I am using Winmdows 7-64 and Sony Vegas Pro 10 with the latest DeBugMode Frameserver. I followed the instructions in this thread:
Thread: [Guide] Using DMFS on Windows7 64bit (with Sony Vegas Pro 10 64bit)
I have followed the instructions in loading the DBFS in the correct folder. I then try to "Save As" my clip and Debug it as is recommended but I get a strange file called "AVI Chunk Viewer".
I try to load this *.avi file into MEGUI but it crashes each time. I think I am doing something simple. Please help.
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Thread: Debug Mode Frame Server problem
No I tried to play the AVI with Windows Media Player and it does not work.
When I press "Save as" in Sony Vegas Pro 10, the DebugMode Frameserver pops up and creates an Signpost AVI file but in the background Sony Vegas Pro is rendering my clip. If I cancel the rendering, I cannot save the Signpost AVI.
When the Signpost AVI appears so does the "AVI Chunk Viewer" with a coloured grid and graphs.
There is no such thing as "Idiot-Proof".........a good Idiot will get around that every time.
Thank you racer-x for your reply. I will tell you the steps I take:
1) I import the clip into Sony Vegas and "render as" DebugMode Frameserver
2) Sony Vegas continues to render but the AVI-Signpost appears on my desktop.
3) I minimize DBMFS and Sony Vegas while it renders in the background.
4) I open MEGUI and open Tools>AVSScript Creator> Import the AVI-Signpost
5) The Vision appears and I proceed to process using AutoEncode at the botom right of the window.
6) I Double-Click on the MP4-processed result and ....no video but audio.
in other words I use the AVS Script to import into MEGUI but the end result is no vision.
Yes, I can see the preview.
Here is the .AVS:
PS I have never been able to import AVS files into MEGUI or AVSPMod without them crashing. Is there a simple explantory Guide/Video?
Thanks for taking the trouble to reply. I will try your suggestions shortly and get back soon.
Avisynth script, coming from Vegas' debugmode frame server:
AviSource("D:\server.avi") ConvertToYV12(interlaced=true, matrix="PC.709")
Thanks for your help - much appreciated. How do you insert a graphic into this - cut-and-paste makes it too small.
I have the log file from MEGUI.
Also, what I mean by "it crashes" does not refer to MEGUI. I mean when I am using AVSPMod and I want to use MCTemporalDenoise, I simply do not understand the protocol for inserting it into the script.
ie It comes in a rather long AVS file with a lot of instructions but when I try to run it, AVSPMod crashes. I have never even really tried inserting MCTD into MEGUI
You don't need to insert a graphic, just copy & paste the text, or upload the log
For MCTD , you just type it,change whatever settings you want, preview in avspmod, save it
MCTD requires has many prerequisites , but somebody compiled a single installer (see the sendspace link)
in vegas, when you start the debugmode frameserver , there is an option settings: format, set it to RGB instead of YUY2 . RGB24 or RGB32 is fine (RGB32 is for alpha channel, but you probably aren't using it)
Look at screenshot in step 5 in the guide
This is in JPG format - I hope you can read it if you enlarge it.
I tried RipBot64 - I unpacked it using 7-zip and clicked RipBot64.exe but an error told me I have:
MedianInfo.dll missing from the Tools folder.
I would like to get control of all these problems but I suspect I am going to revert to vReveal.
Pleast upload the entire log file ,not a partial screenshot . You haven't included any useful information in the screenshot . There should be a plain text file in the log folder
Thanks for your advice so far:
These are the steps I am following:
1) 1) Import my video clip into Sony Vegas Pro 10.
2) 2) File>Properties>Template>Video Template>Audio Template> OK
3) 3) File>Render As DebugMode FrameServer (*.avi)>Save
4) 4) FrameServer opens up: RGB24 > Next
5) 5) AVI-Signpost appears on my desktop.
6) 6) I minimize FrameServer and Sony Vegas Pro (which continues to render the test clip in the background)
7) 7) I open MEGUI > Tools>AVS Script Creator.
8) 8) Import AVI-Signpost via “Video Input>AVISource.
9) 9) Immediately I get a screen called “AVI Chunk Viewer” which I close several times as it pops up twice.
10 10) AVISynth Creator opens and I set the following
1111)Then I get a script error
1 12)There are no Text files in the log to be seen.
13 13)The untitled AVS file is below.
1 14)This sequence of events happens repeatedly,
15 15) I hope this makes it clearer.
6) Vegas does not render in the background, it just waits for any application to load and read that signpost.avi, then Vegas proceeds to serve frames from its timeline ti that application through that signpost.avi. Signpost.avi is just a small file, lessthan megabyte or so. If you check "write audio as PCM" then audio gets written at ones into that signpost.avi, so it gets a bit bigger. Not sure if it is necessary to set audio (your #2) if you check that "write audio as PCM" . This is always a good idea to render, if there is more tracks then one or application might not read audio then (like ripbot264)
9) Get rid of that "Avi chunk viewer" from your system. This is causing you problems. Google that and there is some solutions.
11) megui generates that script? you chose some tfm ? This is not home video? If this is some movie or TV show, not sure how apropriate it is to use tfm filter, remember your untitled.avi (aignpost.avi) has properties of Vegas project. Debug mode frame server serves Properties settings not clip properties from the timeline. So there might be a problem.
That error tells you that video needs to be YUV. You have to move your script line that converts from RGB above that line with TFM.