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  1. Member
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    What is the best way to go from a large MJPEG video at 1280x720 to something smaller in size, not resolution to be able to post on the web? Can I just use one program, or will I need to use multiple programs and steps to reach a good quality video for the internet.

    I believe I'm looking around 0.3-0.5 MB/sec for 1280x720 video.

    Should I use wmv, xvid, h264, x264, etc?
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  2. Banned
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    0.5 Mb/s is too low for 1280x720, even if you use AVC/H264.
    WMV3 or XviD would require around 5000 kbps for getting acceptable
    quality @ 1280x720. Currently videos for the web are not practical
    when above 640x480 (IMO at least).

    ++++++++++++++
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  3. Member
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    HD 1280x720 stuff on gametrailers is around 0.4-0.5 MB/sec. How can I make it like those videos?
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  4. Member Soopafresh's Avatar
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    I can see that being possible for 720x400 res, but 1280x720 is gonna have artifacts at 500B.
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    So it was a misunderstanding... apologies =^.^=;
    you were talking about Megabytes per second,
    I was thinking about megabits per second --- not
    the same thing of course. Anyway, I have just downloaded
    and watched a 1280x720 demo video from gametrailerzdotcom ---
    it is 2 min 20 sec long, 55.4 MB big, and the average bitrate is
    382 kB/s == 3050 kbps. Naturally, it plays back in slight slow-motion
    on my low-powered Pentium IV, and the audio cannot be kept in
    sync with the video. Time for me to get a hardware upgrade,
    I'm afraid.

    ++++++++++++++
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  6. Member
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    So what is the best program /codec to use to make it look like gametrailer's videos?
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  7. Banned
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    For WMV3: Windows Media Encoder or WMVmuxer
    ( you can use VirtualDub + the WMV3 VfW codecs if you prefer the AVI container ^_^ )

    For AVC: x264 ( long and steep learning curve ^.^;; ) or encavc & mp4muxer
    (apparently easier)

    *************
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  8. Member
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    How do I know if the source is 30fps or 60 or whatever eventhough my capture devices captures at 59.97 fps?
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