DVDauthor solution is attached.
Several titlesets, cell jump commands via root menus, 1/2 sec fake chapters in the beginning and end of each 4:3 and 1:3 title, to enable "seamless" chapter skipping.
g12 register is 1 or 2 depending on where you want to jump - first or last chapter in title.
The only headache is precise chapter (cell) timing, DVDauthor seems to select closest I-frame randomly - any ideas are welcome!
author2.xml
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I am assuming this is an attempt to get seamless insertion of 4:3 material from another titleset into a 16:9 title. I don't have an answer, but I foresee several problems.
1. You cannot get seamless play across titlesets. The act of moving between titlesets and seeking the new title takes too long, and precludes a seamless join. You also cannot get seamless chapters across multiple titlesets.
2. You will experience aspect ratio problems with many players if you jump between 16:9 and 4:3 material when trying to make it seem like a single title. There is a reason 4:3 and 16:9 material must be keep in different titlesets.Read my blog here.
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Yeah....4x3 and 16x 9 assets can't reside in the same VTS so there has to be a non-seamless pause while the players laser heads up into the VMG then back into the 2nd VTS.
All authoring tools wont even let you put both into 1 VTS. Does DVDauthor allow this? If so, Id never be using that tool...ever!
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