I have been out of the vid editing hobby for a few years and am dusting off the cob webs to join some clips from my recent trip.
Using the go pro hero 3 I have a series of clips of the kids at the beach and things and essentially I ended up with about a dozen short clips that I want to join into one.
THey have some harsh changes so I was mucking around with simple crossfades to soften the join and it works nicely.
However when I first added the cross dissolve, I got the message 'insufficient Media. The transition will contain repeated frames'. So I googled and read that I need to trim a few frames of the start and end of each clip to enable the effect (I kinda get what I had to do but dont really get why, seems so much simpler in Vegas when they drag over the top of each other).
Anyway it all worked out but other parts of my video have many clips and trimming the start and end of each clip manually will be a pain. So I read some people describe the ripple tool in similar questions but I cannot get it to work and am not sure if it applies to my prolem.
So long story short, can I add 'handles' (trim say 10 frames off each clip) to each clip upon insert or through a tool after insert to multiple clips to speed up the process??
Also, does PP CS6 have the ability to smart render and only reencode the transitions but leave the unaltered parts as original? I set the sequence settings to match the clip upon import so settings should match.
Thankyou for any help you can offer
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The idea is you can't dissolve to nothing -- that's called a fade to black, so you must have sufficient material to cover the duration of the dissolve. Premiere "helps" you by adding a freeze frame when there's insufficient material.
There's no way to batch trim. If you're editing for content instead of just laying clips end to end the handles issue comes up less frequently.
The ripple tool will close up the gap rather than leave a hole where you trim -- useful, but not the same as batch trimming.
Also Premiere Pro does some smart rendering but AFAIK GoPro H.264 is not one of the supported formats. Your best bet is to match your timeline exactly to your footage (as you're doing) and see if there is a matching export template.
I agree with you, the Vegas implementation of "crash dissolves" is not only smart, it's fun.
My apologies for late thank you for your help, looks like it is the long way for such a task. Now on to figuring out how to get file size down with high quality!
You can put the clips on alternating tracks and use composite level, on the top track, to crossfade. The idea is you're fading back and forth between layers, so that eliminates anything to do with the clips themselves.
I assume a professional NLE like Premiere can easily do this, but I've never used Premiere.
The filesize is dependent on where you play it back. On YT, you need less bitrate, on a large flatscreen you need more. One trick is to upload to YT, then download back to your computer. Then you can see the specs that YT does on it.
Example, my tablet has 2000+ horizontal pixel resolution, @300dpi, so it's 4X 1080 video. So the result is 1/4 size on the screen compared to a standard "HD" tablet or TV.
The other part of the bitrate equation is artifacts and judder. Too low and you get those.
Last edited by budwzr; 29th Oct 2013 at 21:11.