Help,
I did a simply Zoom effect on my png image file in premiere cs4 (mac) and it stutter (flicker)
this wat i set
under motion> anti-flicker to 0.6
as for my export setting
I use QuickTime
Video Codec : None
Quality: 100
Frame rate: 25 (my video is pal format)
Field Type: Progressive
Aspect: D1/DV PAL (1.0940)
Render at Maximum Depth: Check
Codec Setting: 32bit
Optimize Still: Check
and last but not least, I check Use Maximum Render Quality: Check
By right it should come out High Quality MOV file but not in these case here.
Additional detail: Mine Is Original Software. I did post to Adobe help and I dont think the help "guy" can solve my problem.
Help~~~~~
Is there any anti-alias setting in premiere?
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Read the tutorial in this link:
http://videoediting.digitalmedianet.com/articles/viewarticle.jsp?id=37610 -
You might also try the anti-aliasing quality setting in the zoom effects control (CS4 has this)
You also have to pick a video codec (it says "none") -
25 fps progressive is stuttery when panning over high contrast images. There's not much you can do about it but reduce the contrast or pan very slowly or very quickly. Motion blur can help too. 25 fps interlaced is much smoother. If you rendered interlaced make sure you have the right field order throughout your process. Otherwise the fields will be displayed in the wrong order leading to very shakey/stuttery/flickery results.
Post a short sample of your output file. Someone will take a look at it. -
Originally Posted by poisondeathray
Like to know where is this "zoom effect control" in CS4? Thanks -
You access it by touching the bar above the clip in the timeline . If you've applied the "zoom" effect transition, it will say "zoom" above the clip.
I doubt this is your problem. Maybe you could describe what you mean by "flicker" or "stutter" because they mean very different things, or better yet post a sample as was suggested eariier. Also provide information on your input format, and output settings (codec, bitrate etc..)
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Originally Posted by poisondeathray
Hi,
Here are the setting I use PC/Mac
Image use is png(transparent)
Format: Quick TIme
Preset: Custom
Video Codec : none
Quality: 100
Width: 720
Height: 576
Frame rate: 25
Field Type: Progressive
Aspect: D1/DV PAL (1.0940)
Render at Maximum Depth : check
Codec Setting: 32 bit
Optimize Stills: check
Use Maximum Render Quality: check.
I will upload a 2 secs mov clip http://www.sendspace.com/file/c43v13
Thanks
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The MOV file you uploaded is progressively encoded at 25 fps. The Mac Render image you posted is interlaced at 25 fps.
When you watch the Mac rendered video on a TV you will see 50 different pictures per second. When you watch the PC rendered video you will see only 25 different pictures per second. Hence the additional jerkiness. 25 images per second simply isn't smooth. You can see this watching any movie. Watch a bright, smooth, medium speed panning shot next time you go to the movies. It will be jerky. Render interlaced (50 fields per second) if you want silky smooth motion.
If the Mac rendered video is jerkier than the PC rendered video you have the wrong field order flagged on your DVD.
What's the deal with all the white dots around the edges? -
Originally Posted by jagabo
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Also notice that your MOV file is uncompressed RGB with four bytes per pixel. Your hard drive simply may not be fast enough to read it in real time. The type of jerkiness this would cause would vary from an occasional pause for a few tenths of a second to slideshow-like playback. It doesn't sound like this is what you are describing.
All those sharp, near horizontal edges, and poor antialiasing are going to cause flicker on interlaced TVs. And buzzing edges on any TV. Turn up the anti-flicker filter. -
I don't understand
Are you saying the PC render is OK, but the MAC version has the artifacts (i.e. the "flicker") ? If so, why not just use the PC version? Were the settings the same? Was the file you uploaded the MAC version? The problem I see isn't jerkiness, rather the artifacts around the edges - that shouldn't be happening at all.
Are you sure you need uncompressed RGB in a mov wrapper for the lab? What happens if you try some other format e.g. lossless lagarith, or huffyuv?
For the transparent png source, was the alpha channel transparency just on the peripheral area? or was it the "test" overlay in sample image (not in the sample clip you uploaded) -
Originally Posted by poisondeathray
2 -- the file I upload is render by MAC
3-- What do you mean by uncompressed RGB? I got have such setting when I did the rendering.....
4-- Thanks guy for helping me out here :]
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