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  1. Member
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    It makes sense to me that if you want to get a aspect ratio decimal point, just divide heighth by width. Ok. So as DJ rumpy states 640x480=1.33. Cool. I understand that. That makes sense. But what I dont understand is how in the world does 1.33=4:3?

    Because if I try to convert the 1.33 to an aspect ratio format, I get something like 133:100 since

    1.33= 1.33/1 x 100/100 = 133/100. Well, that's what I thought at least.

    Or did someone just state that the decimal point 1.33 arbitraly=4:3?

    Can someone show me the math how 1.33=4:3?

    Thanks.
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  2. Member edDV's Avatar
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    4/3 = 1.33333...

    0r 3 x 1.33333 = 4
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    Originally Posted by edDV
    4/3 = 1.33333...

    0r 3 x 1.33333 = 4
    Yes, that's very true that if you multiply every side by 3 because it's a porportion, you would get 4:3 but lets say you did NOT KNOW the original fraction, How would you get from 1.333...to 4/3 if you did not automatically know that the corect fraction to use. I mean a lot of fractions could equal 1.333.


    For example, In fact, if I were to start with x=1.3333, if I did not know that x=4/3, how would I get there? That's the real question.
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    Originally Posted by Krelmaneck
    ...I mean a lot of fractions could equal 1.333
    True, 640:480 is also 1.33 as you said, it's just that 4:3 uses the smallest integer values. In a similar manner, 1.78 is normal widescreen (16:9) ratio, which I often use to create 512:288 pixel AVI files.

    Trev
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    "A lot of fractions equals 1.333." That's true: 1.333:1, 4:3, 1600:1200, 800:600 are all 1.333, but the smallest integer ratio IS 4:3. "How do I get there?" You just multiply both sides with a common factor that will show the lowest possible integer ratio. That's why, similarly, a lot of fractions equals 1.777. But its lowest integer ratio is 16:9.
    For the nth time, with the possible exception of certain Intel processors, I don't have/ever owned anything whose name starts with "i".
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    lets take a different route here.... lets say you take the sample matrix of 720x480 which is 1.5, what would be the aspect ratio? Explain why.
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  7. Member edDV's Avatar
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    720x480 is a storage raster, not a display raster. It is valid for 4:3 or 16:9 factored by display aspect ratio.

    For 4:3 multiply 480 x 1.33333 = 640.
    So H scaling would be 640/720 = 0.8889

    For 16:9 calculate (480/9)x16 = 853.333 ~854 for even numbers
    So H scaling would be 854/720 = 1.1861

    These numbers are approximate for DVD but not for digital broadcasting which uses a 704x480 transmission raster.
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  8. 1.33 AR means 1.33:1

    1.33:1 * 2 = 2.66:2
    1.33:1 * 3 = 3.99:3 ~= 4:3

    You would guess at this point that 1.33 was really 1.333333...

    Similarly 1.78 AR means 1.78:1

    1.78:1 * 2 = 3.56:2
    1.78:1 * 3 = 5.24:3
    1.78:1 * 4 = 7.12:4
    ...
    1.78:1 * 9 = 16.02:9

    You would guess at this point that the real AR was 16:9.
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  9. Originally Posted by Krelmaneck
    Originally Posted by edDV
    4/3 = 1.33333...

    0r 3 x 1.33333 = 4
    Yes, that's very true that if you multiply every side by 3 because it's a porportion, you would get 4:3 but lets say you did NOT KNOW the original fraction, How would you get from 1.333...to 4/3 if you did not automatically know that the corect fraction to use. I mean a lot of fractions could equal 1.333.


    For example, In fact, if I were to start with x=1.3333, if I did not know that x=4/3, how would I get there? That's the real question.
    just reduce the fraction:

    640x480 = 64x48 = 8x6 = 4x3

    You can use algebra to get everything else:

    640/480=1.33...
    4/3=1.33...

    w/h=a
    h*a=w
    w/a=h


    Darryl
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  10. Here is a spreadsheet I use with regards to aspect ratio.


    Darryl

    display%20aspect%20ratio%20calc_v1.1.xls
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  11. Member
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    Originally Posted by jagabo
    1.33 AR means 1.33:1

    1.33:1 * 2 = 2.66:2
    1.33:1 * 3 = 3.99:3 ~= 4:3

    You would guess at this point that 1.33 was really 1.333333...

    Similarly 1.78 AR means 1.78:1

    1.78:1 * 2 = 3.56:2
    1.78:1 * 3 = 5.24:3
    1.78:1 * 4 = 7.12:4
    ...
    1.78:1 * 9 = 16.02:9

    You would guess at this point that the real AR was 16:9.

    Beautifully explained! This is what I was looking for! Now, I can understand that these numbers are not random numbers chosen for aspect ratio. And to proove I understand this I will explain how 2.20=11:5


    2.20 can also be written as 2.20:1

    And if factors are:

    2.20:1 x 2 = 4.4:2 = 2
    2.20:1 x 3 = 6.6:3 = 2.3
    2.20:1 x 4 = 8.8/4 = 2.25
    2.20:1 x 5 = 11:5 = 2.20


    the lowest combination that is equal to that of 2.20 with the lowest factor is 5 (ie 2.20:1 x 5 = 11:5 = 2.20)


    therefore 2.20:1=11:5


    Thank you very much for your help people. This discussion is closed. I will have more topics regarding aspect ratio but jagabo has given me the answer so that I can understand it. Also thanks to dphirschler who gave me the link to the spreadsheet and to eveyone who participated in this topic.

    --Derek
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