I've opened DGIndex and converted the VOB file to a .d2v file.
I've written the avisynth script that will allow me to open the .d2v file in VirtualDubMod.
I want to convert this to an AVI using a Panasonic DV Codec (instead of HuffyUV to reduce rendering time in Premiere).
DGIndex reports that the aspect ratio is 16:9 and that the framesize is 720x480.
How do I ensure that the aspect ratio remains the same throughout this conversion? I don't see anywhere in VirtualDubMod to tell it to stay 16:9. Thanks!!!
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what is your goal? to make a new dvd and from same source? then you can convert to 720x480. edit. then output to 16:9 dvd.
if you want to edit with other sources that are not 16:9 anamorphic you must resize with virtualdub, video->filter->resize to 720x432 and add black borders/expand to get 720x480 so you can export to dv. -
Originally Posted by Baldrick
I want to save the file as an AVI using Panasonic DV Codec and open the file in Premiere with an unchanged aspect ratio.
In VirtualDubMod, if I select:
Save As Type: Audio-Video Interleave (*.avi)
Video Mode: Full Processing Mode
Compression: Panasonic DV Codec
will that leave the aspect ratio unchanged or is there another step I need to take?
End goal: open in Premiere as 16:9, add watermark, export as 16:9 to encode for PSP
What's happening: When I save in VirtualDubMod the way I described above and open in Premiere in a 16:9 session, Premiere adds black bars to the sides of the footage as though to make up for the difference between 16:9 and 4:3. When I encode this, the image in PSP is not full screen YET when I insert the file into a 4:3 session within Premiere while my export appears as full screen in my PSP, it also looks squooshed.... not acceptable.
Thanks for your help!!! -
"export as 16:9 to encode for PSP"
Then you'll want to resize -- stretch out -- the video frame to show the same relative 16:9 ratio as a DVD player.
"open in Premiere in a 16:9 session, Premiere adds black bars to the sides of the footage as though to make up for the difference between 16:9 and 4:3."
Set your frame and pixel aspect ratios correctly.
"appears as full screen in my PSP, it also looks squooshed."
It's still anamorphic - expects the player to stretch it - resize.
FWIW, might find some of the PSP software (including freeware) easier to use & maybe it'll do the stretching (resize) for you.
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