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  1. Member
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    Mar 2009
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    Sweden
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    I am streaming directly from a tvcard and this works well. However, I have set the framerate to 25 fps, but the output is just 6 fps! This means that the image is very shaky, as you'll understand. CPU is at 100%. The funny thing is that a few weeks ago I didn't have this problem, so I know it must be possible to reach a higher framerate.
    Whenever I start streaming it begins with about 17 fps, but almost immediately drops to 12 and then to 6 fps. Even the inputscreen is shown shaky.
    Any suggestions?
    Thanks!
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  2. I'm a MEGA Super Moderator Baldrick's Avatar
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    Aug 2000
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    Sweden
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    PLease give us more information.

    What software?
    What video and audio codec are you streaming in?
    What resolution/frame size?

    Try change different video codec and resolutions.
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  3. Member
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    Mar 2009
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    Sweden
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    Sorry, Windows Media Encoder.
    I have tried almost all different video and audio codec combinations;
    340 Kbps and 25 fps.
    I really don't understand this. It worked so well!
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  4. I believe WME decreases the frame rate when the video is too complex for the selected bitrate (WMV9 certainly does this when encoding). Try a higher bitrate or a smaller frame size.
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  5. Always Watching guns1inger's Avatar
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    Miskatonic U
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    Streaming over what type of connection ?
    Read my blog here.
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  6. Member
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    Upload is max 1 Mbit/s but on average it is 0,8 MBit/s. Should be sufficient.

    I started with higher bitrates, but decreased hoping that would help but it didn't. Smaller frame size doesn't help either.
    It seems it needs more CPU?
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  7. Originally Posted by PaulBlok
    It seems it needs more CPU?
    Run Task Manager while streaming. How much CPU usage do you see?
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  8. I'm a MEGA Super Moderator Baldrick's Avatar
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    CPU is at 100%.
    So you probably need a faster cpu.
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  9. Member
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    Mar 2009
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    That's a bummer...
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  10. You can try capturing using a format that is not as cpu intensive (e.g. uncompressed, huffyuv..etc..), then encode offline at a later stage to WMV or your end desired format. Realtime capture/encoding using WMV isn't a good idea because of high cpu usage, thus dropped frames

    The bottleneck might become disk I/O depending on what format you choose
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  11. If you have the option, try capturing at quarter D1 (352x288) and stream that. If CPU usage is still to high, resize down to 1/2 (both dimensions) and see if you can stream that.
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