we know that a encoder based on MPEG compressing technology requires that video frame's pixel number should be integer times of 16. For example a 480X272 video frame, both 480 and 272 are integer times of 16.
for vegas 7 and previous version, for a 480X270 project ( a 16:9 project), if I want to render the video using mp4 or 264 encoder, even I set the frame to 480X270 in the encoder's setting tab, the encoder will change the frame to 480X272. I thought I knew why, since it's a MPEG encoder.
but waite, now the same project in VEGAS 8, render using mp4 or 264 encoder, if I set the output frame to 480X270 in the encoder, the encoder will not change it. the rendered video is definitely 480X270! I have cheked it using Gspot.
then why? how can this happen? does VEGAS 8 have another advanced encoder? or the MPEG compressing standard has changed or improved?
thanks.
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i'm not sure it was ever an ieee requirement to be based that way but an encoder adjustment so no part of the video wasn't compressed/motion compensated. try comparing the sizes of a 270 vs 272 encodes and i'll bet the 270 is bigger because of the "non-standard" size.
mpeg4 simple profile is 16x16 based but other profiles allow down to 4x4 macroblocks requiring higher bitrates.--
"a lot of people are better dead" - prisoner KSC2-303 -
thanks for reply. I'm afraid that's not the cause.
even 270 is not integer times of 4. -
Depending on the codec (and depending on the application that uses it),
only the width must be an integer multiple of 4, whereas the height
must be just a multiple of 2.
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