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  1. Member
    Join Date
    Oct 2007
    Location
    United States
    Search Comp PM
    So I want to use Fraps to record some videos from a game. I want to record a bunch, then cut and mix clips together. I want the sound effects from the game, but I want to add a music track over it.

    The problem is, I want to listen to music on my computer while I'm playing the game too. I don't have anything else I can play music with. Is there any way to record the audio from the game without recording music being played by another application?

    I wish I could make pseudo-audio devices or mixer layers in Windows that both outputted through my sound card. That way I could play the music to one device and the game to the other and tell Fraps to just record the device the game's using.
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  2. Mod Neophyte redwudz's Avatar
    Join Date
    Sep 2002
    Location
    USA
    Search Comp PM
    I don't know how FRAPS works, but most recording programs seem to use the audio out line from the video card or audio selection panel. So does your music playback. You would have to check how FRAPS gets the audio. And check your audio selection panel, there may be a work around.

    You might be able to play back a CD by using the headphone jack on a CD or DVD ROM, if it has one, and that may be separate from your audio card, especially if you disable that input with your audio selection panel.

    I would just fore-go the music to make it all simpler.
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  3. Member
    Join Date
    Oct 2007
    Location
    United States
    Search Comp PM
    Yea, I have the same issue as we speak. What I do without hearing my sound is with my SONY sound system, I connected a PC audio output composite cable (same diameter like a regular headphone plug) from my sound system to the microphone port. My options:

    1. What you could do is use this same cable or adapter to connect from your microphone port to your audio output so that way when you record with FRAPS, everything from the output goes straight to the input. The catch is you won't hear it yourself.

    2. Get a good microphone and make sure your speakers are loud enough to record and edit smoothly.
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