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  1. Member
    Join Date
    Apr 2008
    Location
    Finland
    Search Comp PM
    Hi,

    I'm quite new to using GFD, so I haven't been able to get the PlayAll-button working?

    When I try to insert the PlayAll-button and try to save it the program just says that "Action may not be empty", so what action should be set for the PlayAll to work?
    I have tried with jump to title 1;, but then it behaves just like a normal title-button that jumps back to mainmenu after playing title 1!?
    I saw somewhere that g0 or was it g2 should be used for that, but haven't had any results what those either...

    Thank's for any help.

    Micke from Finland
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  2. I do not really understand your problem...
    If you add a 'Play all' button (by selecting 'Insert' - 'Play all button' from the GfD menu bar), the action is already prefixed with the (pseudo-)value 'Play_all'. No need to set up an own action.
    How did you create the PlayAll-button?
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  3. Member
    Join Date
    Apr 2008
    Location
    Finland
    Search Comp PM
    Hi,

    Now when I tried to make a new short project to show what it does, now it will add that action, but for my old project when I added it did just add the button without any action!

    So I guess my old project is just simply somehow messed up, I will now try to recreate that project and see if it works!

    Thank's anyway a lot for telling that there should be that pseudo-value play_all (that info I hadn't seen anywhere)!

    Regards, Micke
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  4. Member
    Join Date
    Apr 2008
    Location
    Finland
    Search Comp PM
    Hi again,

    Yes now it works also when I make new projects like the once that didn't work before, so this problem is solved, THANK'S!

    Regards, Micke
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