OK, got all those now, except Average (I couldn't find the files to download from the link on the link)Originally Posted by poisondeathray
I can now open the script in VDubMod..... what do I do with it now? I am using VDubMod to do the converting? And what to? Another mpeg/vob file, which I can then convert to x264?
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Originally Posted by Emanef
Originally Posted by Emanef -
The choices are Uncompressed (which I presume will take up loads of space), Cinepak, Intel, Microsoft RLE & Video 1 and Xvid (yv12 and xvid).
I guess I could convert to a high quality xvid and then convert to x264 from that with Staxrip? Presumably this is the stage that corrects the video, so any further conversion will now be corrected? Do I need to change teh framerate?
What's the difference between VDub and VDubMod btw? -
Install x264vfw from here:
http://sourceforge.net/project/showfiles.php?group_id=213809
It will show up in VirtualDubMod. -
Originally Posted by Emanef
XviD4PSP makes x264 videos and also allows for editing of the .avs. But jagabo's solution might be the best one, using the VFW form of x264.
Do I need to change teh framerate? -
Just looking at the file Staxrip creates in the pre-encoding process, and it creates two avs files, one from DGIndex and a second when it does a compressibility test, with the filename of the output file but with the same script, ie, it just points to the d2v file;
MPEG2Source("F:\MainMovie\Hard Boiled\VIDEO_TS\VTS_01_1.d2v")
I'm going to chuck the script text into there and see if Staxrip picks it up from there.
Actually, if I select the Yadif plugin in Staxrip and double click on it I can edit the script. Just put it in there, so it's converting and I'll see how it gets on. -
I've uploaded a few more examples, if you wouldn't mind having a look at them;
http://www.mediafire.com/?sharekey=c7539cc8e8bf94c1d2db6fb9a8902bda
Ichi R1 NTSC Interlaced, 29.97fps
Interstate 60, as above
Shaolin SOccer, R3 Film Progressive, 29.9fps
King of Comedy, R1 Film progressive, 29.97.
For Shaolin Soccer and King of Comedy, should just creating the d2v with Force Film set be sufficient?
And the other two, using the similar Yadif script?
Ideally I'd like to have a few different script templates that cover most of the types I'll need. Is that what most people would do? -
Ichi is straight 3:2 pulldown.
Yadif(mode=0, order=1)
TDecimate()
should be sufficient. -
Any reason you prefer using a deinterlacer (Yadif) over a field matcher (TFM)? Me, I'd definitely prefer:
TFM().TDecimate()
or, if gone over carefully to make sure there's no left-over interlacing to be post-processed (somewhat faster encoding):
TFM(PP=0).TDecimate()
I don't think an interpolating deinterlacer, no matter how good, can be the equal of a field matcher. Or does "should be sufficient" recognize this but for some reason (decent if not optimum output, speed) you'd use it anyway? -
I seem to recall having problems with TFM() crashing so I stopped using it. Maybe it's better now. I thought Yadif() only interpolated when it can't match fields. But yes, TFM() should do a better job and Yadif() makes lots of errors with small moving details. I usually use SeparateFields().SelectEvery().Weave() but don't want to spend hours writing up how to do it!
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I usually use SeparateFields().SelectEvery().Weave() but don't want to spend hours writing up how to do it!
I seem to recall having problems with TFM() crashing so I stopped using it.
I thought Yadif() only interpolated when it can't match fields.
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