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jglass Member
Joined: 14 Jun 2008 Location: United States
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I'm converting mpeg-1 muxed files to DV or mpeg4 format so iMovie can read the soundtrack. It won't read the sound on muxed files. When I convert using ffmpegX, it appears successful,but importing to iMovie I get "Quicktime can't parse" errors.
Also, in finder, the converted files show 0 KB in size.
Can I get some advice?
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Case Explorer
Joined: 04 Feb 2004 Location: Middle Earth
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I suppose you know why applications would error out on trying to parse 0 KB files...
Please post the Process Information log to see what went wrong.
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jglass Member
Joined: 14 Jun 2008 Location: United States
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Here's what seems to be called the Terminal Bash:
Next to last line indicates "codec type mismatch"
Any help?
Thanks, Jeff
Last login: Sun Jun 22 10:18:50 on ttyp1
Welcome to Darwin!
iMac:~ admin$ /Applications/ffmpegX_0.0.9y/ffmpegX.app//Contents/Resources/pbpaste | sh
Encoding started on Sun Jun 22 10:18:53 CDT 2008
FFmpeg version CVS, Copyright (c) 2000-2004 Fabrice Bellard
Mac OSX universal build for ffmpegX
configuration: --enable-mp3lame --enable-gpl --disable-vhook --disable-ffplay --disable-ffserver --enable-a52 --enable-xvid --enable-faac --enable-faad --enable-amr_nb --enable-pthreads --enable-x264
libavutil version: 49.0.0
libavcodec version: 51.9.0
libavformat version: 50.4.0
built on Apr 15 2006 08:41:02, gcc: 3.3 20030304 (Apple Computer, Inc. build 1666)
Input #0, mpeg, from '/Volumes/MacExternal1/MOVIES/FirstGradeLastDay/MOV03596.MPG':
Duration: 00:00:46.7, start: 0.070000, bitrate: 10483 kb/s
Stream #0.0[0x1c0]: Audio: mp2, 32000 Hz, mono, 64 kb/s
Stream #0.1[0x1e0], 30.00 fps(r): Video: mpeg1video, yuv420p, 640x480, 104857 kb/s
Codec type mismatch for mapping #0.0 -> #0.0
iMac:~ admin$
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Case Explorer
Joined: 04 Feb 2004 Location: Middle Earth
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Your source file has the audio stream (#0.0) mapped before the video stream (#0.1). This is reverse from what the ffmpeg engine expects. You may fix this "Codec type mismatch for mapping"-error by indicating that the streams are reversed. To do so, check the "Invert mapping" checkbox in the audio tab.
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