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does your laptop have 2 GPUs?
maybe you need to force the SMDegrain script to choose the correct GPU
try changing this line (line 191)
Y8 = Y8.KNLMeansCL(D=1, A=1, h=7.0,lsb_inout=true,device_type="GPU")
to
Y8 = Y8.KNLMeansCL(D=1, A=1, h=7.0,lsb_inout=true,device_type="GPU",device_id=1 )
If that doesn't work, try device_id=0 or 2 -
Yes, my laptop has 2 GPUs, Intel HD Graphics 4000 and NVIDIA NVS 5400M. I edited that line (182 for me) in my SMDegrain (v3.1.2d ) script from
Code:Y8 = Y8.KNLMeansCL(D=1, A=1, h=7.0,lsb_inout=true,device_type="GPU",device_id=1)
Code:Y8 = Y8.KNLMeansCL(D=1, A=1, h=7.0,lsb_inout=true,device_type="GPU",device_id=0)
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Please tell me that meaning
(Example) input 8bit clip / out 8bit
SMDegrain (tr=3, thSAD=400, prefilter=4)
SMDegrain.avs (v3.1.2d ) prefilter=4, KNLMeansC ( D=1,,,,,, )
SMDegrain in case of tr=3
SMDegrain (tr=3 x D=1) = 9 frame Temporal NR?or Which is priority?
Sorry about my poor English
Thank you for all -
Hello Dogway, I have been trying to find out what i m doing wrong but i can't find much about the error i have been trying this code.
Code:These below lines are from 3.1.2d documentary's : Globals [int: "0", 1, 2, 3 ] With this parameter you can, among other things, load pre-processed motion vectors (Globals=1), so you save doing this step again. The integers define what do you want to do with the global variables. Default is 0. 0: Don't read nor output globals (Just process) (Default) 1: Read globals --> Process 2: Process --> Output globals 3: Output globals only (Don't process clip) Some parameters MUST MATCH those from the processed vectors stage (e.g. Globals=2 or 3) and the read vectors stage (e.g. Globals=1). pel=, subpixel=, chroma= and vpad/hpad. Other than that the only settings that work when reading (Globals=1) are: tr=, thSAD=, plane, limit, limitc, contrasharp, CClip, interlaced and the lsb parameters. Others are ignored. Global names that can be reused are: Super, bv1, fv1, bv2, fv2, bv3, fv3, bv4, fv4, bv6, fv6, vmulti.
Code:This is a example script From 3.1.2d Documentary e.g.: SMDegrain(tr=3,thSAD=400,globals=3) # Outputs vectors SMDegrain(tr=2,thSAD=200,globals=1) # You can use a same or lower "tr" or "thSAD" if you want
i found it it and sorry i was mistaken , it was just i never called smdegrain twice, but it works very well now i tried it like this .
SMDegrain(tr=3,thSAD=400,globals=3)
SMDegrain(tr=2,thSAD=200,globals=1)Last edited by BÌG•bµdd; 24th Feb 2016 at 12:56. Reason: found it how it works
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KNLMeans 0.7.5 introduced wref parameter. Do you thing is a worth playing one? Any minor release of SMDegrain expected?
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@Dogway
We are talking a lot of possible mod to your script to work with AVS+
http://forum.doom9.org/showthread.php?t=168856&page=95 -
Thanks, I'm quite out of touch of Avisynth for some time. I was planning some feature of some sorts that went over my head so it got into a stagnant state. Guess I will release what I have (a collection of minor fixes) and settle SMDegrain down so you can play and modify it to eternity
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But I don't use AVS+ sorry. Try to isolate pieces of code to find where it fails.
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AVS+ is getting a major upgrade to 16bit internal filters.
I would like to see your collaboration in that processLast edited by tormento; 8th Jul 2016 at 23:49.
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Yes, I think it's this one, I recall there was another version with fewer graphs, this one shows the original luma in TV range (blue line), then how the blue line would look in PC levels (red line), then the curve (as shown in green) that converts range to PC levels while at the same time stretching the dynamic range on local sections of the luma plane (dictated by the "c" parameter).
I upload here since it's related to SMDegrain too.
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Last edited by tormento; 6th Sep 2016 at 14:06.
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keeping 2.5 here don't hurt anything
yv16 and yv24 don't do any internal conversions if you use this http://forum.doom9.org/showthread.php?t=173356
only internal conversions will happened if you use YUY2 in 2.6, and the convert is lossless and fast
dct, read http://avisynth.org.ru/mvtools/mvtools2.html MAnalyse
and Prefilter auto 16 (lsb) if you use external clip in Prefilter and that clip was in 16 (lsb) the smdegrain will convert it in 8 bit for MAnalyse internally like what it did in Prefilter=3 and Prefilter=4, no more no less -
Last edited by real.finder; 7th Sep 2016 at 08:47.
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@Dogway
you make Truemotion evil
Truemotion bool = True for SD, False for HD
Truemotion is a preset of some MVAnalyze parameter values. It allows easy to switch default values of all "true motion" parameters at once. Set it 'true' for true motion search (high vector coherence), set it 'false' to search motion vectors with best SAD. Truemotion is slower and may blur textures and thin details more, but will usually remove more noise.
For HD sources where the main problems are just excessive grain, I have defaulted it to false, this is not only faster but honors detail accuracy (the main existing point for HD sources) and overall object shading. -
the last ver. here https://forum.videohelp.com/threads/369142-Simple-MDegrain-Mod-v3-1-2d-A-Quality-Denois...=1#post2413356
thank you, real.finder -
Last edited by tormento; 11th Sep 2016 at 09:06.
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new edit in same post https://forum.videohelp.com/threads/369142-Simple-MDegrain-Mod-v3-1-2d-A-Quality-Denois...=1#post2413356
there was some wrong in no lsb and chroma in prefilter=4, so now should be fixed
and move all prefilters to external function for easy debug and others (like use the SMDegrain_prefilters in other process)
edit: another changesLast edited by real.finder; 21st Sep 2016 at 10:29.
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