Hi, the source is a TVrip, 3:2 pull down NTSC. I've been playing around with it, trying to improve it, but I can't seem to find the right technique.
I have a reference result (not my work), so I'm aiming to get something better than this if, at all, possible:
[Attachment 66660 - Click to enlarge]
And this is what got my the best results yet (I've tested many different things):
(I could not find a suitable denoiser yet)Code:TFM().TDecimate() vinverse(sstr=2.7, amnt=255, uv=3, scl=0.25) Deblock_QED(quant1=24, quant2=26, aOff1=1, aOff2=1, bOff1=2, bOff2=2, uv=3) Grayscale()
[Attachment 66661 - Click to enlarge]
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Just for the fun of it, here's what BasicVSR++ followed by TemporalDegrain does:
Depending on how smooth is too smooth, BasicVSR++ might be worth a look.
script used: https://pastebin.com/RF20gn7N
Cu SelurLast edited by Selur; 9th Sep 2022 at 15:17.
users currently on my ignore list: deadrats, Stears555 -
Thanks, I'll take a look at it, but it seems like it would be way too much for other parts of the film.
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So, I tried this:
Code:TFM().TDecimate() Grayscale()
[Attachment 66663 - Click to enlarge]
That was recomended for dotcrawl in Doom9's forum, (that also has, more noticeably, in other parts), and got an overall better result than before. Needs sharpening, but this is the current result:
[Attachment 66664 - Click to enlarge]
But in exchange got this dot pattern now:
[Attachment 66665 - Click to enlarge]
I'd love to get rid of those without causing too much more destruction. -
MCDegrainSharpa also should be a nice alternative to SMDegrain
users currently on my ignore list: deadrats, Stears555 -
My contribution, just a quick experiment with DeblockPP7, TemporalDegrain2 and LSFmod:
original versus filtered: https://imgsli.com/MTI0Nzcw
reference versus filtered: https://imgsli.com/MTI0Nzcx
dehaloing (needed) not implemented; adding some grain at the end may help; using CAS instead of LSFmod may improve.
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