Hi there,
I'm currently working on a project for University which involves the use of databases. My idea is to create a DVD Quiz game which shows different questions everytime the user enters the disc.
However, I've tried looking everywhere on how to create one using Adobe Encore or similar programs and all I keep hearing about is DVD Lab Pro...something which frankly I don't have time to understand and doesn't really deliver the "quality" element I'm looking for.
So, does anyone know how DVD games are created professionally such as the codes involved to make them random?
Cheers,
Andrew.
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The ones created professionally are likely done with Scenarist:
https://www.videohelp.com/tools/Sonic_Scenarist
From there, you can get a tutorial on making game discs:
http://www.dvd-replica.com/scenarist308/part8-1.php
But if you "frankly...don't have time to understand" DVD Lab Pro, I don't know if much can be done in terms of what you want to accomplish. -
DVDLab Pro is as capable of creating quality material as any other authoring tool, and more capable than many. However quality isn't from the authoring tool. It comes form the planning and preparation of assets.
Game programming using the DVD specification takes a lot of planning and thought. It can't be done on a whim. The DVD specification is a simplistic beast, and doesn't offer a lot of freedoms. You have a small, fixed number of registers that you can use to hold, return and compare values in, and limited logic as to what you can do with them.
Many authoring tools hide the code and register layer form the user because for most authoring tasks they aren't necessary. For games they most certainly are, which basically leaves you with DVDLab Pro, Scenarist, and DVD Studio Pro (Mac). DVDLab Pro is by far the cheapest option unless you already have Mac hardware available to you. All of them have a reasonably steep learning curve because you will have to learn not only authoring, but programming as well.
Again, the quality of the finished product is not dictated by the authoring tool, but by the planning and preparation of the assets.
You do not have access to databases, complex logic, true random number generation or other features that you might take for granted in tradition programming languages.
There is a DVD games programming system available, which you can license at great expense, which purports to simplify games programming for DVD output. I cannot vouch for it, as it is way beyond my budget or needs. Google should find it.Read my blog here.
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Examples such as abc learning dvds might give you an idea and while this can be done for dvd unless you have had serious experience in modifying dvd nav commands and a small team to help with assets generation then it will take time to develop.
Better create elearning projects for release on cd / dvd > CourseLab > http://www.courselab.com/ ... free
Microsoft Lcds > https://www.microsoft.com/learning/tools/lcds/default.mspx ... free as well
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