I have Vegas 10 and am having trouble finding how to do a very simple task. I have a bunch of ~700 meg video .mpg files from concerts that I want to split up so each song is a seperate .wav audio file.
No problem importing the original file. No probem adding the audio track markers. However when I do a render it just gives me back on big .wav file of the entire original audio - its not saving each track (each song) as a seperate .wav. This seems very strange as its such a basic function.
When I go to "Render As", I am redering to Microsoft wav files (44.1, 16 bit) and there is a check box that says "save project markers in media file" which doens't seem to do anything. There is also a check box that says "Render Loop Region Only" - and its possible to save the tracks as seperate .wavs if I set the loop to be track #1 and render it, then go back and set the loop to be track #2 and render that one, etc over and over again.
I know how to do add the markers in, save as a big ~500 meg .wav, and create a .cue sheet, but then I'm still stuck with these large 500 meg audio .wav files and a .cue file to use to burn regular audio cds. I know I can burn a cdr directly from within Vegas after I have set up the seperate tracks on the timeline - that works. Neither of those options solve the problem of breaking the original .wav into separate smaller wav files one for each song, which anyone can then use any program to burn audio cdrs without bothering with these .cue files. I want to obtain:
Track 1 (song 1).wav
Track 2 (song 2).wav
Track 3 (song 3).wav
etc, etc
I feel a bit foolish as I can't believe there isn't a simple answer to this that I am just not seeing. Please advise if you can.
Thanks!
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Last edited by Toastie; 5th Dec 2010 at 09:38.
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afaik you'd have to do them one at a time. vegas is a video editor mostly. if you know how to do it in some other audio editor then save the big wav and use it there. it might be possible with sony vegas's companion audio editor - soundforge - the auto regioning option might work. in vegas if you right click on the audio track you can have it open in soundforge. as long as you have it that is.
never tried it though...--
"a lot of people are better dead" - prisoner KSC2-303 -
Thanks - I used to use Sound Forge 5 years ago and maybe I am just stuck in my mind with my usual old work flow method. What I am trying to do doesn't seem to far out, but Vegas may not do it.
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Your thinking is what we used to call "bass-ackwards".
No offense, but if you can't grasp mentally why there isn't a "simple answer" to this then video/audio production may not be your "forte".Last edited by budwzr; 5th Dec 2010 at 13:48.
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Toastie.
If you have Vegas 10 Pro (you didn't specify), it's very easy to do this. You will need to set up a region corresponding to each file. Then use the "batch render" script, select the type of WAV file you want, and select the "regions" radio button. It will then render a separate WAV file for each region. I've done this quite a few times. Good luck.
wwaag -
wwaag - Thanks! I will give that a try - I knew there was a way.
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wwaag - Worked like a charm.
I can see now how instead of creating track markers, I might have been able to use that looping selection thing to indicate each song and just hit the "R" key on the keyboard to create a region, then don the script trick to get the separate .wav data files. That seems more like how I used to do things in Sound Forge - its been a while.
There are some reasons why I wanted the individual tracks as separate .wav data files instead of just burning the cdr directly - I do appreciate the professional tone of your response. -
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