how can i copy PS2 game's?
is there any special tools i can use?
THANK'S
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I use Nero or DVD Decrypter. You do know though that the games won't boot up on a normal PS2 right? You either need a mod-chip, or a way to use the Swap Magic boot discs (no-solder modchip, fliptop, or slidecard). I'm about to head out and can't give good explanations on these but for info go to http://www.purogamer.com, http://www.ps2fliptop.com, or for a one-stop source for all info, http://www.ps2ownz.com you should find everything that you need. Just be warned, if you don't have experience soldering, either ship your PS2 out for modding, or get a fliptop, slidecard, or no-solder mod chip and the Swap Magic boot discs. One last thing is, you may want to wait. SM2.0 is out now, but 3.0 is due out this year (sometime soon I think) so you MIGHT want to wait.
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For starters, do you have a mod-chip installed? If not, then I dont recommend going through the hassle of installation unless you're really good at hardware stuff and have a spare ps2 to experiment on.
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Alchohol Software is the best for PS2 copying. But be sure to have a modified PS2 console (mod chip) or else it won't play.
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If anyone needs info on a good mod installer
I know a really good one.
Send me a PM
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yes my ps2 is chipped.i just need to know how and what to copy with?
can anyone give me any pointer's?
THANK'S -
yeah what stillmars said
use Alcohol 120% it has builtin templates for PS2 and PSX games.
EDIT: Does anyone know where I can get a Slide card with Swap Magic discs with shipping inside the continental USA? Thanks. -
Originally Posted by WAK10
http://www.cdrom-guide.com/forums/showthread.php?s=&threadid=226299 -
Originally Posted by mujahid7ia
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How come with Xbox/ps2's you gotta have a mod chip- or boot disc,
or will just a boot disk work, an how does it work
do u put in the disk thn take it out an then insert the game u wanna play,
i always thought it run kinda like a game genie disk?
I remember borrowing some burnt dreamcast games an they played fine,
an my dreamcast wasnt modified in any way
Just curious about all this, cause my brother has been bugging me to burn him some xbox games,
but i told him i didnt think they'd work,
but he thinks that because i now have a dvd burner, that i could burn em onto a dvd an the Xb/ps2's will play em?
so how's all this work?Bare with me please,,brain cellz not functioning at normal capacity!! -
PS2 games don't have copy protection on them. Copy with any program you want.
the ps2 itself, however, does have copy protection, so you'd have to get a mod or use the flip top case.
xbox games are written in XFAT, which is, so far, impossible to copy straight but you can FTP to your box to do it but that takes a big investment. -
Originally Posted by handyguy
I was going to put a very long explanation of why certain games will boot on certain systems and why you need a chip or swap magic disks or why you have to really work hard to get an xbox backup to made if you start out at ground 0 on the the whole xbox thing.
You explained it very well in a few lines sometimes my post can get very very long
Thanks
Say are you the same handyguy @ you know where? -
I was going to put a very long explanation of why certain games will boot on certain systems and why you need a chip or swap magic disks or why you have to really work hard to get an xbox backup to made if you start out at ground 0 on the the whole xbox thing.
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Originally Posted by Jimmykicker
Well the ps2 has 2 methods to prevent you from just boot a game directly.
It has an error wobble in the data the ps2 is designed to read this "error" and the info it contains to know that that is an authentic ps2 game. Every CD and DVD burner is designed that when it finds these "errors" it corrects them and it cannot copy the info that the error contains.
Within the error wobble there are 2 peices of info
1. Defines that this game is an authenic game
2. It defines that the games is not only an authentic game but this game comes from a specific country.
The PS2 Games can be read correctly in a regular dvd rom drive unlike the dreamcast and xbox but the 2 methods decribed above prevents direct copying and playing immediately so ways were discovered to by-pass this
How modchips boot ps2 games simplified
Ps2 CD-rs
To play CD-rs the neo key, 2, 2.2, 2.5 does the same procedure
1. insert gs to fool ps2 you have original game
2. inject scea signal when PS2 backup is inserted
The no solder and knifeswap
1. insert gs to fool ps2 you have original game uses that gs info to boot
need scea signal to handle dvd rips
To play dvd-rs the neo 2, 2.2, 2.5, knife swap, and the no solder mod does the exact same procedure
Which is
1. insert gs to fool ps2 you have original game
2. insert original dvd to fool ps2 you have an original dvd game with that TOC
3. The last swap prevent the ps2 from ever thinking the door has opened
neo 2 2.2 and 2.5
when you let go of reset chip by-passes the normal route of the signal so
it never reaches the correct part on the motherboard and send the open and close signal back to the tray
(the 3 chips also send scea signal but not necessary for dvd-r's step 2
takes care of that)
neo 2 and 2.2
wires 3,5 &6
no solder (r-mod) and neo 2.5
The extra ribbon cable
Knife swap
The physical action of the knife
The messiah 2 and other non swap chips patch the bios and send out the approriate signals at the right time to the cd\dvd controller to play all formats of games
goto
www.xbox-scene.com look at forums and tutorials for xbox
www.cdrom-guide.com
www.ps2newz.net
www.ps2ownz.com
for ps2 info -
Great info...I'm still curious, though, why is it so hard to write a program to read and copy these "wobble" errors on ps2/xbox(?) discs? I don't know a lot about programming, so maybe I am asking something that is way over my head...
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Originally Posted by Jimmykicker
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The "wobble" is a hardware thing??...meaning the discs are made with the "wobble"?...sorry if I seem clueless, but it is just confusing...it seems to me if you could copy these "wobble" exactly, you would come up with a disc that would be read correctly by the PS2/XBOX hardware. I'll have to scour those sites listed to get a better idea of it. Thanks for helping out...
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Originally Posted by Jimmykicker
The Psone has been out since 94 and no one has figured it out yet that I know of. Sony was pretty good in their protection sceme even though you can still play the backups no one has been able to pull a dreamcast on them
Also since you can already play backups with a chip or bootdisk I doubt that people will spend their time and energy trying to do this very much anymore.
There would be 2 ways to do this
1. Develope a dvd writer/reader that doesnt fix the errors
2. Get a hold of sonys technology and reverse engineer it -
i want to know about coping ps1 and ps2 games (tools required) so that i can play them on my computer not on console any help would be nice thanks for the help
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Originally Posted by tjbecht
and there are emulators like epsxe for psone games there are no working ps2 emuators that I know of
The emulator program readme should tell you if you need to save your games in .bin format or .iso format -
Originally Posted by tjbecht
Type in epsxe
The site explains it all yess its a free download
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