisondeathray; 6th Dec 2011 at 00:14.
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Apple's pricing of FCP X puts them head to head with Sony Vegas Pro at the prosumer/independent pro level. But Apple's lack of support for Blu-Ray makes the intended positioning less clear. Vegas Pro has a full set of tools for DVD, Blu-Ray and web publishing. The intended end product of FCP X is not well defined. It is a partial solution.
AVID Media Composer remains embedded in unionized Hollywood workflow. Adobe remains tied to the publishing/corporate media model. Vegas Pro has been targeted at the one man band with a full set of tools to get the audio/video/distribution job done at a reasonable price. Just add Photoshop or After Effects as needed.
The value of FCP in the past was a standardized product and operator. You could buy a system at an Apple store, hire a freelance certified FCP editor and get to work. As a manager/producer you knew what to expect. I'm not sure this concept works with FCP X.Last edited by edDV; 6th Dec 2011 at 06:57.
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This Apple guy really irritates me
One of our editors is very experienced in Blender.
Hahaha, I'll bet you've never done, or needed to do, anything but fast cuts, color correction, and render. And somehow that equals "pro". Hahaha.
These "oldtimers" sitting around getting a fat paycheck for work that a teenager can do now, their days are numbered.
It's a whole new world of sRGB, the old 60i broadcast NTSC crap is going, going, gone.
But Apple's lack of support for Blu-Ray makes the intended positioning less clear. -
Also, I think Motion's optical flow feature is something you could use
http://www.youtube.com/watch?v=6lENvzXa6k4 -
And those are some reasons why many pros are switching to Adobe. Many of the ex-FCP 7 people I know have already made that switch
Unlike Apple, who signalled they've abandoned the "pro" market with FCP X, Adobe is a software company. Adobe is committed to software and the suite runs on both PC and Mac so there is no additional OS switching costs
Adobe lowered their bundle pricing by 50% right around the time of the FCP X release. If someone was already planning to purchase Photoshop and AE separately for ~$700 and $1000 anyways (plus the price of a NLE), why not get the Production Suite ~$800 which includes Premiere, Photoshop, AE, Illustrator, Flash, Audition, Bridge, Adobe Media Encoder and a few other titles. It's a "no brainer" decision whether you are a production studio manager or a 1 man show. Photoshop is the gold standard for image processing and AE is the gold standard for non 3D motion graphics
Soccer moms are just fine with imovie or Windows Movie Maker. FCP X is the black sheep.
No , I don't work for Adobe, It just makes sense -
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Yeah, I realize there are programs that interpolate frames, rather than blend, and Vegas does only blends.
But Vegas DOES do:
Convolves
Bump Map
Height Map
Interpolated motion (32 bit precision) on generated vector graphics
Color channel swapping to get a tighter chroma key
And a whole lot more than FCP. -
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Last edited by JimmyS; 6th Dec 2011 at 10:16. Reason: question
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