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Thread: S-Video problem

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  1. Member
    Join Date: Aug 2008
    Location: Canada
    Hello, I am currently recording directly from my Nintendo 64 to my DVD recorder but I'm having some issues. I'm trying to get better quality by using a s-video cable.

    Composite :

    http://files.filefront.com/composite.../fileinfo.html

    S-Video :

    http://files.filefront.com/svideomp4.../fileinfo.html

    If you watch these videos in full screen, you'll notice that the second one (svideo.mp4) is far more pixelated. Apparently, this kind of artifacting is known as "dot crawling", and can be solved by using component or s-video instead of composite. The thing is... the problem only occurs when I'm using a s-video cable, everything is fine with composite. I'd like to know what I can do to solve this problem. And no, the s-video cable and video game system aren't defective, the problem is coming from my DVD recorder. Thanks in advance
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  2. Member
    Join Date: Dec 2005
    Location: none
    Your DVD recorder isn't using a 3D comb filter on the s-video input, only on the composite input. Which makes sense since the s-video input shouldn't need it. But some devices create their s-video output from composite with a simple luma/chroma splitter that gives this type of dot crawl artifacts.

    It's possible to remove dot crawl artifacts with software filters. VirtualDub's "DotCrawl Comb Filter", for example. You need to use the filter before resizing the frame.
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  3. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Holy! That blows my mind and fills me with rage.

    S-Video is WORSE on the N64? Makes me feel dumb for picking up a couple Monster S-Video Cables for Nintendo system (I haven't hooked them up yet). However, they were only $9.99 a piece
    Person Quote: Don't take a dump on my fun.
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  4. Member
    Join Date: Dec 2005
    Location: none
    I'm only going on what the OP said and the samples he posted. I don't now for a fact that the N64 converts composite to s-video with a cheap splitter. You should verify for yourself.
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  5. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Holy beans I just watched those vids. The S-Vid looks like rear! This is a catastrophe. My confidence is compromised.

    Must research...
    Person Quote: Don't take a dump on my fun.
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  6. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Same Problem here:
    http://www.atariage.com/forums/index...owtopic=123551
    and
    http://www.gamespot.com/pages/forums...ic_id=25948649

    Evidence to the Contrary Here:
    http://www.digitpress.com/forum/arch...p/t-91740.html
    and
    http://www.n-europe.com/forum/showpo...63&postcount=8

    I guess based on very few facts is this only affects US N64 which sucks because I'm in North America. Heh

    Um...All opinions exist here:
    http://assemblergames.com/forums/arc...p/t-12169.html

    I'll just have to try it I guess.

    THIS SUCKS!
    Person Quote: Don't take a dump on my fun.
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  7. Member edDV's Avatar
    Join Date: Mar 2004
    Location: Northern California, USA
    This needs to be confirmed on another Nintendo 64. Jagabo is probably right. Best way to know is to test.
    http://en.wikipedia.org/wiki/Nintendo_64#Video

    Keep in mind that at that time (~1996) it was common for native composite Laserdisc players to construct S-Video from composite and the results were worse than composite tied to a premium comb filter (e.g. Sony XBR). Ideally, S-Video would be constructed from an RGB -> YUV -> Y/C transcode.
    Recommends: Kiva.org - Loans that change lives.
    http://www.kiva.org/about
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  8. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Thanks edDV. As soon as I'm back in Ontario, I'm head to my local Princess Auto to pick up a set of Monster Nintendo Composite Cables.

    More RAGE!
    http://techforums.nintendo.com/nins/...thread.id=1151
    and
    http://www.amazon.com/review/product...rBy=addOneStar

    Potential that it has to do with the cable?:
    http://www.digitpress.com/forum/show....php?p=1416819

    Now, I'm really impatient to get back to try this
    Person Quote: Don't take a dump on my fun.
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  9. Member edDV's Avatar
    Join Date: Mar 2004
    Location: Northern California, USA
    Originally Posted by DeXeSs
    Thanks edDV. As soon as I'm back in Ontario, I'm head to my local Princess Auto to pick up a set of Monster Nintendo Composite Cables.

    More RAGE!
    http://techforums.nintendo.com/nins/...thread.id=1151
    and
    http://www.amazon.com/review/product...rBy=addOneStar

    Potential that it has to do with the cable?:
    http://www.digitpress.com/forum/show....php?p=1416819

    Now, I'm really impatient to get back to try this
    Use cheap cables for test. Monster cables won't help. The critical components are your HDTV comb filter and upscaler.
    Recommends: Kiva.org - Loans that change lives.
    http://www.kiva.org/about
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  10. I have the same problem with my old Nintendo -- dot crawl hell. I gave up on trying. Some things just weren't ment to be captured. These games were low resolutions to begin with. And, interlace makes it really bad.. it was in my experience. I was testing my Mario game back then.

    -vhelp 4871

    VHELP's - Sample Clips [last: 12.29.06],
    my YouTube videos
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  11. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    More speak of the cable being the factor!
    http://www.hdtvarcade.com/hdtvforum/...8&st=0&start=0
    Person Quote: Don't take a dump on my fun.
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  12. Member edDV's Avatar
    Join Date: Mar 2004
    Location: Northern California, USA
    Comb filter is more likely for dot crawl, then deinterlacer, then scaler.
    http://members.aol.com/ajaynejr/vidcomb.htm
    Recommends: Kiva.org - Loans that change lives.
    http://www.kiva.org/about
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  13. Member
    Join Date: Dec 2005
    Location: none
    Play N64 games on your computer with an emulator like Project64. Much better graphics.

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  14. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    I hope I don't get nailed for saying this but the shuttle PC I have hooked up to my folks 42" Aquos has every single cartridge ROM (except N64) installed onto it. (Connected with DVI) The quality is perfect.

    I have an adapter that allows me to use a Playstation 2 Controller connected to USB wtih basicly 0 response time or at least it's unnoticeable.

    It's the sweetest thing ever. I guess I could get the GoodN64 pack but I'd like to use the N64 controller. There must be some N64 to USB adapters though so maybe that is worth investing in.

    Here's a puzzler:
    NES Resolution 320 x 240i - Composite
    SNES Resolution 320 x 240i - S-Video
    N64 Resolution 320 x 240p - S-Video

    Correct?
    Person Quote: Don't take a dump on my fun.
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  15. Member
    Join Date: Dec 2005
    Location: none
    Many years ago I bought a USB adapter that lets me hook an N64 or PS2 controller to the computer.

    Any video signal that goes through a composite or s-video cable is interlaced. Both fields can be from the same frame though. So a game can generate 320x240 60 fields per second, or 320x240 30 frames per second. In the first case you will see 60 different pictures every second, in the second you will see only 30 different pictures per second (you see each frame twice).
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  16. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Right I should have been more explicit with what I was trying to convey.

    I understand about interlaced/progressive.

    I'm just interested in knowing what is the source on the cartridge. I guess cartidge is all progressive but the system is only capable of outputting interlaced whether by composite only or s-video.

    I mean the NES had the RCA standard on the side. Why didn't every system just adopt that damnit.
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  17. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Person Quote: Don't take a dump on my fun.
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  18. Member
    Join Date: Mar 2003
    Location: United States
    Originally Posted by DeXeSs
    They're no longer made.
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  19. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Jag, does your device work very well?

    Response time is good?
    Person Quote: Don't take a dump on my fun.
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  20. Member
    Join Date: Dec 2005
    Location: none
    It's been quite a while since I used it but I don't remember any lag.
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  21. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    Sweet. I'll pick one up. Thanks.
    Person Quote: Don't take a dump on my fun.
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  22. Member DeXeSs's Avatar
    Join Date: Jul 2008
    Location: Canada
    SPAM!

    There is nothing on that website about Nintendo 64. I will never buy from your crap site.

    EDIT: Some doofus was advertising in the post inbetween my above post and this one but now it is gone.
    Person Quote: Don't take a dump on my fun.
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  23. Member
    Join Date: Dec 2008
    Location: Belgium
    Sorry for kicking this one up but...
    I've got the netting/pixelation/masking/dot crawl issue using S-video also. Using composite the image is just blurry but without pixelation.

    According to my VP the N64 was outputting 720 x 288 . As far as I know the N64 normally does not do that res...
    Are there any confirmed cables to work? They sell one on store.nintendo.com for $15,00
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